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(as "FEDA Remake! Emblem of Justice")

FEDA: The Emblem of Justice

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FEDA: The Emblem of Justice [By rpgclassics.com]





 

Area 1
"The return of the jackal"

 
Notes: Reward in money will depend on how many enemies you kill, except when the mission is to kill all the enemies.

We start at Tami Mountain. You can enter to the Camp and here you can save the game (talking to Ain), talk to your comrades or enter to Tom's tent and talk to Tom so you can set the Battle preparations. Now let's move to Tami Mountain Entrance to fight the first battle.
Battle 1
Place: Tami Mountain entrance
Mission: Take all the units to the North
Enemies: Gedo (2) Melt gel (2) Beast master
Experience: 40 points
Battle strategy: This is not a hard battle, the Beast Master is the most dangerous enemy. If you want a Law emblem just head to the North, though I'd suggest to kill some enemies before you escape; the Beast Master gives good experience. You can also kill most of the enemies and paralyze one of them with Dora's technique and then escape. You'd better not kill all the enemies here because you'll lose those 40 points of experience.
Now that the battle is over move to the Bridge of Truth immediately. Then, move to Bazel Divide and then to Saint's Air Hole, enter. There's a room to the right and here is Dan who'll be hostile first because he'll think that Brian and Ain are imperial soldiers but then he'll join the party. Move to Bazel Mountain and to Bazel Hill, where you'll have to fight. 
Battle 2
Place: Bazel Hill
Mission: Kill all the enemies
Enemies: Gedo (2) Beast master (2) Swarm lich  (2)
Reward: 180 s
Experience: 35 points
Battle strategy: Again, an easy battle. You'll move a little slowly because of the grass, but it will give you some extra defense. The Swarm Liches are tough and they can kill Dora if you don't kill them first. Let Dan to kill some monsters too.

Move to Bazel Village, Tom's home. Move to the right, to a house with a sword crest. That's a shop. If you have enough money, buy a sword for Brian or Ain, if you think you'll be fine without the Rations, sell them and buy weapons. Then go to Ellis' house. If the Empire army destroyed the village, the shop and the rest of the houses will be shut; just go to Ellis' house, the house at the far end of the village. Ellis doesn't trust Brian and the others so she'll take them to a Liberation Army Fort. But the Imperial Army will attack Bazel Village meanwhile, and Brian and Ain go back to the village to protect the people, and so, the next battle begins. 

Battle 3
Place: Bazel village
Mission: Wait until turn 4 (Until Ellis and the children escape)
Enemies: Beast master (1) Swarm lich (2) Trooper (3)
Experience: 40 points
Battle strategy: (If the village was destroyed, you'll have to kill all the enemies). Nothing special about this battle. Just don't kill all the enemies within 4 turns and the battle will be over. Of course, I recommend to kill some enemies, specially the Troopers.
Move to San Bazel Temple. You'll have to pass through Valley of Ordeals and fight again. If Bazel Village wasn't destroyed and Ellis is following you, she'll join the party. She can't fight but she is a good healer. If the village was destroyed there will be no people to save, so the mission will be to kill all the enemies.
Battle 4
Place: Valley of Ordeals
Mission: Wait until all the villagers are rescued
Enemies: Gedo (2), Melt gel (2) Beast master (1) Trooper (2)
Experience: 40 points
Battle strategy: Take care of Ellis and her low defense. If you really want the experience, just kill some enemies and let the weakest to live. Dora's special technique comes in handy too. The enemies will likely attack Brian or Ain, so you can use Ellis' Remake to heal them and gain some experience.
Enter to San Bazel Temple and go downstairs. A man will ask you if you're ready to meet the priest. Tell him that you're ready and keep moving. If your emblem is Law, the priest will offer his manservant's help and El will join the party. That's it, this chapter is over.

 

 

Area 2
"The devil's banquet"


Notes: Reward in money will depend on how many enemies you kill, except when the mission is to kill all the enemies.

