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Bishoujo Senshi Sailor Moon: Another Story [By rpgclassics.com]





Chapter 1: Her Destiny
Chapter 2: In Search of the Stones
Chapter 3: The Barazuishou
Chapter 4: Hostility and Friends
Chapter 5: After the Battle
The Optional Quest

 


Chapter 1: Her Destiny

 When Usagi finally wakes up, Luna will give her the Diary which is used to save games at the Luna-P balls that are located throughout the game. There is one spinning around in Usagi's room which will ask you to save upon examination. You don't need to save yet because you just started the game. Exit Usagi's room via the door at the bottom of the screen.

      In the hallway, you can go either left or right. There are no treasures in the house, but if you go to the door to the left of Usagi's door and down, you will enter Shingo's room and he will yell at you once you talk to him. Either way, continue down the stairs onto the first floor. Usagi's mother is to the west of the bottom of the staircase in the kitchen, but she has no real purpose other than to attribute to the reality of this game. Regardless of your choices thus far, continue south out the door.

      After walking into the street, go east. You will notice two people standing outside, walking in random directions. The mailman will restore you completely and he is located in many places in the game because he is lost all the time. Use this to your advantage in dungeons or other areas where there are monsters. Continue east to enter the main city.

      If you talk to the people who are walking around the town, they will tell you important, basic information about the game that experienced RPG gamers will already know. Most of the information can be found at the Game Center or the Clock Shop. From where you are, the Game Center is two blocks to the east and one block north, just east of the book store. The Clock Shop is just behind the Book Store and can be accessed easily by using the alley to the left of the store.

      If you know all you need to about the game, you can continue by going to the OSA Jewelry Store, which is just west of the Clock Shop. Upon entering, Usagi will see Naru and will transform to save her from the monster that is terrorizing her.


Boss Battle: Persian-Cut
Recommended Level: Moon Lv1
Recommended Party Members: Moon


      As Sailor Moon, there aren't too many strategies in this battle considering it is a one-on-one fight against one of the weakest enemies in the game, playing as one of the weakest. If you stay as Sailor Moon, use normal attacks, and if your HP is low, use Moon Healing Escalation. If not, you can turn into Super Sailor Moon by using MoonCup1 after using Moon Tiara Action twice. Your HP will automatically be healed and your stats will receive a slight boost allowing you to take the enemy down quickly. Either way, this is a simple battle and shouldn't last more than a few rounds.


      Now that that Daimon is out of the way, exit the Jewelry Store into the city.

      After Mamoru's dream and the meeting of the Inner Senshi at the Hikawa shrine, you will see Ami get on the bus. The other senshi automatically follow, and you can take the bus to get tot he Tokyo Station. Go right next to the sign again to board the bus back to the Hikawa Shrine for 180 Yen. From there, go west back into the city. Notice that all of the shops are open and if you raise enough Yen (which you won't be able to do for a short while) you can buy many things. From the Hikawa Shrine, however, you will want to travel West and then south at the first block. Continue taking the blocks that are to the right and down until you get to the street with cars passing you by. On this street, you can go west to arrive at Usagi's house, and if you go east, you will arrive at the Maison appartment buildings.

      From here, go to the Bus sign and stand to the right and ride the bus to the Infinite Academy. The only thing you can do here now is go to the Collector's Shop, but there is no use in doing that because you don't have any Collector's Items yet. Get back on the bus and take it to Harumi.

      At Harumi, travel north to the port. First, go south to the Luna-P Ball and to the east. Continue east past the crates until you see a treasure box. Open it to get the Life Crepe. Continue east to get the Nigiri set in a second treasure box. Next to the pipes, to the east, are two more treasure boxes which contain a Studio Cap and a Nakayoshi manga magazine. Now, go back to the beginning of the port, where you entered, and then travel back east. When you get to the center of the port, you will see a crate with the label H-20 on it in blue. Go behind the huge crate and examine the back of it in the top left corner. If you did this right, you will find a treasure box and inside will be the Studio Jumper.

      Since there are no more treasures here to be found, go west to the exit of the port and get back on the bus to the Maison apartments. From there, go west and back north through the city and to the east again to get to the Hikawa shrine. From there, take the bus to the Tokyo station again and go inside. Talk to each member of your party, and after a short conversation, the scene turns into a frenzy as passengers flee and speak of a monster terrorizing the train's passengers.

      Go up one room, and after the transormation seen, head to the west to the door of the train. Save at the Luna-P ball if you feel it is necessary. The battle coming up is not hard so you won't have to worry about dying, but you might want to save anyway. Either way, continue through the door of the train. Now would be a good time to link all of your soldiers together to use link-techs after having gained a few levels, so check out the link-techs section to see which combinations are possible. When you finish, go down the isle and you will be attacked.


Boss Battle: Combater
Recommended Level: Moon/Mercury/Mars/Jupiter/Venus Lv1
Recommended Party Members: Moon, Mercury, Mars, Jupiter, Venus


      Now that you have all five Sailor Soldiers, this battle will be relatively easy. Have all of the Soldiers use their weakest attacks until they run out of EP, and when they are low on HP, have Sailor Moon use Moon Healing Escalation. This battle doesn't last long enough for any of your soldiers to be defeated, so unless one is ganged up on they won't lose enough HP to be defeated. Even if they do, Sailor Moon should be able to act quick enough and heal their HP. If it is absolutely necessary, you can use the healing items that you have.


      After this simple battle, continue on to the east through the train. The soldiers will encounter another battle.


Boss Battle: Combater
Recommended Level: Moon/Mercury/Mars/Jupiter/Venus Lv4
Recommended Party Members: Moon, Mercury, Mars, Juptier, Venus


      All of your scouts are on Level 5 or 6 now so this battle is even easier. Have Sailor Moon transform into Super Sailor Moon and use Rainbow Moon Heart Ache if possible. Otherwise, have her attack. All of the other scouts should have a few links techs to use and they should use them. This battle will not last more than two rounds with the new power acquired by the Sailor Soldiers. And afterwards the Soldiers will gain another level.


      After this even easier battle, continue to the east. A conversation will take place and you will automatically be taken back to the Hikawa shrine. Usagi decides to take Rei's phone call, so head up a room and into the hallway. At the westernmost end is Rei's grandfather. Talk to him, and after the conversation with Haruka, go to the Juuban Hospital. Go down the stairs of the north entrance of the shrine and then go west. Once you get into the city, continue going west until you reach the next screen (which is past the Juuban Elementary School). From there, continue west until you reach another building which is properly labeled Juuban Hospital.

      There is nothing in the hospital at all, so after entering the hospital, go past the front desk and past the Luna-P Ball into the door. Then, go left through the hall and to the flight up stairs. Climb the stairs up to the second floor, and from there, climb the other set of stairs up to the third floor. If you would like to save your game, there is a Luna-P Ball in the room all the way on the right side of that hallway. Otherwise, enter the first room you come across to find Hotaru, Haruka, and Mirichu. A conversation will take place.

      Then, suddenly, a nurse appears and and wants to fight the Sailor Soldiers.


Boss Battle: Palmacon
Recommended Level: Moon Lv6, Uranus/Neptune Lv3
Recommended Party Members: Moon, Uranus, Neptune


      This battle is slightly more difficult than the last boss battles you have encountered. You will need Sailor Moon to be an offensive battler as well as a healer since she is the only one with capable abilities right now. Have Sailor Uranus and Sailor Neptune use their weakest attacks (the only ones available) and have Sailor Moon watch their HP, using Moon Healing Escalation when necessary.


      Watch the conversations that take place and gain control over the senshi in front of Juuban Hospital. Now that you have even more Sailor Senshi, link all of their techniques together. Now there will be wild enemies out in the streets of Juuban and as the Sailor Soldiers you will easily be able to defeat them. Try to gain a few levels while you run about the streets so that the Outer Senshi aren't weak for the upcoming battles they will face. To do this, run around in the streets and fight monsters until Sailor Neptune and Sailor Uranus reach Level 4. Then, have them use their Link Tech twice in one battle which will destroy all of the monsters, and if not, Sailor Saturn's technique will. Have Sailor Moon watch everyone's HP for these low levels, however, as while they are on the first few levels they can be easily defeated.

      From your location at the hospital, travel down through the entrance way and then east down the street. When you reach the next screen, continue east until you reach the first intersection to the south and go that way. Then, go south through the next intersection to the right that you come across, then west, then south, then east, then south, and finally, west to the next screen. This street will look familiar because it is Usagi's street, so continue west until you get to her house (the 2nd one) and enter. If you are weak, talk to the mailman outside and restore all of your energy. Inside, the Soldiers will see Shingo being chased by a youma and will transform. Go east and up the stairs. Continue up the stairs and head west down the hall and into the only room on the bottom half of the hallway. Talk to the youma, and after it tells you not to interfere, you will fight it.



