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(as "Kingdom Hearts 2")

Kingdom Hearts 2

คิงดอมฮาตส์ 2

Platform:

Support Abilities




Name AP Description
Aerial Recovery 2 Regain balance with  when knocked into the air.
Air Combo Boost 3 Number of combo hits increases air combo finisher damage.
Air Combo Plus 1 Add 1 attack to the total of the aerial combo.
Auto-Change 5 Automatically replaces fallen party members.
Auto Healing 3 Restore 1 HP each second in reserve.
Auto Limit 1 Set character's limit attack as  when it is available.
Bersek Charge 5 Disable finishing moves and strength +1 during MP charge.
Blizzard Boost 4 Blizzard magic damage increased x1.2.
Combination Boost 4 Limit gauge depletes at 80% normal speed.
Combo Boost 3 Number of combo hits increases ground combo finisher moves.
Combo Plus 1 Add 1 attack to the ground combos.
Damage Drive 3 Drive gauge is refilled as you take damage.
Defender 3 Defense +2 when HP is at 25% or less.
Draw 3 Draw in dropped orbs from further away.
Drive Boost 3 Drive gauge restoration iincreased x1.2 during MP Charge.
Endless Magic - Use repeatedly magic combos.
Experience Boost 3 Earned EXP when HP is 25% or less.
Finishing Plus 5 Double finishing moves after a combo.
Fire Boost 3 Fire damage is increased by x1.2.
Form Boost 5 Form gauge depletes at 80% normal speed.
Hyper Healing 3 Automatically revive a fallen party member and x2 restored HP.
Item Boost 2 Healing items effects increased x1.5 when used from the menu.
Jackpot 4 Increased orbs and money are dropped from mobs in battle.
Leaf Bracer 1 Cure magic is not interrupted when attacked.
Lucky Lucky 5 Increases item drop rate x 1.3.
Magic Lock-on 1 Automatically target enemies when using attack magic.
MP Haste 3 The MP Charge gauge refills x1.25 times faster.
MP Hastega - The MP Charge gauge refills two times faster.
MP Hastera - The MP Charge gauge refills x1.5 times faster.
MP Rage 3 MP is restored when damage is taken.
Negative Combo 2 Reduces ground and air combo attacks by 1.
Once More 4 1 HP remains if HP is depleted by combo attack.
Reaction Boost 2 The Damage dealt from Reaction Commands is incrased by x1.5.
Scan 2 See the target's current HP in battle.
Second Chance 4 1 HP remains if HP is depleted by powerful attack.
Summon Boost 5 Summon gauge depletes at 80% of the normal speed.
Synch Blade - USe two keyblades at once.
Thunder Boost 5 Thunder magic damage is increased x 1.2.









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