Let's move to Town of Spitt. At the end of the city, to the right, there's a Shop. There's a new sword here, the Fang Saber. If you can, buy one for Brian or Ain. The southern gate of the town is closed, and Brian must talk to the Mayor so that he can open the gate. There's a bar next to the shop. Enter and talk to the woman and she'll tell you that Arnos has been up to his old tricks again. The woman will ask you for help. Now go to the second floor and talk to the guy. He'll tell you Duncan's story and will ask you to visit him. Duncan drank the water of the river and became a Demi-human. The house that's next to the northern gate (to the left) is where Duncan is being kept. Talk to his friend and go see Duncan. He'll become violent and escape from the prison to attack the people but Ain will stop him; then the Mayor will say that he wants to speak to Brian and Ain. The Mayor's at a building just south from Duncan's cell, at the second floor. After you talk to the Mayor you can leave the town. Move to Spitt Plains to fight.
Battle 5
Place: Spitt plains
Mission: Kill all the enemies, EXCEPT the Demi-humans
Enemies: Gedo, Beast Master(2), Trooper, Magician, Demi-human(2)
Reward: 229 s
Experience: 35 points
Battle strategy: If you have El, I'd suggest to use the Magic Shield spell at least once, because it'll give him a lot of experience. This spell is really useful because it blocks magic attacks, but for the moment it just works to level El up. You heard Brian, don't kill even one of the 2 demi-humans, but paralyzing one of them with Dora's technique is a good idea. The rest shouldn't be hard, the Magician gives good experience, so kill him with Brian or Ain. 
 The old Christopher will join the party, although he starts out as average, he'll be a very good unit later, as strong as Brian or more (of course, not better than Brian :-P). Meanwhile, Arnos is seeking for revenge. Move to Spitt Rivermouth.
Battle 6
Place: Spitt rivermouth
Mission: Head to the north (don't kill all the enemies)
Enemies: Gedo (2), Beast Master (2), Magician, Trooper, Demi-human
Experience: 45 points
Battle strategy: Again, if you have El, use the Magic Shield once on 5 units. Try not to step on the water with Brian and Ain because it will decrease their attack and defense. If you're careful, you shouldn't have any problem here.
Now move to Rubens Road and, yes, you'll have to fight again.
Battle 7
Place: Rubens road
Mission: Don't kill the Demi-humans
Enemies: Trooper (2), Demi-human (4), Magician
Reward: 225 s
Experience: 35 points
Battle strategy: Urg...you can only kill 3 enemies here. Anyway. Remember El's Magic Shield and heal with Ellis if necessary. Paralyze one of the Demi-human with Dora. The battle will end quickly.
The battle is over, but the Demi-humans keep coming. Loise, a member of the Liberation Army, will appear and use a gas that returns Demi-humans to normality. Loise is going to tell Brian and Ain the details of the processing plant. She only tells that the men of the village were forced to work and at the same time, a monk called Ryoukan appeared and he had abducted all the women of the village. Loise will tell Brian and Ain the rest of the story if they rescue the women from Ryoukan. Move to Rabi Castle, where Ryoukan has all the women (they don't seem to be very sad X-D). After a little fight, he'll give up to the women and give Brian the key of the research laboratory and if your emblem is Chaos, Ryoukan will join you. He's an excellent unit and you should use him always. Return to Rubens Town and talk to Loise. Now that they have the key they'll save the men and Brian will be the decoy. Leave the town. Brian will be captured by imperial troops, as planned. In the prison, talk to Shane, the birdman that's at the end of the room. Then escape.
Battle 8
Place: Bio research facility
Mission: Escape to the north
Enemies: Beast Master(2), Swarm Lich(3), Magician
Experience: 45 points
Battle strategy: Brian will fight alone if the emblem is Chaos. This is an easy battle, the map is just a little large. The enemies are weak, so move Brian and Shane to the fence. You can kill the Magician if you want some experience.
Brian will lower the bridge and Ain and the rest will arrive to help. Loise will join the battle.
Battle 9
Place: Bio research facility 2
Mission: Kill all the enemies
Enemies: Swarm lich (2), Trooper (4), Magician
Reward: 358 s
Experience: 30 points
Battle strategy: Shane can kill the flying enemies without problem, move Loise, so that she can fight and gain some experience. Her special technique is very powerful. Nothing else to say. Heal with Ellis/Ryoukan if anybody is hurt.
Enter the research facility, where Arnos will give Brian a warm welcome, I mean, he'll receive you with a new battle.
Battle 10
Place: Bio research facility (inside)
Mission: Kill all the enemies
Enemies: Beast Master(2), Trooper(3), Magician, Grand Creed(2)
Reward: 321 s
Experience: 30 points
Battle strategy: The Grand Creeds are the most powerful enemies here. Loise can gain a level with them. Use her special technique if necessary.
Enter the next room to face Arnos once and for all. He'll not give up and will release his Demi-human army to attack.
Battle 11
Place: Bio research facility (inside) 2
Mission: Kill Arnos
Enemies: Demi-Human(8), Magician(2), Arnos
Experience: 60 points
Battle strategy: Arnos' special technique is a poisoned arrow, wich is R-E-A-L-L-Y  DANGEROUS. You must have Ellis/Ryoukan in your party or at least an Antidote. If you have El, move him among Brian, Loise and Ellis and use the Magic Shield spell. Arnos will use his special technique on Brian, the only unit within his attack range. If you used the Magic Shield, Arnos will most likely miss his special hit. If you don't have El just use Ellis/Ryoukan's special technique Repair, if possible, in the same turn that Brian was poisoned. The poisoned unit will automatically die after 2 turns if you don't heal him/her. To defeat Arnos, just attack him with Brian, Ain and Loise, their special techniques will be useful.
Loise got the formula for the antidote but Arnos escapes. Follow him moving to Imperial Army Gate. Here, Arnos' own creations will finish him off. Then move to Rubens Town. Now the shop is open and you'll find a new sword and axe. And there's a Leather band too, but is very expensive. The shopkeeper will give you some Rations and 3 Mind Repairs. You'll find these in the Storage. Go to the house where Loise was at and she'll introduce Ain and Brian to Koumei, who will offer  Brian and the rest to become resistances. Brian and Ain refuse because they were imperial soldiers until few day ago; they tell Koumei that they're heading to Yanick Port. Leave the town and move to the Imperial Army Gate again. The Liberation Army cleared the road to Ragu Valley. Here, Brian and Ain meet Loise and Koumei again. The big news are that Brian, Ain and the rest were assigned to the Third Guerrilla Unit, they, Loise and Shane would escort Koumei, to his destination: Yanick Port. Brian and Ain have no choice but to give up.
 