Boss Battle: Cureneye Green
Recommended Level: Moon Lv7, Uranus/Neptune/Saturn Lv5
Recommended Party Members: Moon, Uranus, Neptune, Saturn


      Have Sailor Moon use Moon Spiral Heart Attack, have Uranus and Neptune use Deep Submerge, and have Sailor Saturn use Death Reborn Revolution for the first few rounds. If anyone's HP becomes dangerously low, have Sailor Moon use Moon Healing Escalation, and if necessary, use healing items. This enemy will fall in about two rounds.


      After talking to Shingo, with control of Sailor Moon, exit Shingo's room and go down the stairs and out the front door. Walk into the street, and when you get there, Sailor Moon will get a message from Luna summoning her to the Hikawa shrine. Assuming by now you know how to get there (it is at the norhteast end of the city), go to the Hikawa shrine. Enter the door on the left side of the shrine, go through the bedroom, and then go down the hall. Enter the room where Rei was asking the fire of Mars for information, and Usagi will transform.

      Since the Inner Senshi have been kidnapped, you must now go to Juuban Elementary. Exit the shrine and walk down the stairs into the street. Head west onto the next screen and go past the the police officer standing on the sidewalk and past the intersection after him that leads to the north. You should arrive at a building which is the Juuban Elementary school. Watch everyone talk for a while and then go into the school.       Inside the school, walk down the hall to the left and into the room at the end of the hall (just before the No Running in the Hall! sign). Talk to the mailman so he will restore your health. Then, go into the room directly to the east of that room. Sailor Moon will notice the youma and run up to Mercury. Then, Sailor Moon will be threatened by the youma and it will be time to battle it.


Boss Battle: Muhreed
Recommended Level: Moon Lv7, Uranus/Neptune/Saturn Lv6
Recommended Party Members: Moon, Uranus, Neptune, Saturn


      This battle will be much easier now that all of the Sailor Soldiers are at high enough levels to defeat the enemy. Have Sailor Saturn use Death Reborn Revolution, Sailor Moon can use Moon Spiral Heart Attack, Sailor Uranus and Sailor Neptune can use Deep Shaking, and whenever someone is injured Sailor Moon can use Moon Healing Escalation. If someone is poisoned, use a healing item such as a porchop if you have one. If not, this battle won't last very long anyway, so you can wait until the end of the battle to heal or just use Moon Healing Escalation to restore HP. The main attackers in this battle are Sailor Neptune and Sailor Uranus, so as long as both are alive there won't be any problems.


      Now that Mercury has been saved, exit this room and go west down the hall and up the stairs which are at the end of the hall. From here, go east and into the first room that you see. You will see Sailor Mars lying on the ground, so go over and talk to the youma next to her. He will ask Sailor Moon whether or not she wants to help Rei. Regardless of what you pick, you have to fight this youma.


Boss Battle: Muhreed
Recommended Level: Moon Lv7, Uranus/Neptune/Saturn Lv6
Recommended Party Members: Moon, Uranus, Neptune, Saturn


      Use the same strategy as before. Have Sailor Saturn use Death Reborn Revolution, Sailor Moon can use Moon Spiral Heart Attack, Sailor Uranus and Sailor Neptune can use Deep Shaking, and whenever someone is injured Sailor Moon can use Moon Healing Escalation. If someone is poisoned, use a healing item such as a porchop if you have one. If not, this battle won't last very long anyway, so you can wait until the end of the battle to heal or just use Moon Healing Escalation to restore HP. The main attackers in this battle are Sailor Neptune and Sailor Uranus, so as long as both are alive there won't be any problems.


      Mars has now been saved, so exit the classroom. In the hall, go back to the left and up the stairs. Go into the fifth door that you come across as you travel down the hall to find Jupiter lying on the ground next to a youma. The youma will talk for a while and then chase Sailor Moon out of the room and battle her.


Boss Battle: Jarcock
Recommended Level: Moon Lv7, Uranus/Neptune/Saturn Lv6
Recommended Party Members: Moon, Uranus, Neptune, Saturn


      Have Sailor Saturn use Death Reborn Revolution, Sailor If you have used this same strategy in the past two battles, use it again, and if not, here if is again: Moon can use Moon Spiral Heart Attack, Sailor Uranus and Sailor Neptune can use Deep Shaking, and whenever someone is injured Sailor Moon can use Moon Healing Escalation. If someone is poisoned, use a healing item such as a porchop if you have one. If not, this battle won't last very long anyway, so you can wait until the end of the battle to heal or just use Moon Healing Escalation to restore HP. The main attackers in this battle are Sailor Neptune and Sailor Uranus, so as long as both are alive there won't be any problems.


      Last, but not least, it is time to save Venus. Exit that room and head to the left down the hall and up the stairs again to the next floor. From here, head into the third door from the left and you will find Venus lying on the floor. Talk to her to see her dreams and then fight the youma.


Boss Battle: Jarcock
Recommended Level: Moon Lv7, Uranus/Neptune/Saturn Lv6
Recommended Party Members: Moon, Uranus, Neptune, Saturn


      Use the same strategy as before. Have Sailor Saturn use Death Reborn Revolution, Sailor Moon can use Moon Spiral Heart Attack, Sailor Uranus and Sailor Neptune can use Deep Shaking, and whenever someone is injured Sailor Moon can use Moon Healing Escalation. If someone is poisoned, use a healing item such as a porchop if you have one. If not, this battle won't last very long anyway, so you can wait until the end of the battle to heal or just use Moon Healing Escalation to restore HP. The main attackers in this battle are Sailor Neptune and Sailor Uranus, so as long as both are alive there won't be any problems.


      Venus then tells Sailor Moon that Chibi-Usa is on the roof and Luna will look out for everyone in the school. Exit this room and head west down the hallway. At the end of the hallway, go upstairs. You will be on the roof along with the Oppositio Senshi.

After this long event, back at Usagi's house, Sailor Chibi-Moon will go on her own to get the Barazuishou. Sailor Mercury will go to Switzerland, Sailor Mars to Nepal, Sailor Jupiter to Canada, and Sailor Venus to Turkey, each with a 'kage'

 

 

 

 

Chapter 2: In Search of the Stones

Sailor Mercury....



      Luna will ask you if you want to save the game before Chapter 2 begins. After you do or don't, you will see Sailor Mercury on top of a mountain in Europe. She will take a look at the view and be attacked by six youmas which manage to push her down the cliff. A man will find her lying there and will bring her back to his home for her to regain health and consciousness.

      After watching this scene with Sailor Mercury and Hans, Mercury will decide that it would be best if she would leave. Exit the house and the Zoicite 'Kage' stone will start glimmering. Head east to the item shop and stock up on Accessories. Sailor Mercury will only be on Level 6, so it is important for her to be aided due to her low defense / offense at this point. I suggest buying only what you need, probably two P. Earrings and one Bracelet. You could also buy some items for the trip you will soon go on, but at a high enough level these aren't truely necessary. At the next town, you will be able to buy better accessories, so hold off on stocking up completely.

      Continue east to the exit of this town, and Hans will rush out to stop you, telling you it is too dangerous to continue. When he returns to his house, follow him, and while inside talk to him. Sailor Mercury will volunteer to get the medicine which will cure Hans' mother, and to do so she must go to Andeng village. Leave the house and go east and exit the town. To the south is a dead end, so head north. Since Sailor Mercury is relatively weak, I suggest gaining a few levels before continuing. It will be difficult to defeat enemies but they will do little damage to you at this point if you followed my advice on the equipment. After gaining a few levels, you can switch one of your P. Earrings for either an Anklet or a Bracelet to even out your statistics. Once you feel comfortable, continue along the north path.

      Follow this path until you reach a fork that goes either east or north. From here, go east into the town of Andeng, where you should immediately go to the shop and buy some better accessories. If you talk to some of the locals, they will tell you that the doctor is not in the town and to go north to find him, so leave the town to the west and head north.

      Go north on this path and follow it until you come to a cave. Go inside and follow the path northward and to the east until you come to a fork. Take the fork north where you will find a Luna-P ball save point and a treasure chest which contains Sapphire earrings. Head back down and go east, continuing down the long path until you come to a laboratory. You'll know you've gotten there because a '!' will appear abouve Mercury's head. After the perverted doctor hits on Ami and joins her, go east into his lab and get the treasure chest which contains a Sapphire Ring.

      From here, go back the way you came to exit the cave. Take the lower path to the east, from the fork go down, and follow the path back to the entrance of Kainess village, where you should go left to enter.

      Go into Hans' house and the doctor will look at his mother. After the conversation, leave Hans' house and return Dr. Schwartz's lab and enter the cave in the back. When asked about Hans' mother, either answer will eventually accomplish the same thing, but selecting yes will be more beneficial. Return to Hans' house, watch the scene, and then exit. Now you must return to Dr. Schwart'z laboratory again, and from there, go north through the cave. Follow the path until you reach a Luna-P ball and save your game. From here, you might want to gain a few levels before you fight Nabu, but if you feel confident, you can fight her now by going down.


