Aria Karmainlake
Aria:
Class: Nurse
Race: Elf
Joins: Area 4, after battle 20
Initial level: 15
Weapons: Staves
Best weapon: Soul staff
Agility: 28
Movement: 8
Special defense: F* * - W* * * L* * * E* * *
(This indicates the defense against some special techniques: F= defense against fire W= defense against water L= defense against lightening E= defense against earth.
The maximum defense is 3 stars (***) and means that the unit is immune to that element)
Statistics:
(Statistics around level 45, 5 stars is the maximum)
Attack | - | ||||
Defense | * | * | * | ||
M. defense | * | * | * | * | * |
HP | * | * | * | * | |
MP | * | * | * | * | * |
Rate: 7/10
Special techniques
Treat 1
Treat 2
Remake 1
Remake 2
Remake 3
Psychic aid
This character:
Aria is a nurse and, like Ellis, is unable to fight. Ellis has higher MP than Aria, but Aria can stand being hit better because her defense and agility is higher than Ellis'. The spell Phychic Aid can restore MP to an unit, but it's expensive so I wouldn't recommend using it until Aria gains more MP. Aria has Treat and Remake, the 2 spells that a healer SHOULD have, but nothing is perfect; Aria doesn't have Treat 3. Aria has a good defense for a magic user and good agility.
Screenshots: