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Shining Soul

Platform: 

Area 4: Otherworldly Forest




Otherworldly Forest 1
Treasures: 2

Normal Enemies Advance Enemies NO.
  LV EXP HP RES   LV EXP HP RES
22 17 110 < 59 29 420 < 27
25 20 70 < 62 32 340 < 5
24 18 220 - 61 30 640 - 1
17 15 70 << 54 27 340 << 10

Otherworldly Forest 2
Treasures: 2

Normal Enemies Advance Enemies NO.
  LV EXP HP RES   LV EXP HP RES
22 17 110 < 59 29 420 < 45
20 16 130 << 57 28 460 - 32
25 20 70 < 62 32 340 < 10
17 15 70 << 54 27 340 << 6
24 18 130 < 61 30 360 < 1

Otherworldly Forest 3
Treasures: 2

Normal Enemies Advance Enemies NO.
  LV EXP HP RES   LV EXP HP RES
22 17 110 < 59 29 420 < 38
25 20 70 < 62 32 340 < 4
17 15 70 << 54 27 340 << 9
30 20 110 << 67 32 420 << 1
24 18 130 < 61 30 360 < 12

Otherworldly Forest 4
Treasures: 2

Normal Enemies Advance Enemies NO.
  LV EXP HP RES   LV EXP HP RES
24 18 130 < 61 30 360 < 36

Otherworldly Forest 5
Treasures: 2

Normal Enemies Advance Enemies NO.
  LV EXP HP RES   LV EXP HP RES
20 16 130 << 57 28 460 - 29
30 21 130 < 67 33 460 << 1
25 20 70 < 62 32 340 < 1
25 18 180 - 62 30 560 - 3
24 18 130 < 61 30 360 < 3
22 30 200 - 59 42 600 < 9

Otherworldly Forest 6
Treasures: 2

Normal Enemies Advance Enemies NO.
  LV EXP HP RES   LV EXP HP RES
25 20 70 < 62 32 340 < 4
22 30 200 - 59 42 600 < 20

Otherworldly Forest 7
Treasures: 2

Normal Enemies Advance Enemies NO.
  LV EXP HP RES   LV EXP HP RES
25 18 180 - 62 30 560 - 32
38 23 300 - 75 35 800 - 1
17 15 70 << 54 27 340 << 7
22 30 200 - 59 42 600 < 7

Otherworldly Forest 8
Treasures: 2

Normal Enemies Advance Enemies NO.
  LV EXP HP RES   LV EXP HP RES
25 20 70 < 62 32 340 < 3
25 18 180 - 62 30 560 - 20
24 18 130 < 61 30 360 < 19
30 23 450 < 67 35 1100 < 1

Otherworldly Forest 9
Treasures: 2

Normal Enemies Advance Enemies NO.
  LV EXP HP RES   LV EXP HP RES
25 20 70 < 62 32 340 < 4
24 18 220 - 61 30 640 - 28
34 23 280 - 75 35 800 - 1
24 18 130 < 61 30 360 < 4

Otherworldly Forest 10
Treasures: 2

Normal Enemies Advance Enemies NO.
  LV EXP HP RES   LV EXP HP RES
15 14 75 < 52 26 350 < 5
25 20 70 < 62 32 340 < 5
25 18 180 - 62 30 560 - 16
24 18 220 - 61 30 640 - 29
34 23 280 - 75 35 800 - 1
22 30 200 - 59 42 600 < 2

Boss: Mishaela
Treasures: 1

Normal Boss Advance Boss
  LV EXP HP RES   LV EXP HP RES
38 480 800 - 75 960 1800 -


Note: Damage can only be dealt to the real one. (The real one uses bolt instead of ice.)


Shining Soul: Area Data

  • Always have an Angel Wing before the (re)entree of an area.
  • Defeat 'ed enemies to advance in an area.
  • Enemy RES ("Resistance(s)") are ordered by weaknesses to strengths, separated by "<". Equivalent resistances aren’t separated.
  • Click an enemy’s sprite for its relevant data in the bestiary.
  • In normal mode, remember to find Kagemaru prior to beginning a new area.


Area 1: Beast Mountain
Area 2: Labyrinth of Death
Area 3: Egual Dungeon
Area 4: Otherworldly Forest
Area 5: Glaybull Temple
Area 6: Deol Waterway
Area 7: Dark Tower
Area 8: Dark Castle







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Shining Soul

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