Boss Battle: Nabu
Recommended Level: Lv 16
Recommended Party Members: Mercury


      This battle is quite simple. Use a strong attack, like Shine Aqua Illusion, and Nabu will be defeated. Should you be injured, it will be for little damage and won't be anything to worry about. Nabu will fall very shortly.


      Nabu has a flashback and now you have to fight her for real.


Boss Battle: Nabu
Recommended Level: Lv 16
Recommended Party Members: Mercury


      Unlike the previous battle, this one is much more difficult. You will quickly run out of EP from continuously using strong attacks, so be sure to use an item to replenish them. It helps to have items to restore HP and to cure poison, and could be impossible to defeat Nabu without them depending on when she poisons you during the fight. If you have Mercury's special equipment equipped, healing items, and the ability to use strong attacks, you will eventually win.


      After this battle, Nabu will run away and Sailor Mercury will have completed her mission. Now it is time to play as Sailor Mars.


Sailor Mars....



      As Sailor Mars, go north and enter the Takra Kuhp Temple. Follow the path to the left, up, and to the right. You will see a red jewel at the north side of the room. Examine it to fight a boss.


Boss Battle: Destroyer A x2, Destroyer B x2
Recommended Level: Lv 6
Recommended Party Members: Mars


      There is no real strategy to this battle. Once you enter the battle, use Burning Mandala and you will win instantly. Each time I fought the battle, Mars went first, so most times you won't even receive a single point of damage.


      After the battle and a scene, you will end up in Faregg's house. Leave the house and go to the item shop to buy accessories and items. When you are finished, go to the northeast part of the village and enter the largest building. After the conversation, exit the house and head west to exit the town.

      If you have some accessories equipped, now would be a good time to gain some levels with Mars. Once you have gained a few and can kill the enemies with ease, you can head north into the Northern Cave and fight harder monsters for more experience points. If you don't really care, head southwest and enter Lasa village.

      Once in Lasa Village, return to the Takra Kuhp Temple at the north end of town. Return to the place where you found the red jewel and examine the statue that is a different shade than the others, and you will have to fight Daisoujou.


Boss Battle: Daisoujou
Recommended Level: Lv 11
Recommended Party Members: Mars


      Now that there is only one enemy, you can use Mars Snake Fire and do quite a lot of damage to it in one round. If you run out of EP, use an IceShard or some other EP restoration item, and watch your HP. Mars normally has a high amount of HP, so healing items aren't as necessary. The enemy will die quickly with multiple attacks.


      After killing Daisoujou, and after some talking, return to Yaga Village. Go to the item shop, and then go to the elder's house in the top left section of the town. Be sure to pick up the Ruby Tiara and the Ruby Bracelet (RubyTiara and RBracelet respectively) that are in the treasure chests. Now it is time to go to the Northern Cave.

      To leave town, head west and once in the fork, head north and enter the Northern Cave. This is another good place to gain levels by using Burning Mandala on every enemy. Follow the path to the north and then to the right until you reach a fork. Taking the lower fork will bring you to a Luna-P ball, and following the northeast path will bring you to a thin wall which can be destroyed. Pick Yes to destroy it and advance through the whole.

      Now at Kritayuga, Head north until you enter the building. Walk up all of the stairs and save once you see the Luna-P ball. If you are not at at least around Level 16, gain a few levels while you are in this building and then save once you are confident. To face Nergal, go up one more floor and talk to her. In an attempt to save Faregg, you will now face Nergal.


Boss Battle: Nergal
Recommended Level: Lv 16
Recommended Party Members: Mars


      Because there is only one enemy, you can put Mars in the front with special items equipped and an attack accessory. To end the battle quickly, use Mars Snake Fire repeatedly. If you run out of EP, you can simply attack to do a fraction of the damage, but usually you won't run out of EP before Nergal falls. Be sure to be ready with healing items if you are confused during the battle, because if Mars hits herself with this incredible strength boost it won't be pretty. Healing items are suggested, but for this battle aren't necessary.


      After the disturbing conversation with Nergal and Faregg after this battle, Mars' quest will be over and it will be time to play as Sailor Jupiter.


Sailor Jupiter....





      Jupiter starts out at the Marine Lake cooking a fish. After a mysterious person named George is lured by the scent of the cooking fish, he will give Jupiter the pendant to allow her to enter Medias Village. If you don't have any accessories for defense, go to the item shop and buy some. If you talk to the women here they will be jerks to you and you will not find out why until you go to the house at the northeast end of the village.

      Once on the bottom floor, talk to the woman in the kitchen to the right. Then, head upstairs and talk to George in the hallway. From here, you can continue down the hall and talk to the mayor, George's father, but it really isn't necessary. Head back down the stairs and exit the house. Head to the east and go through the trees. Talk to the man there and he will give you a puzzle piece. Exit these trees, head south, and then head to the east to exit the village.

      If you have accessories equipped, the enemies here are extremely easy. If you gain a few levels here, you can return to Medias Village and enter the Protection tree to gain a lot of experience points early in the quest. You will have an opportunity to return here later on either way. If you chose to continue east, you will arrive at Mishii village. Head immediately to the Inn to get the Puzzle Piece the is outside of it on the north side. Enter the Inn and check the pot for another Puzzle Piece. Next, head to the item shopa dn search the barrels outside of it for another puzzle piece. Finally, go to the mansion at the north end of the town and enter.

      You will be kept out of the mansion, but will be called up by Mary after getting the pendant over to the left of the entrance. Search the pots in the first room you are in to gain the Medias H. and the Premium Ticket. Go down the stairs and get the Emerald Earring from the treasure chest. Enter the doorway north of the south exit to get the Red Berry and the Blueberry. Finally, get the Puzzle Piece in the bucket to the left of the southern exit. Now that you are finished looting, exit through the south into the Ancient Ruins.

      The enemies in this section are a little harder than before but can easily be defeated by a Coconut Cyclone. Head down, and at the first fork head left as far as possible and get the Emerald Ring out of the treasure chest. Head back go towards the castle, and after a short conversation, Jupiter will take Mary to Marine Lake where she will meet with George. Since there is absolutely nothing here, use the shortcut George showed you early to return to Medias Village.

      Now is the time to enter the Protection Tree. This is the best place to gain levels in Jupiter's quest, and it is also right next to a village in case supplies are needed or the inn is needed. Talk to Marduk who is walking around in random directions on the bottom floor. She will vanish, so chase her up the stairs. Continue up each staircase and save at the Luna-P ball. You can beat Marduk on about Level 16, but if you approach her at a lower level you should have defense accessories equipped. Go right across the tree branch and find Marduk. If you answer yes to her question, you will fight her, but if you say no, you will have to descend the tree first. Either way you'll have to beat her up.


Boss Battle: Marduk
Recommended Level: Lv 16
Recommended Party Members: Jupiter


      The strongest attack for a single enemy that Jupiter has is Sparkling Wide Pressure, so use that repeatedly. Marduk will not be difficult if Jupiter is leveled enough, but if not, she will take some time to defeat. Be sure to watch Jupiter's HP and make sure it doesn't get too low before healing.


      Return to George's house after the battle (to the northeast of where you are) and talk to George's father. Then, return to Mishii Village (go southeast of your location, through the location where enemies will attack you, and then to the north part of the village to get to the mayor's house) After a bit of bickering between the mayors, save the game and play as Sailor Venus.


Sailor Venus....



      At the beginning of Venus' quest, you will find yourself in a cave. Head down the path to the east and grab the Bath Medic in the chest, then head down to get the Cologne. Then, head down, right, and up until you reach the room with Kunzite's Hi Stone. Artemis and Venus will talk about it for a moment, and when you have control of Venus again, get the Sariel Flower and Topaz Bracelet in the chests. Head back down the path you came: "So we fall down a hole..."

      Venus will be chased around the village by the crazed men until she is forced to hide in a house. After you get control of Venus, head north and watch the scene that takes place. Exit the house and head left and then north until you reach the temple. Inside, some guy tells you the preparations are not ready, and that you should prepare for the most loathsome part of the game in the mean time. You have to talk to EVERY SINGLE person that's walking around town. Some people have some interesting things to say, but its a pretty big waste of time. Once completed, Artemis will tell you that they should head to the temple, so do so and the party begins.

      With control of Venus, get equipped with 2 defense accessories and 1 attack accessory, and then, head north into the back room of the temple to find a mysterious woman controlling Youma. Venus decides to bust up her private party and you get to participate in your first Venus-boss battle.


Boss Battle: Henchman 1 x2, Henchman 2 x2
Recommended Level: Lv 16
Recommended Party Members: Venus


      Even though Venus is only on Level 6, she has enough power to take down this whole group with one blow. All that needs to be used is a Crescent Beam Shower and each one will fall. If for some strange reason this doesn't work, keep using the attack, and if that fails, you should be able to keep attacking until the battle is over. A healing item is VERY rarely used in this battle and shouldn't be needed.


      After the battle, that idiot Ishtar will knock the statue of Kunzite back and turn everyone in Rias into stone. Exit the temple, and after the scene head south to the exit of Rias. From her, head west, and at the fork go southwest. Continue west and take the west path at the fork to enter the town of Sariel, and head to the west end of the town. Go south, and enter the house just about the house all the way in the southwest corner. Inside, search the large jar to find a puzzle piece. Enter the house who's entrance is just next to you and meet Verna, someone who seems to know you already. Follow her to the temple, and after the scene, exit the town. Head north and enter Zagsen.

      Once inside of the building, head north, then east to the Luna-P ball and save. This is a great place to gain levels for Venus, as the enemies here drop Orange Juice which is enough to replenish your HP should you need to. When you are at about Level 10 (I reached 14 just exploring the building, but 10 is adequate), head west, then south, then east and up the stairs. You can save at this Luna-P ball if you'd like to, but at any rate head north and then east and talk to the woman, who will actually be the boss Radina.


Boss Battle: Radina x1
Recommended Level: Lv 10
Recommended Party Members: Venus


      At level 10, Venus should have full EP, and thus the ability to use Venus Love-Me Chain four times. If you are a little higher, you can defeat Radina by using Venus Wink Sword twice, but most likely you will have to use the Venus Love-Me Chain 4 times. Radina has an ability called Toxic Mist which, when effective, poisons Venus and drains HP quickly. Be sure to have some items handy to remedy that or at least some HP restoration items to restore HP until the battle is over. Overall it shouldn't be difficult.


      After the battle, head west and back down the stairs. Head west, north, east, at the fork south, and continue south until you exit. Bring Radina to the Rias village Temple and head to the Kunzite statue. You will find Ishtar, and she will make you battle a henchman.


Boss Battle: Henchman x1
Recommended Level: Lv 12
Recommended Party Members: Venus


      This battle also lacks difficulty. All you have to do is use Venus Wink Sword once and the enemy will fall. There is absolutely no need for healing items whatsoever in this battle, and if there is, Venus is severely underleveled. The battle should end in a single round


      Venus will use the Crescent Beam which will restore the Rias villagers to normal. They will lavish Venus with some useful items and then chase Venus back to Darcy's house. After a scene, exit the house and head west and take the fork north. Continue past the couple to the east and then enter the cave. Save at the Luna-P ball and then board the green pad onto the ark.

      In order to defeat Ishtar, it would be wise to be on a moderately high level. On the deck of the ark, Taiyans appear in random battles and can be used as a last resort to build your level up high enough to beat Ishtar. Once on the ark for the first time, head to the left and get the MoonShard, Red Rose, and Topaz Tiara (which you should immediately equip). Then, head right and then down the stairs. Then, head east and get the Toilette and Bentou Set. Go back up the stairs and prepare to battle Ishtar!


Boss Battle: Ishtar x1
Recommended Level: Lv 15
Recommended Party Members: Venus


      This battle isn't too difficult either, but it is nice to be on Level 15, not only to match the other Senshi but to make this battle less difficult than it should be. Use the Venus Love-Me Chain for a few rounds and heal when necessary. If EP gets low, you should be able to use regular attacks to finish Ishtar off. Overall, the battle should not be difficult.


      Venus will use the Crescent Beam which will restore the Rias villagers to normal. They will lavish Venus with some useful items and then chase Venus back to Darcy's house. After a scene, exit the house and head west and take the fork north. Continue past the couple to the east and then enter the cave. Save at the Luna-P ball and then board the green pad onto the ark.

 

 

Chapter 3: The Barazuishou
 After the scene with Chibi-usa, head north and enter the school. You will see yet another seen. After the scene, head north, and then east down the hallway. On your way, take notice of the mail man who will restore you for free. Go up the stairs to floor 2, and then up the stairs to floor 3, and enter the first door. After yet another scene, you will be in the hallway. Head east, down the stairs, and examine the first door you see on that floor. Afterwards, head down the stairs to the right and then head down the hall to the left and enter the third door you see. After this, Chibi-moon will be forced to battle.

Boss Battle: Boxy x2
Recommended Level: Lv 1
Recommended Party Members: Chibimoon


      This battle is intended to boost Chibimoon's level, so naturally it won't be difficult. You shouldn't have to worry about healing, but sometimes Chibimoon will miss (attacking is the only thing she can do), and if you run low on HP, you can use the MoonCup2 to quickly restore all of your HP. Then, finish the job.
      After Chibimoon gains about 7 levels from this battle, you will watch a scene and appear in front of the door to the control room. From here, head west and up the stairs to the second floor. Then, head east and enter the third door which will be the clinic. Watch the scene, then save your game, and then you will be in Usagi's room.

      After Chibimoon gains about 7 levels from this battle, you will watch a scene and appear in front of the door to the control room. From here, head west and up the stairs to the second floor. Then, head east and enter the third door which will be the clinic. Watch the scene, then save your game, and then you will be in Usagi's room. After a long scene, its decided that you should head to the Infinite Academy, so exit Usagi's house. Head east for two screens and stand next to the Bus sign. Ride the bus to the Infinite Academy, and watch another scene take place. From here, head south west down a screen, then west, south, and east to get to the entrance of the laboratory. Outside, on the west side of the building, is a Nigiri Set in a chest, and on the east side is a Cologne. If you are on a lower level than 11, gain a few levels and then enter the building.

      Head left and down the stairs for a scene and then a boss battle.

Boss Battle: Mistress 9
Recommended Level: Lv 11
Recommended Party Members: Sailor Moon


      Be sure to keep healings items ready for this battle, as it can be difficult if you are unlucky. Mistress 9 will use regular attacks and an attack called Sonice Wave which will make Sailor Moon fall asleep. Usually it doesn't work, and even if it does, she'll just hit you and wake you up the next round. Use Moon Spiral Heart attack a few times on her, and if you get weak, use the MoonCup1 and use Rainbow Moon Heart Ache on her. After a short while she should be defeated.
      Immediately after this battle, you will have to face Kaolinite!

Boss Battle: Kaolinite
Recommended Level: Lv 11
Recommended Party Members: Sailor Moon


      Not only does Kaolinite have the same attacks as Mistress 9, but her stats are nearly the same as well. Use Moon Spiral Heart attack until you run out of EP and then use the MoonCup1. If you get weak before you run out of EP, then use the MoonCup1, and if you run out of EP, use a restoration item, if you run low on HP, an HP restoration item.
      After the battle and the scene, equip Sailor Saturn and Sailor Moon with some accessories, heal if necessary, and then head east and take the first path down. After talking with Dr. Tomoe, you will have to participate in yet another boss battle.

Boss Battle: Gelmadoid
Recommended Level: Lv 11
Recommended Party Members: Sailor Moon, Sailor Saturn


      The worst part about this boss is its use of status ailments. A good strategy would be to equip Saturn with all defense items and have her heal when she isn't attacking, and have Sailor Moon continuously attack. While this will prolong the battle and may be unnecessary, it is much safer than risking defeat by the status ailments. Heal often and don't hesitate to become Super Sailor Moon.
      After the battle and the scene, heal and take the Red Rose from the chest just north of where you are. Then, continue west, north, and west and enter the door to the north. In the northwest corner of the room is Dest. Tiara and an App.Medic, the former which you should immediately equip on Saturn. Save at the Luna-P ball. Then exit and head southwest, then west, then north. In the open room, head to the northwest to get the Toilette, Apple Juice, Amulet, and Harrisen. Then, heal if necessary and make sure Saturn is leveled up to about 11 as well. Then, enter the door, head north, head west, then head north, and enter the room. During the scene with Dr. Tomoe, if you try to convince him you will have to fight the boss StoneDanger, and if you don't you can skip the battle.

Boss Battle: Gelmadoid
Recommended Level: Lv 11
Recommended Party Members: Sailor Moon, Sailor Saturn


      All this boss does is attack your party, so he is quite simple. He won't cause any complications, so stick to the basic plan of using Single Techniques and healing items when necessary. He's worth the time it takes to net his experience and yen.
      Watch the scene that takes place in Usagi's room after the battle and then head back to Tomoe labs with Hotaru. If you don't remember how to get there, exit the house, head east two screens, and then take the bus to the Infinite Academy. From here, head south. At the entrace of the building, you will meet up with Uranus and Neptune and teleport to Chibi-Usa's mind (guiding light of the ginzuishou). Once here, save at the Luna-P ball that's spinning at the top right of your screen. Then, head west and open the chest to find Cologne. Here, head north and then west into the trees at the next fork. Go as far to the west and then to the north as you can go to find the Excellent Doll hidden in the trees. Then, head back east and north, west then north, and get the treasure chest to receive a Special Juice. Then, head north and then west again to receive the Nigiri Set. From here, head east and get the chest you see next which contains a Violet Rose. From here, head east and then south at the fork (without talking to Chibi-usa and Anshar). At the next fork head east, then go north, east, north, east and get the chest which contains AmEarrings. Equip this accessory on Neptune. From here, head back south, then west, then south, then east to get the treasure chest containing a Bread Roll. Head as far southeast as you can and search the trees for some A.Earrings. Head back north and then west, and talk to Chibi-usa. After a short debate, Chibimoon will join your team.       Because of what lies ahead, now would be a great time to gain levels with your current party. Try to get at least Sailor Moon up to Level 15 (the rest of the senshi will at this point be at high levels as well). Once done, go to the entrance of the forest and purchase any necessary healing items from the travelling merchant. Heal if necessary, save at the Luna-P ball, and then head to the north end of the forest to the cave. Inside, head north to the end and watch the short scene. Then, head east to fight DD Girls 1.

