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WILD ARMS 3

(as "Wild Arms Advanced 3rd")
Platform:  

Duplicators




Throughout the game, you will come across doors, treasure chests and books that bear a strange pattern. These are magically sealed doors (and books and chests) that are locked by Duplicators. Duplicators are keys that are strewn all over Filgaia. When you find a door, chest or book locked by a Duplicator, go to the Menu screen and select a Duplicator from your inventory to open the locks up and grab whatever is inside!

Duplicators can only be used once, but they work in any Duplicator-locked object. There are a total of 40 Duplicators and 40 Duplicator Locks in the game, so you will not have to worry about missing anything. However, the general rule with Duplicators is that the chests and doors locked by Duplicators hold great stuff (and the chests are needed to get all 320 chests opened), while the books hold knowledge that is displayed here in this section. Make sure that opening chests and doors is your priority, and if you absolutely NEED to open every Duplicator-locked object in the game for a sense of completion, leave the books until the end.

Below is a list of the Duplicators in the game and where to find them, listed in the order in which you should acquire them. Below that is a similar table with a list of all the Duplicator-locked objects, in the order you'll find them in-game (remember, save the books for last!) Special thanks to Darth Mom at the GameFAQs Wild ARMs 3 board for helping me fill in the blanks here!

 

Duplicators

Location: How to Obtain:
Gob's Hideout In treasure chest with Right Half, you can't miss it!
Ruins of Memory Win boss fight against Janus, Romero and Dario; Romero drops this every time!
Claiborne In a haystack in the room beside the horse stables.
Serpent's Coils In a very easy to find treasure chest, in the room right after the first boss fight.
Ka Dingel In the room where you must turn the wheel valves to raise and lower platforms, there is an easy to find northern exit that leads to a room with 3 chests; one contains the Duplicator.
Little Twister Head inside the house between the Sherrif's office and the Saloon, then turn the valve to open the back door. Head outside the back door, toss the crate out of the way, and follow the winding wall to the west to a chest with the Duplicator in it.
The Unclean Mark After the room where Claudia *accidentally* nearly gets you killed with the gigantic steel pipe thing, there is a room to the east with 4 chests in it. One of the chests contains a Mimic fight, and this Duplicator.
The Unclean Mark Same as above; you get this Duplicator with the above one. Cool, huh?
Lunatic Garden Near the end of the dungeon, where you reach the "garden", you'll find it in an easy to spot chest.
Sand Canal In the huge, sand filled room shortly after the final Huskarls battle, you'll find this in a chest in the far northern reaches of the room; hit the switches with the Steady Doll and ride the blocks to get it.
Little Rock In a crate on the southern side of town near the ARMsmith. Throw the crate AWAY from the wall, or the key gets stuck in the wall.
Glimmering Emblem In a chest after the second "mirror" room.
Dune Canyon Station Check the barrel on the eastern side of the station.
Gemstone Mine Win the boss fight against Maya and her family; Maya drops this one every time!
The Secret Garden Head inside the house and check the barrels.
Fortune Gear Near the very end of the dungeon is a door locked by a switch on the wall. Run into the switch to open the door, then head inside and open the chests to find this one.
Fortune Gear Same as above; it's found in the same chest.
Faraway Lands In the room with the "ice" blocks, inside of an easy to find chest.
The Unclean Mark Use the Mighty Gloves to lift the block and place it on the stubborn switch in the room before the 8 bombable crystals. Head inside and open the treasure chests to obtain this one.
Survey Point #17 Defeat the Humpty and Dumpty boss fight; Humpty drops this one every time!.
Infinitum Right before the Asgard battle, after solving the huge clock puzzle, there are 4 easy to find chests in the "stigma" room. One contains the Duplicator!
Nidhogg Pass (Part 3) In the room after Part 1 and 2 link up, head through the southwestern door. It's in a chest; the other chest contains the Galecrest.
Yggdrasil Early in the dungeon before the Melody fight is a room with a ladder. Climb up and you'll find it in one of the chests up there.
Iron Dragon's Nest Defeat the Buer boss; he drops this one every time!
Gob's Hideout In the falling room floor, jump up to the ladder using the Radical Sneakers. Keep going through the rooms, down the staircase, and check beside the staircase for a chest with this one.
Ark of Destiny Enter the third door from the western entrance to the Ark of Destiny basement. Inside, use the Radical Sneakers on the jump pad to get to the chest with this Duplicator.
Ruins of Dreams At the entrance, jump up onto the cage, flip yourself up, and head into the eastern room to find this in a chest.
Fila Del Fia Defeat the Chameleon Man boss; he drops this one every time!
Caging Tower Near the very end of the dungeon, in the room with lots of "trap bubbles" and jump pads. It's in an easy to spot treasure chest on the northwest side of the room.
Dragon's Lair After blowing up the second cracked wall, keep going along the path and through a door to the south (do NOT drop down yet). You'll find it in a chest here, beside a chest with a 10-Gallon Hat.
Millenium Puzzle #6 Complete the puzzle to obtain this Duplicator.
World Map At co-ordinates X: 9237 Y: 18924. Requires the Item Scope to find.
World Map At co-ordinates X: 1849 Y: 15774. Requires the Item Scope to find.
World Map At co-ordinates X: 25148 Y: 17570. Requires the Item Scope and Lombardia to find.
World Map At co-ordinates X: 13216 Y: 11876. Requires the Item Scope and Lombardia to find.
World Map At co-ordinates X: 15093 Y: 3206. Requires the Item Scope and Lombardia to find.
World Map At co-ordinates X: 17324 Y: 2271. To get here, use the Teleport Orb to teleport to Boot Hill, and the Sandcraft should appear on the northern beach. Take the Sandcraft to the island north of that beach, and land at the beach there; you can reach the co-ordinates from here.
Ballack Rise There's a door hidden behind and below the telescope; go in, then drop down and keep going through a southern door. In the next room, check the barrel to the west.
Deus Ex Machina Win the Fafnir boss fight; he drops it every time!
Mimir's Well The first block-pushing puzzle has this for a reward.

Now for the locks themselves; use the table to determine what the locked objects are (doors, chests, or books), as well as the locations of each, and what they contain.

 

Duplicator-Locked Objects

Location and Lock Type: Where to find it: Reward:
Gob's Hideout (Door) On your first run through the dungeon (Virginia's Intro), it is required that you open this door to reach the boss and end the intro scene. N/A
Ruins of Memory (Book) Deep into the dungeon is a room with many bookshelves. Check the shelves for the book titled "This Might Interest You". "Try talking to Armengard everyday to see what she says."
Ruins of Memory (Chest) In the room right after the room with the bookshelves, you will find 3 chests. The one on the southwestern side is Duplicator locked. Name Tag X 3
Serpent's Coils (Chest) This is rather hard to explain; but after the room with the "bridges" that can be raised and lowered with a switch, head west one room. Head to the far south in this new room and hit the switch, then travel back up north and enter the west door. From there, run down the stairs to a room with 3 chests; one is a Duplicator chest. Nectar
Ka Dingel (Chest) After the room with the ceiling cages, take the eastern door, then follow the stairs down to another room. Inside the room are two chests; one is a Duplicator chest. Booster Kit
Little Twister (Book) In the building between the Saloon and the Sheriff's Office, check the bookcase to the east. "Legend tells of warriors capable of materializing guardians with their will, who rid the world of evil. These warriors defeated powerful enemies with the help of guardians, and developed a strong bond with them. It is worth mentioning that evoking guardians with one's will requires much concentration and cannot be performed successively without rest. However, these warriors with their strong bond with the guardians, were able to materialize the guardians many times on the battlefield. A powerful bond tied on the battlefield is unlike any other. It can be said that the strength of the guardian warriors derives from the strength of this bond.
The Unclean Mark (Door) Near the very beginning of the dungeon (the third screen), look to the west for this door. Behind the door lies a room with 4 chests. Dragon Fossil, 3000 Gella, Heal Berry X 3, Heart Leaf
Lunatic Garden (Door) Right after obtaining the Steady Doll tool, go back to the first room in the dungeon and hit the western switch with the Doll to reach a Duplicator Door; behind the door lies a room with 3 chests. Tiny Flower, Revive Fruit X2, Migrant Seal
Sand Canal (Door) In the room right after the first boss fight, head northeast and cross the sand flow with the switch, the block and the Steady Doll. When you reach the other side, you'll see the door just slightly north. Behind the door lies a room with 2 chests. Holy Root, Name Tag
Leyline Observatory (Book) In a room directly south from the first elevator, you will find this book on the bookshelf closest to the wall. "Some may boast about physical strength, and some may boast about magic. But how many of you boast about luck? How many of you out there on the battlefield take luck seriously? Well, let me tell you this. That powerful one-timer, the Critical Hit, and the ever so handy Defender; these skills are activated by chance and governed by luck. And what about those death blows and the various status ailments the enemies throw at you? These can actually be prevented by skills and luck. And the booby-trapped treasure chests you get after winning a battle--the chances of you successfully defusing it also depends on luck. It can be said that almost every action you take in battle is affected by luck. Having read this, I hope you take luck more seriously from now. If you do, there's no doubt you'll emerge victorious in the wasteland.
Leyline Observatory (Book) In a room directly south from the second elevator, you will find this book on the bookshelf closest to the wall. If your Migrant Level is 18 or higher, you can fight the optional bosses; 12 Adult Books!
