Mime
Mime Job Class – Final Fantasy Tactics
They'll mimic their allies' every move, except the special skills such as Orlandu's Sword Skills or Mustadio's Snipe. They can fail their miming at times.
Requirements: Squire Level Eight, Chemist Level Eight, Geomancer Level Four, Lancer Level Four, Mediator Level Four, Summoner Level Four
Weapons: None Helmets: None Armor: None
The Mime Job Class is your reward for fully training a member in your party. The Mime is unusual for a number of reasons. First of all, this class is unable to equip armor and bears no weapon. Also, Mimes cannot equip secondary abilities. What it can do though is use its only skill, Mimic, to copy other characters’ actions. For example, if a character in your Attack Team uses an Elixir, so will the Mime.
The Mimic skill is a blessing and a curse. Be extremely careful where you place this unit on the battlefield and how you then attack with your fellow allies. For instance, if your character decides to attack the person in front of him/her, the Mime will too. However, if there is no enemy in front of the Mime, or one of your allies is standing on that panel instead, this skill can be both useless and dangerous. All in all, the Mime Job Class, when strategically used, can demonstrate extreme power and strength. |
Abilities
No abilities to learn! The job is mastered as you acquire it.
Baseline Statistics
Move | Jump | Speed | C-EV | AT +/- | MA +/- | HP +/- | MP +/- |
4 | 4 | 10 | 5% | + | + | + | – |