Boss Battle: DD Girls 1
Recommended Level: Lv 11-15
Recommended Party Members: Sailor Moon, Sailor Saturn, Sailor Uranus, Sailor Neptune, Sailor Chibimoon


      During this battle, you should use the Cluster formation and have Chibimoon and Saturn in the back. In the two front positions, put Uranus and Neptune and have them repeatedly use Deep Shaking. Have Sailor Moon use Moon Spiral Heart Attack until she runs out of EP, then turn her into Super Sailor Moon and use Rainbow Moon Heart Ache. In the abck row, have Chibimoon and Saturn use Pink Sugar Revolution to heal. If you find that you don't need as much healing as you are receiving, you can have Saturn use Death Reborn Revolution or Attack, but still be sure to heal at least once every round. The barrier attack this boss uses rarely works, so no need to be very cautious about it.
      After the battle, heal if necessary, then head north and get the Di.Tiara in the chest. Equip it with Sailor Moon, then head south and then east to fight DD Girls 2.

Boss Battle: DD Girls 2
Recommended Level: Lv 12-15
Recommended Party Members: Sailor Moon, Sailor Saturn, Sailor Uranus, Sailor Neptune, Sailor Chibimoon


      Use the same strategy as the last battle. Be prepared to heal if she uses something that causes a status ailment, such as sleep, poison, or confused.
      After the battle, heal if necessary, then head northeast to get the chest that contains Life Water. Then, head south again to fight DD Girls 3.

Boss Battle: DD Girls 3
Recommended Level: Lv 12-15
Recommended Party Members: Sailor Moon, Sailor Saturn, Sailor Uranus, Sailor Neptune, Sailor Chibimoon


      Healing is necessary in this battle as the Tempest attack used by this boss can cause major damage to your party members. Keep using the Pink Sugar Revolution to heal all of your party members every round. Status ailments are nothing to worry about; just keep using the attacks from the first battle and you'll win.
      Pick up the Manicure in the chest right below you, then head east. Heal if you are injured, and then continue east for yet another battle.

Boss Battle: DD Girls 4
Recommended Level: Lv 12-15
Recommended Party Members: Sailor Moon, Sailor Saturn, Sailor Uranus, Sailor Neptune, Sailor Chibimoon


      Similar to the previous boss, this boss uses an attack that damages your entire party. Be sure to keep healing and attacking and you will win.
      Heal and head east to fight the final DD Girl.

Boss Battle: DD Girls 5
Recommended Level: Lv 12-15
Recommended Party Members: Sailor Moon, Sailor Saturn, Sailor Uranus, Sailor Neptune, Sailor Chibimoon


      Once again, her attack damages the entire party, and it is important to keep a high amount of HP. Be very cautious of the Illusion attack which potentially confuses your entire party. The battle is harder than all the others but hardly impossible.
      Save at the Luna-P ball and then head south to get the Pork Chop in the chest. Then, examine the wall towards the right for a scene.

Boss Battle: Queen Beryl
Recommended Level: Lv 12-15
Recommended Party Members: Sailor Moon, Sailor Saturn, Sailor Uranus, Sailor Neptune, Sailor Chibimoon


      The only concern with fighting Queen Beryl is that she uses various status attacks. Be sure to heal them immediately and attack fiercely. Keep using Pink Sugar Revolution and after a few rounds the battle will be over.
      This next wonderful scene allows Beryl to increase her power, providing an even harder boss battle. Luckily, Sailor Moon uses the Ginzuishou and is able to weaken her somewhat after being utterly destroyed by the first attack Beryl uses.

Boss Battle: Super Beryl
Recommended Level: Lv 12-15
Recommended Party Members: Sailor Moon, Sailor Saturn, Sailor Uranus, Sailor Neptune, Sailor Chibimoon


      Keep healing every round and attacking with the strongest attacks possible. Super Beryl has a lot of HP, so you are in for quite a long battle, but not one that should cause much difficulty.
      After the next scene, you will have finished Chapter 3.

 

Chapter 4: Hostility and Friends
After the scene in Usagi's room and the seemingly uplifting message, you will appear in the street with Sailor Moon and Sailor Chibimoon in your party. Head east two screens and then north into the Maison Apartment Building. Go up the elevator and then into the first door on the left (right next to the Luna-P ball). After the scene you will have to take 3 more senshi with you. At this point the team isn't too important, but I recommend Saturn, Uranus, and Neptune. Chibimoon will activate the Time-Space door and take you to try and see Sailor Pluto. Once you have arrived, head south and save at the Luna-P ball. In this area, there is an incredible jump in the strength of the monsters, so if you were to fight them you would gain levels rather quickly, but they also cause a lot of damage. Be sure to use Saturn and Chibimoon to restore your characters with Pink Sugar Revolution and have all other characters attack. Any link attacks that attack all characters is fine. When you are ready, try to go through the Time-Space door to fight a boss.

Boss Battle: Nergal x1
Recommended Level: Lv 15
Recommended Party Members: Sailor Moon, Sailor Chibimoon, (Sailor Uranus), (Sailor Neptune), (Sailor Saturn)


      Create the Victory Formation and put Uranus and Neptune in front, Chibimoon in the back, and Saturn and Moon in the middle. Have Saturn use Death Reborn Revolution, Uranus and Neptune both use Deep Shaking, Moon use Moon Spiral Heart Attack and Rainbow Moon Heart Ache, and have Chibimoon use Pink Sugar Revolution each round. With this strategy, Nergal will fall quickly and you can continue.
      The weakling Nergal will retreat for now, opening the Time-Space door and allowing you to enter. So do so, and continue down the hall. In the next room, if you walk in front of either chest you will be teleported to a different room. To get all of the treasure, first, just walk down the middle between the two holes in the floor. Then, walk down the right side of the chest on the left and open it from the right side. Then, walk directly right and open the other chest to get the Playing Cards and GarnetPin. Then, walk directly to the left and use the teleportation in front of the left chest. Take the item in that room and buy any healing items you may need from the merchant. I recommend getting as many Toilettes and Bath Medics as you can buy and then getting the C.Parfait in the Chest in the center of the room. Then, head south and exit. You will be in the third room again. This time, walk in front of the chest on the right to enter a room which contains two chests. On the left is the Original Card and on the right is the S.Cake. Head through the north door.

      From the entrance, go west and get the chest that contains a F.Cream. Head north to get the G.Earrings in the chest, and then east to get the SpecialDish. From here, head south (without stepping on the green mass) and get the H.Berry in the chest. Take note that stepping on the Green masses will teleport you to different places: the one near the center to Juuban High School, and the one at the top to the next area. Use the one at the top and head north to the chest and the Luna-P ball. Get the Fragrance in the chest and save your game. Head east and get the C.Burger from the chest. Then, continue east and get the Red Pupil from the chest and equip it on Neptune of Chibimoon (for a stronger attack or defense, respectively). Then, walk up to the north wall, then go east, then go down to get the chest which contains the Life Crepe. If you are below Level 20, level all of your characters up for a little and then save at the Luna-P ball. When you're ready, walk on the space to the left of the chest at the end of the hall to go to the next area. After a short scene, you fight the boss Dimention T.

Boss Battle: Dimention T.
Recommended Level: Lv 20-22
Recommended Party Members: Sailor Moon, Sailor Chibimoon, (Sailor Uranus), (Sailor Neptune), (Sailor Saturn)


      Use the following attacks with each character: Deep Shaking with Uranus and Neptune, Pink Sugar Revolution with Chibimoon, Moon Spiral Heart Attack and Rainbow Moon Heart Ache with Moon, and either Death Reborn Revolution with Saturn or Pink Sugar Revolution depending on how your characters are holding out. Dimension T. is quite an easy battle, although he can cause a bit of damage to whoever is in the front of your group.
      After a somewhat long scene with the gathering of all the Sailor Senshi, you will be in the hallway of the Hikawa shrine with Sailor Moon only in your party and your next destination will be the book store to get the Moon Book. Head down the hall and exit the south door. Go through the room to the south and exit, and then hea east and down the stairs. In the street, head west until you reach the next screen. Go south down the street at the second intersection, and then east and south. Then, continue south until you see the Game Center. The book store is the building just to the west of it. Go inside and talk to the old man behind the counter. After leading you around the store, he will offer the book for 300 Yen, so buy it. Then, backtrack your steps to the Hikawa shrine. When choosing your team, I recommend a team of Jupiter, Mercury, Saturn, and Pluto. Mercury does a lot of damage to the enemies in here if put in front, Jupiter and Moon can heal with Spiral Pressure, Saturn is rather strong as well, and Pluto just needs to be leveled up. If you can't tell, I always keep a group of senshi capable of healing the entire party, since it comes in handy when used each round.

      Once on the ship, be sure to equip any party members with any accessories that you might have gotten along the way. Use the cluster formation and put Mercury and Saturn in the front, Pluto in the back, and Moon and Jupiter can be either in the middle or the back. Equip the Red Pupil on Mercury. From your starting location, head north and up the stairs. Purchase any items you may need (especially toilettes!) and then go east and get the toilette from the chest. Then, head west and get the ABracelet (Equip it on Neptune if she is in your party). Head back south and then west, save at the Luna-P ball. Then, head east and enter the mirror to the north.

      This room is an excellent place to gain levels, and I recommend gaining all of your party members to at least Level 26. You can head back to the merchant and buy healing items if necessary, and you gain upto 900 experience per battle! Mercury can defeat the entire enemy party in one hit with Mercury Aqua Mirage, so use that every battle. Because there is nothing but what seems like the same room repeatedly, you'll have to follow a certain path. Basically, keep taking the left doors to the north. The right ones all lead to a black altar of some sort. Once you reach the room with only a single door, heal up, and then continue through and going left. You will have to fight four battles in a row:

Boss Battle: Cooan
Recommended Level: Lv 26-28
Recommended Party Members: Sailor Moon, (Sailor Mercury), (Sailor Saturn), (Sailor Mercury), (Sailor Pluto)


      The only attacks Cooan will use is a scratch and Dark Fire which damages your entire party. Sailor Pluto is extremely vulernable in this battle because of her lower level and naturally low HP, so keep healing every round. Death Reborn Revolution is extremely handy in this battle, so use that and everyone else's strongest attack (Make whoever is in the back row between Moon and Jupiter use Healing Pressure). Pluto's Time Stop actually works well in this battle and can freeze Cooan for a few rounds while you pummel her.


Boss Battle: Beruche
Recommended Level: Lv 26-28
Recommended Party Members: Sailor Moon, (Sailor Mercury), (Sailor Saturn), (Sailor Mercury), (Sailor Pluto)


      Beruche will use an attack called Dark Water which damages your whole party and a scratch attack as well. She, basically, is a stronger version of Cooan, and thus, not much more difficult. Use the same strategy as before, healing every round and using Time Stop to beat her without recourse.


Boss Battle: Karaberas
Recommended Level: Lv 26-28
Recommended Party Members: Sailor Moon, (Sailor Mercury), (Sailor Saturn), (Sailor Mercury), (Sailor Pluto)


      In striking similarity to her predecessors, Karaberas uses an attack that hits all party members as well as a single-attack. The only difference is that her stats are slightly stronger. Be sure to use the same strategy as before and you are sure to win.


Boss Battle: Petz
Recommended Level: Lv 26-28
Recommended Party Members: Sailor Moon, (Sailor Mercury), (Sailor Saturn), (Sailor Mercury), (Sailor Pluto)


      This is the strongest of the four sisters and the one that will give you the most difficulty. Be sure to use the same attacks, and if anyone gets hurt, use Healing Pressure or Healing Spray. Time Stop works wonders in this battle if Pluto is kept alive; it can freeze her while you recover or simply pummel her with attacks for a few rounds. Don't hesitate to use a toilette when you run out of EP.
      After these battles, head north to the mirror and examine it. Pick yes to teleport to Luna, and after a scene and a teleportation to the past, you will be in Sariel Village choosing party members. A good party at this point would consist of Moon, Chibimoon, Saturn, Pluto, and Venus. You haven't chosen Venus in quite a while, so don't have her feel left out (Okay, so a fifth member is optional). When you are ready, head to the Sariel shop and buy any healing items you may need. The next battle with Rubius is quite difficult. When you are ready, head east out of the village. Then, head east, south, east north, and then northeast at the fork. After the confrontation, you battle Rubius

Boss Battle: Rubius
Recommended Level: Lv 27
Recommended Party Members: Sailor Moon, Sailor Chibimoon, (Sailor Venus), (Sailor Saturn), (Sailor Pluto)


      Moon Spiral Heart Attack will be a life saver in this battle. It does an enormous amount of damage for some reason, so be sure not to use the MoonCup1. Also, since Chibimoon will heal your party along with either Venus/Moon for Rainbow Heart Shower or with Saturn for Pink Sugar Revolution. If your party is seriously injured, use Rainbow Heart Shower, but if you are simply healing each round to keep your HP at its maximum level then use the weaker Pink Sugar Revolution. For this battle, I put Saturn and Venus in the front, Moon in the middle, and Pluto and Chibimoon in the back. Pluto is only good for her Time Stop ability for now, and Chibimoon will be using front-line members for healing, so they work well in the back. Since Pluto's attack power will be low where she is, you can make her use EP restoration items such as toilettes or any other healing item. Rubius will use lots of status attacks, including those that confuse your entire party, so be absolutely sure you are ready to heal them or deal with them. This is quite a difficult battle, but if you heal constantly from both HP damage and status ailments, and attack fiercely, you'll be able to win. If you're cheap, you can simply use toilettes every couple of rounds when Rubius' Time Stop effects wear off. Then, use Time Stop again and keep pummeling him while he can't attack you. There is no guarantee, however, that Time Stop will work.
      When the battle's over, continue northeast and enter the cave. Save at the Luna-P ball and then board the Ark. Head east into the room and then watch the scene.

NOTE: You can now do the optional quest!

     After you have control of the ark, fly to the north pole (Its a map of Earth, you can check it with X. The place you want to go is the place on the northwest white island.) The enemies here are strong, and for the next boss battle you should be at Level 30. The best strategy, if you still have the same party as I suggested, is to use Crescent Revolution twice, Moon Spiral Heart Attack, Pink Sugar Revolution, and Time Stop. You should be able to win each battle without having to worry about EP (with the exception of Sailor Pluto), and its worth it for up to 1100 EXP per battle! Gain a few levels in this area, even going as far to switch members around to make sure everyone is at Level 30, and when you are ready, head east.

      Head southeast down the trail, and when you get to the first "lake," go down the west side and get the chest for a Life Can. Go back up and then head south east along the top wall of ice. Head past the opening to the north and get the chest that contains a BathMedic. From here, head directly west and you should come to a Bentou Set. From here, go as far south as possible and then go east along the bottom wall of ice to come to an ATiara in the chest. From here, walk around the "lake" just west of the chest so that you are going northeast. Continue in this direction until you get the chest containing the Confetti. By the way, equip the ATiara if Uranus is in your party. From here, head directly north, past the open chest, and through the opening in the north wall of ice. Head alone this path until you reach the next screen.

      From this place, head east and then north and go get the chest on the west side of the castle to receive a Fragrance. Head back to the east side and save at the Luna-P ball to the front east side of the castle. Then, try to enter. Head west and enter the north door. Head down the hall to the west and then up the stairs. From here, head east down the hall and get the HolyWater in the chest. Return to the main hall and enter the east door to the north. Go up the stairs, head east down the hall, and enter the door to the north. Get the chest in the northwest corner of the room for a Fragrance. Head east and watch the scene, then head back south and get the Filamis and White Rose in the chests. Exit the castle.

      Head south west until you exit the screen. Then, head southwest to the village. From here, go up north through the center and try to enter the castle. After transforming, enter again, and the head norht through the door in the center. Then, head north through the curtain and watch the discussion. For now, you can't get the chests, so just exit the castle. Return to your ark and use Y while in it and you will fly to the Silver Milennium on the Moon. Save at the Luna-P ball and then head north. Keep heading north until you enter the castle. From here, head west and then enter the north door. Re-enter the room after watching the scene and search behind the left curtain to find the R.Feather and equip it to Chibimoon. Then, search behind the right curtain for the R.Ribbon and equip it on any member. Then, exit the room and go up the stairs in the center of the room. Head through the curtains, and then through the next curtains. Watch the scene between Neo-Serenity and Endymion, and then exit. Head west and enter through the curtains. In the northwest part of that room are two chests containing a DiBracelet and a Red Rose.

      Exit the castle and then head south back to the ark. Press Y again to fly back to the moon to see the destroyed Silver Milennium. Head north a screen, and then get the chest right on the left for a MoonShard. Then, head north for a scene. Sailor Moon will leave your party and you will be in Sariel Village to regroup and try to rescue her. For the party members, I recommend Pluto and Chibimoon in the back, Neptune and Uranus in the front, and Saturn in the center. Because you have all outer senshi, you will be able to use some devistating maneuvers. Once you have chosen your party, exit the village and return to the cave which contains the Ark Teleportation pad. Once on the ark, press Y to return to the Moon Kingdom.