Fortune Gear (Door) In the second room of the dungeon, when you see two staircases leading up, go up to reach the door. Behind the door lies a room with 2 chests Growth Egg. Also, the Black Box is here; if you have opened all 319 chests in the game, open the Black Box to trigger a boss fight.
Fortune Gear (Chest) After the room with the two staircases leading to the Duplicator Door, head through the lower door, then down the stairs. Check the northeastern part of the wall for a crack and bomb it; behind it lies a room with the chest. Migrant Seal
Faraway Lands (Door) At the entrance to the dungeon, take the door north, and in the next room ascend the stairs and take the door to the south. From there; check the eastern wall for the door. Behind the door lies a room with 3 chests. Name Tag, Full Carrot, 5500 Gella
Ark of Destiny (Door) In the basement, the first door from the west. There's a chest inside. Warp Star X 3
Ark of Destiny (Door) In the basement, the fourth door from the west. Inside is the Bombur. Bombur (Kramer Doll it to start a boss fight, and Changecrest it for a Missanga.)
Ark of Destiny (Door) In the basement, door to the west of the orange block wall. Inside is a treasure chest, but you will need to use the Galecrest to reach it. Name Tag X 2
Ark of Destiny (Door) In the basement, door to the east of the orange block wall. Inside is a treasure chest, but you will need to use the Grappling Hook to reach it. Full Carrot
Ark of Destiny (Book) Check the bookshelves in the library. One of the books is locked. "Nidhogg is a greedy evil serpent. It heads to the grove with its jaws wide open, looking for prey. Nidhogg is a greedy evil serpent. Darker than the night, its jaws belong to two heads, acting as one. Nidhogg is a greedy evil serpent. Two giants wield their sword to exterminate the evil serpent. One of the giants heads to the forest with good intentions. One of the giants heads to the forest with evil intentions. However, neither of the two giants knew there were now two Nidhoggs. By knowing there are two Nidhoggs, one can infiltrate the core. Nidhoggs are greedy evil serpents. They head to the grove with their jaws wide open, looking for prey. These two giants were never to be seen again."
Nidhogg Pass 1 (Door) Near the beginning of the dungeon is a crumbling floor; tiptoe halfway across, then walk normally to break the floor and land on a small platform with this door. Behind it is a room with 3 chests. Migrant Seal, Mini Carrot, Adventure 4
Nidhogg Pass 2 (Door) In the room where you must light the three torches, look on the lower levels for this door. Behind it is a room with 3 chests. Grab Bag, Tiny Flower, Name Tag X 2
Nidhogg Pass 3 (Chest) In the room before the Leehalt boss fight, you'll find a room to the west. Inside is the Duplicator locked chest. Full Carrot
Yggdrasil (Chest) In the room where the wall attempts to push you into a pit near the end of the dungeon, climb the ladder to reach two chests; one being the Duplicator one. Booster Kit
Sand Canal (Chest) Enter the Sand Canal from the Little Rock side, then head back to the stubborn door switch. Jump on it with the Radical Sneakers to open the door, then head inside; the chest is there. Nine Lives
Caging Tower (Chest) After defeating the Schroedingers, jump on the switch next to the elevator, then ride the elevator down to ground level to reach this chest, along with another chest. Black Pass
Ark of Destiny (Book) In the library, use the Grappling Hook in the hook spot to get to the higher-up bookshelves. The locked book is on one of the above shelves. "The Ice Queen has been assigned to guard Mimir's Well, the place where wisdom is granted. The Ice Queen is a powerful entity stored within Hyades' data. It will eliminate the target without affecting the surrounding area. The activation password is: 'emeth.' It is a foreign word which means truth. I believe this password and the entity are appropriate for guarding Mimir's Well. The Ice Queen will target anyone who has not been registered with an authorized pattern, so please be careful. Non-council members should not set foot in Mimir's Well."