 

 Area 3
"Dancing sand storm"

Notes: Reward in money will depend on how many enemies you kill, except when the mission is to kill all the enemies.

Third Guerrilla Unit's first mission is to cross the Skuldo Desert to reach Yanick Port. Let's start moving through the Skuldo Desert to fight. Shane will join the party in this battle but if your emblem is Chaos he'll leave after the battle is over. If this is the case, go to the camp and deposit Shane's items on the Storage before fighting this battle.
Battle 12
Place: Skuldo desert
Mission: Kill the 2 Grand Creeds
Enemies: Magician, Grand Creed(2), Bihautogedo(3), Bogenrau(2), Reacher
Experience: 40 points
Battle strategy: Be careful of standing on the sand, because it will decrease your attack and defense and the Bogenrau is very powerful as well as the Reacher. You should kill those Bogenrau before you kill the Grand Creeds.
Move to the Liberation Army Base and enter to the upper building. Talk to the man that's with Koumei. He will give Brian and the rest passports. But there are news. Imperial soldiers have visited the Skuldo Temple. It seems like the imperial troops are interested in the deity of the desert and they will use it as a weapon for the Empire. Brian and Ain must save the Priestess of the Temple. Move towards the Skuldo Temple and at the Skuldo desert you'll have to fight again.
 