      Once on the moon, head north a screen. Then, head north all the way to the strange symbol. The enemies in here are incredibly difficult and will take a long time to beat, but they leave an enormous amount of experience as well. Be sure to gain a few levels in here, perhaps at least to 35, before continuing. Once you go even a little bit down you will be confronted with Black Lady and forced to battle her.

Boss Battle: Black Lady
Recommended Level: Lv 35
Recommended Party Members: Sailor Chibimoon, (Sailor Uranus), (Sailor Neptune), (Sailor Saturn), (Sailor Pluto)


      Uranus is extremely vulnerable in this battle, so be sure to heal her just about every round. At the same time, if she uses Deep Shaking with Neptune each round, she'll be a force to be reckoned with. Make sure to have Pluto and Chibimoon heal when they are not using Time Stop or Pink Sugar Revolution, respectively. Make Saturn use Death Reborn Revolution, and if your HP gets too low, don't hesitate to use a toilette.
      After Black Lady is destroyed, head south and take the first path to the left. Then, follow the path northwest and north until you reach the chest containing the R.Choker and equip it on Chibimoon. Then, head directly west and get the Bath Medic. From here, head south and take the fork east. Get the Moon Drop in the chest. From here, head west and take the west path at the fork to reach Sapphire, who will tell you about his wish. Afterwards, just take the Moon P. from the chest and continue West. Be sure you are healed from all status ailments and have your HP restored, because you will have yet another boss battle when you step through the door to the north.

Boss Battle: Sin
Recommended Level: Lv 35
Recommended Party Members: Sailor Chibimoon, (Sailor Uranus), (Sailor Neptune), (Sailor Saturn), (Sailor Pluto)


      As an ironic turn of events, Sin is far weaker than Black Lady. The only thing that needs to be worried about for this battle is the Illusion attack which has a surprisingly high success rate. Keep those Bath Medics handy and be sure to heal often. Use the same strategy as the last battle: Deep Shaking for Uranus and Neptune, Death Reborn Revolution for Saturn, Pink Sugar Revolution for Chibimoon, and Time Stop / Healing Items for Pluto. Her attacks aren't nearly as strong as Black Lady's, so you should be able to stop her with ease.
      Since you worked so hard, you are permitted to save the game and proceed to the final chapter.

 

 

 

Chapter 5: After the Battle
 After the introduction scene to Chapter 5, Usagi decides to make sure everything's okay at her home. Exit the Maison aparment buildings. Now would be a good time to exchange all of your rare items for a lot of Yen by getting on the bus in front of the Maison Apartments and going to the Infinite Academy. Head west around the Infinite Academy and then north into the collector's shop. Talk to the man behind the counter to automatically exchange any items you might have and then leave. Head back to the bus stop to go to Harumi, then go back onto the bus stop to go back to Maison Apartments. Head west two screens from the front of Maison Aparments. Enter Usagi's house and walk up the stairs to the right. Head west and enter the south door for a scene and an eventual boss battle.

Boss Battle: Kishal
Recommended Level: Lv 35
Recommended Party Members: Sailor Moon, Sailor Saturn, Sailor Pluto


      I think this battle might have been intended simply to give Sailor Moon 20,000 EXP that she missed while she was kidnapped. For some reason, this boss is hardly difficult and can be defeated in only a few rounds. Use Time Stop and attacks with Pluto, Death Reborn Revolution with Saturn, and Moon Spiral Heart Attack with Sailor Moon. Kishal uses an attack called Illusion which has the potential to confuse your entire party, but it usually won't work, leaving you free to beat him for a while.
      After the conversation, exit Usagi's house and head east one screen. In Juuban, buy some items to prepare for the journey. If you chose to go sell your maniac items at the Collector's Shop, you'll have plenty of cash to buy Toilettes and Bath Medics. If you have any money left over, purchase some other items as well. Once finished, head east to the Hikawa Shrine. Head to the usual meeting room and watch the scene, and after a teleportation you will meet up with an old friend of Mamoru's. Then, you will watch a rather long scene involving the Oppositio Senshi. You are supposed to bring the Inner Senshi with Sailor Moon and bring the Outer Senshi with Sailor Chibimoon, but you can split the party up any way you like. Because of the story, I will provide a strategy for that party as well as my suggested one: With Sailor Moon, bring Pluto, Mercury, Jupiter, and Venus. With Chibimoon, bring Uranus, Neptune, Saturn, and Mars. This way, you will have a team of healers and a strong attack as well. After choosing either party, you will watch a scene. Save at the Luna-P ball.

      Head north and enter the Dark Castle. If you brought Mars along, you will need to heal or revive her almost every battle. Be sure to put her into the back row if it becomes too much for her to survive. Her fire attacks will do severe damage even from the back row. You can have Sailor Moon heal with Healing Pressure. If you need supplies, from the start of the castle, you can head west and then north to meet a travelling merchant. The enemies here drop some great items, so if you fight them for a while you should have quite a few. If you are at at least Level 45, are completely healed, and have items that you may need in a difficult battle, then you can continue up the north path in the center and touch the statue to be teleported.

      You can't take the north path, so head south, then east, then north. When you get to the doorway there will be a scene. This is your warning to heal up, and then head north through the doorway. Be sure to organize your party properly so they don't get destroyed during the battle. I put Venus and Jupiter in the front (Clust formation), Moon in the middle, and Mercury and Mars in the back. After the scene with Sailor Moon and then head up to Shingo to begin the boss battles.

Boss Battle: Nergal x1, Marduk x1
Recommended Level: Lv 45
Recommended Party Members: Sailor Moon, (Sailor Mercury), (Sailor Mars), (Sailor Jupiter), (Sailor Venus)


      This battle is extremely difficult, especially since the multi-target attack can knock out so many senshi each round! If you chose the team recommended above, Mars, Jupiter, and Venus are extremely susceptible. Have them defend each round so they don't get knocked unconscious, and in the mean time have Sailor Moon use Healing Shower until her EP runs out. If you have any Nakayoshi's or Lipsticks, have Sailor Mercury use them on Sailor Moon each time she loses enough EP so that you aren't wasting any (For example, if she is missing 4EP, use a Lipstick, and if only 2 EP, use a Nakayoshi). If you are lazy, you can simply use a Cologne or Toilette when Sailor Moon runs out of EP. Once in a while, use Healing Pressure to heal your entire party of the damage they may have received while defending. After you have used Healing Shower for 6 rounds, have Sailor Moon use Rainbow Moon Heart Ache and deal some serious damage. Have Mercury restore her EP each round, and if EP restoration becomes impossible, use healing items with Mercury and regular attacks with Sailor Moon. If you becomed charmed, use Bath Medics. This will definitely make for a prolonged battle, so to shorten it, simply have Mercury use a Fragrance each round and cut the amount of uses of Healing Shower in half. After many rounds, you will win. If you brought any Senshi besides Uranus, Mars, Jupiter, or Venus, have them use attack or heal during these battles.
      Without giving you a chance to recover, you will face Nabu and Ishtar!

Boss Battle: Nabu x1, Ishtar x1
Recommended Level: Lv 45
Recommended Party Members: Sailor Moon, (Sailor Mercury), (Sailor Mars), (Sailor Jupiter), (Sailor Venus)


      In order to survive, you can use the same strategy as the previous battle. Watch out for Ishtar's attack that does heavy damage to one member. Be sure to heal any status ailments, especially those that effect Mercury and Moon. If you want to make the battle go faster, use Healing Shower 12 times instead of only 6 and Sailor Moon will be a force to be reckoned with!
      And immediately after that, Sin!

Boss Battle: Sin x1
Recommended Level: Lv 45
Recommended Party Members: Sailor Moon, (Sailor Mercury), (Sailor Mars), (Sailor Jupiter), (Sailor Venus)


      This battle is significantly easier than the previous ones. Eventually, you may need to use an item to restore everyone's HP, but if you use the same strategy as the previous battles you should be able to win. The most important thing to watch out for is for her petrification attack which could end the battle quickly. Be sure to heal that ailment immediately!
      After a short scene, you will play as Chibimoon in Crystal Tokyo. Take a few steps north for a short conversation. Then, proceed to level up your entire party to Level 45 to prepare for the multiple boss battles that lie ahead. From where you begin, if you head south so that you are between the two green fences and then head west, there is a shop called "Canna" that you can enter and save or purchase accessories. Just east of this shop is one also labeled "Canna" that sells other various foods. Southeast of this one is yet another shop that sells Crystal food. Just west of here is another shop which sells some useful items such as Bath Medics. Take note that each shop has a Luna-P ball, so be sure to save after each boss battle. Once you are on Level 45 and have a lot of items (You should have quite a bit of Yen by now), head north and towards the center until Anshar tells you you can't proceed. From here, head west, then south, then west, then north, and then east. Organize your party so that Neptune and Uranus are in the front, Saturn is in the center, and Pluto and Chibimoon are in the back. Examine the giant Dark Crystal to begin the boss battle with Eudial.