Dissection Facility (Door) At the very beginning is a locked duplicator door to the western side of the room. There's a chest inside. Name Tag X 3
Dissection Facility (Chest) In the room with the 2 huge blocks that can be pushed with the Mighty Gloves, push the southern block to the left or right to open up a doorway. Go inside, and the chest is there. Nectar
Dissection Facility (Door) In the room near the very end where you get the Paperback, there is an easy to see door to the west. Open it up; inside lies a chest and a boss fight. Holy Root, Sadas and Sadas Jr. Boss Fight
Ark of Destiny (Door) Behind the wall of orange blocks (use the Changecrest to clear a path through), there's a door to the west that requires a Duplicator. Inside is a chest. LVL Apple
Ark of Destiny (Door) Behind the wall of orange blocks (use the Changecrest to clear a path through), there's a door to the east that requires a Duplicator. Inside is a chest. Tiny Flower
Ark of Destiny (Door) Behind the wall of orange blocks (use the Changecrest to clear a path through), there's a door to the north that requires a Duplicator. Inside are three chests. Holy Root, Big Grab Bag
Ark of Destiny (Chest) See above; this chest is the middle one of the three in the room I just mentioned. Growth Egg
Ballack Rise (Book) Go up the ladders and through the door under the telescope, then climb down and enter the next room to find this bookshelf. "Let us go back a thousand years, to the end of the great war. In the city, an eldritch generator was test-run under the supervision of the scientist Ajende. The generator deployed a certain kind of nescient barrier, called the wizardly stealth effect. The experiment, however, ended in failure, with catastrophic results. The barriers deployed around the city, reacting to Filgaia's magnetic field, lifted the city high into the sky. And what goes up... must come down. They say the great city instantly collapsed on impact with the ground. Many researchers died instantly. Others were afflicted with terrible side-effects from the overload of energy. The lead researcher, Ajende, miraculously survived the ordeal, but his reputation as a scientist was forever shattered. The wizardly stealth system was eventually completed by three engineers. If you ever see the gaping crater, remember that it is the final resting place of the city of experiments. Do not forget to take a moment to pray for the pioneers of technology and revel in their legacy."
Fallen Sanctuary (Chest) Near the end of the dungeon is a floor switch that won't stay pressed; use the Changecrest on an orange gem, and carry the gem over to the switch and place it on top. Head inside the door, and the chest is there. Ambrosia
World's Footprint (Door) Early in the dungeon is a Duplicator door covered up by an orange block and a heavy block. Changecrest the orange one, then Mighty Glove lift the other one out of the way. Open the door with a Duplicator, then go inside for a room with 2 chests. Migrant Seal, Big Grab Bag
Sacrificial Altar (Door) After the room where you must use the Galecrest and the Steady Doll to fly over the short gaps, head down the big staircase and look to the western wall for this door. Inside are 2 chests. Growth Egg, Mini Carrot
Mimir's Well (Door) In the second long hallway, check the western wall for this easy to spot door. Inside is a chest. Migrant Seal
Mimir's Well (Door) In the third long hallway, check the eastern wall for this easy to spot door. Inside is a chest, but you must solve a massive block pushing puzzle to get it! Adventure 9
Mimir's Well (Door) In the third long hallway, check the eastern wall for another easy to spot door. Inside you will find 2 chests, and an even harder block-pushing puzzle. Tiny Flower, Holy Root
 
 






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