Boss Battle: Eudial
Recommended Level: Lv 45
Recommended Party Members: Sailor Chibimoon, (Sailor Uranus), (Sailor Neptune), (Sailor Saturn), (Sailor Pluto)


      Finally, a digression from the usual difficult battles! The only worry here is the Fire Attack which hits all party members. Be sure to heal every round, especially for Uranus! Time Stop is really handy here, as well as Death Reborn Revolution and Pink Sugar Revolution. Eudial takes a lot of damage each round, so she should fall quickly.
      After this battle, heal up and head east. After heading directly east, make any final healings you may need and head towards the 2nd black crystal. Mimett will appear and challenge you.

Boss Battle: Mimett
Recommended Level: Lv 45
Recommended Party Members: Sailor Chibimoon, (Sailor Uranus), (Sailor Neptune), (Sailor Saturn), (Sailor Pluto)


      Mimett isn't much harder than Eudial. Be sure to use Time Stop in the first round and pummel her with Death Reborn Revolution and Deep Shaking. Have Chibimoon use Pink Sugar Revolution each round and have Pluto heal or attack, depending on which is needed most.
      Now that Mimett has been defeated, it is time to secure Crystal Point number 3, which is located (from this place), east, south, and then west at the first fork. Head west until you can't anymore, then head south until you can't anymore. Walk up and behind the crystal and

Boss Battle: Tellu
Recommended Level: Lv 45
Recommended Party Members: Sailor Chibimoon, (Sailor Uranus), (Sailor Neptune), (Sailor Saturn), (Sailor Pluto)


      If you have Uranus in your party during this battle, make sure she defends each round or she could be defeated in one hit. If you are noticing that any other Senshi you brought die, such as Venus, Mars, and Jupiter, also make them defend each round while any remaining senshi attack. Tellu isn't much harder than the previous two bosses, but she can become difficult if her status ailment attacks are successful. Be sure to heal those immediately with Bath Medics and don't hesitate to you a BentouSet or a Toilette now and then.
      After this battle, heal any abnormal status ailments and HP and then head directly east to the fourth crystal point.

Boss Battle: Viluy
Recommended Level: Lv 45
Recommended Party Members: Sailor Chibimoon, (Sailor Uranus), (Sailor Neptune), (Sailor Saturn), (Sailor Pluto)


      Viluy is just like Tellu, only with a slightly stronger attack and a slightly weaker Defense. Have Uranus defend each round and have everyone else use their strongest attacks. Neptune can use Deep Shaking, while Pluto uses Time Stop, Saturn uses Death Reborn Revolution, and Chibimoon uses Pink Sugar Revolution. Have Chibimoon use a Cologne when everyone inevitably runs out of EP.
      After this battle, save and heal any abnormal status ailments and HP. From this location, head west until you can head south, and head south, then west, and go near the final crystal point.

Boss Battle: Cyprine x1, Purichol x1
Recommended Level: Lv 45
Recommended Party Members: Sailor Chibimoon, (Sailor Uranus), (Sailor Neptune), (Sailor Saturn), (Sailor Pluto)


      There are two witches in this battle which means twice the difficulty of every other battle thus far! Uranus will undoubtedly be hurt easily in this battle, so be sure to have her defend each round as well as Jupiter, Mars, or Venus if you brought them. Use the same strategy as before, and try to use attacks that hit each member of the enemy party. Be sure to use Pink Sugar Revolution each round and use Bath Medics whenever necessary; they use a lot of status ailments against you! If you use this strategy, you should be able to defeat them after a little while.
      You finally secured all of the Crystal Points! Save immediately and then head north through the center of Crystal Tokyo to enter the Crystal Palace. If you have the puzzle completed, enter the archway just left of the stairs. Head right down the hallway, then north down the hallway, and enter the door to the north. Talk to the pink merchant and he will give you 10 Angel Pins for completing the Puzzle. For now, don't equip them on any of your party members. Head back to the beginning of the Crystal Palace (if you haven't gotten the puzzle completed, start reading here:) and head up the stairs. Then, head through the curtains to the north. Keep heading up the stairs and eventually you will meet with Anshar and have to battle him.

Boss Battle: Anshar
Recommended Level: Lv 45
Recommended Party Members: Sailor Chibimoon, (Sailor Uranus), (Sailor Neptune), (Sailor Saturn), (Sailor Pluto)


      Anshar is incredibly easy. He has an attack called Whirlwind Cut, but it hardly does any damage to any of your party members. It will take a few rounds to beat him, but if you are patient it can be done. When I ran out of EP after using my normal attacks, I simply used regular attacks to pummel him to death and didn't need to heal once.
      After the battle and the scene, you will have to choose a new party. I chose Jupiter, Venus, Uranus, and Pluto and put them in the cluster formation with Moon in the middle, Jupiter and Uranus in the front, and Pluto and Venus in the back. When you have chosen your party, head north through the time gate. Then, continue north to the next screen and continue north some more until you see the scene with Tuxedo Kamen. From here, step on the spot in front of the right chest and then head to the green orb at the north end of the room. Head north and save at the Luna-P ball and then head east and step on the square just southwest of the chest all the way at the end of the hall. Then, head north to confront Apsu after a short scene!

Boss Battle: Apsu
Recommended Level: Lv 50
Recommended Party Members: Sailor Moon, (Sailor Uranus), (Sailor Jupiter), (Sailor Venus), (Sailor Pluto)


      Apsu is difficult, but if you use a certain strategy she can be rather simple to defeat. Have everyone defend except for Sailor Moon who will use Healing Shower with Venus the first round and have Pluto use Time Stop. Then, when Apsu is stopped, have everyone attack with their strongest Single Technique except for Sailor Moon who should use Healing Pressure. In the next round, have everyone attack except for Sailor Pluto who should use a Cologne. Then, have everyone defend except for Sailor Moon who will use Healing Shower and Pluto who will use Time Stop. Repeat this process until you either run out of Colognes or are too impatient to use this method. If you don't have any colognes, simply have everyone but Moon and Pluto defend and have them use items or attacks to defeat Apsu. Sometimes Apsu uses status ailments to attack, but usually that isn't something you should worry about. If someone has one on them, heal immediately.
      A long scene will take place after this battle. Head west and then north to get the C.Cologne in the chest. Then, head east to get the chest which contains a C.Drop. Head south and exit the room. Then, head south again out of that room. Head south and try to exit the castle and Uranus will stop you. At this point you will reorganize your party to exit the palace. Equip any Angel Pins you have evenly throughout your party and then gain levels in Crystal Tokyo. A good level for fighting the last boss is about 55, and I recommend getting each senshi to that level rather than just the party you will use to win. Now would also be a good time to build some Link Attack Points so they are useful in the final battle. When all of your senshi are at a high enough level, purchase as many colognes as you can and any other healing items you may need. Try to exit again to switch party members and bring Moon, Pluto, Jupiter, Uranus, and Venus. Then, re-enter the palace and head under the archway, down the hall to the right, to the north, and then west until you can exit the south door. Then, head down the stairs.

      Save at the Luna-P ball and then proceed into the basement. Be sure to have this party equipped with Angel Pins and Senshi-Specific Equipment. Double check to make sure you have all the items you may need, and then head east and north into the doorway. After switching members, put Venus and Jupiter in the front of the cluster formation, Uranus in the middle, and Moon and Pluto in the back. When you are finally ready, head through the north door to face the final boss of the game!

Boss Battle: Demon Apsu
Recommended Level: Lv 55
Recommended Party Members: Sailor Moon, (Sailor Uranus), (Sailor Jupiter), (Sailor Venus), (Sailor Pluto)


      Demon Apsu can use an attack that can defeat your entire party in one attack! For the first round, have everyone except for Pluto defend and have her use Time Stop. For the second round, have Jupiter use Sparkling Wide Pressure, Uranus use Space Sword Blaster, Sailor Moon use Healing Shower, and Venus use Venus Love-Me Chain. Pluto, during this round, should use a cologne. After this round, use all the same attacks with everyone but make Pluto use Time Stop again. If you keep using the strongest attacks, the senshi can all do up to 9999 of damage each hit! In addition, Demon Apsu won't be able to touch your party and you can defeat her without any problems! If you win this battle, you will earn the good ending, but if you lose...


Boss Battle: Demon Apsu
Recommended Level: Lv 55
Recommended Party Members: Sailor ChibiMoon, (Sailor Saturn), (Sailor Neptune), (Sailor Mercury), (Sailor Mars)


      Chances are your party members for this battle will be in a random order in a cluster formation, but this boss is far easier than the one you were just defeated by. As a matter of fact, this boss is rather pathetic and will most likely do very little damage regardless of the positioning of your party! Have whoever is in the center and front use their strongest attacks while either Chibimoon or Saturn uses Pink Sugar Revolution each round. After a few rounds this boss will be defeated.

 

 

 







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