Battle 13
Place: Guru desert
Mission: Kill the 2 Grand Creeds
Enemies: Magician, Trooper, Grand Creed(2), Bogenrau, Reacher, Belcdash(3)
Experience: 40 points
Battle strategy: The Belcdashes have high HP and give lots of experience, so you should kill them and kill that Bogenrau if he's being annoying. A good battle to gain experience, don't kill those Grand Creeds immediately.
You surely saw a guy with white hair entering to the shrine. Enter the Skuldo Shrine, it seems like we're late, because the Bloody Rose, under commander Tusk Brestlate's control already found what they were looking for. It's time to fight the Empire again.
Battle 14
Place: Skuldo temple
Mission: Kill all the enemies
Enemies: Magician, Delaitsat(4), Ninja Hound(4)
Reward: 395 s
Experience: 45 points
Battle strategy: Watch out, those Ninja Hounds are strong and faster than the rest of the enemies. Defeat them as soon as possible.
A strange apparition tells Brian, Ain and Koumei that the world will be in Chaos because of the human imprudence; the apparition also is calling for Brian and Ain. Koumei fells that they will find that apparition again. Tusk is moving again. This time he heads to the Liberation Army Base. Follow him. Tusk defeated all the troops in the base and captured Teita, the priestess of the temple. Now he's waiting for Brian at a place called the Desert's eye. There's a battle at the Skuldo desert.
Battle 15
Place: Skuldo desert
Mission: Escape to the east (don't kill all the enemies)
Enemies: Trooper, Magician, Grand Creed(2), Bogenrau, Reacher, Belcdash(3)
Experience: 40 points
Battle strategy: Again, there's sand here, try not to step on the sand. The Bogenrau is still dangerous and should be killed.
Move to the Desert's eye. Here is the priestess and also Tusk. He's the leader of the Bloody Rose and has the mission of killing Brian, but now he has another mission and he just leaves. We'll have to fight his army though.
Battle 16
Place: Desert's eye
Mission: Kill all the enemies
Enemies: Magician, Delaitsat(4), Ninja Hound(2), Wizard(2)
Reward: 399 s
Experience: 50 points
Battle strategy: Look, there are 2 Wizards. Now El's Magic Shield really comes in handy. If you used it at least once or twice per battle, El should be at level 18, approximately. Make sure you use it on all the units, although Ellis doesn't need it, since her magic resistance is very high. If your emblem is Chaos, destroy those Wizards as soon as possible. Ryoukan will help to heal. Again, avoid the sand and destroy the enemies that you consider the most dangerous.
Now Teita is safe but the deity of the desert, called De Salute sensed that Teita was in danger and now he was resurrected. Teita will need much spiritual energy to control him. Move towards the Imperial Skuldo Fort. Teita will try to control De Salute and thanks to everyone's spiritual energy, De Salute heads to the Imperial fort and destroys it. Follow De Salute and fight again. Teita will join the party if your emblem is Chaos. If not she'll return to the shrine with De Salute and will ask Brian and Ain to recover a sacred sword that Tusk took from the shrine. The Bloody Rose was after that sacred sword from the beginning.
Battle 17
Place: Imperial skuldo fort
Mission: Kill all the enemies
Enemies: Magician, Grand Creed(3), Bogenrau(2), Bihautogedo(2), Delaitsat(2)
Reward: 474 s
Experience: 45 points
Battle strategy: It's very hard to move because of the sand, specially for Dan, Dora, Ellis and El, but it's a piece of cake for Shane or Teita, the sand won't even decrease their attack and defense. Those Delaitsat hit very hard, they may kill Shane, or Ellis. Ain is not safe either because now his defense is low (Grr, just wait a little more until Ain's defense reaches the heavens). Remember to kill the strongest enemies first.
Move to the Port Town of Yanick. Buy a Long Sword for Brian, Ain and Loise and a Javelin for anybody who needs it. Stand next to Koumei at the plaza; Shishimaru will be looking for strong people to defeat the Empire. Ain will fight Shishimaru and he'll like Brian and Ain so he'll join them, use him all the time! Go to the port.
Battle 18
Place: Yannik port
Mission: Kill the Pegasus
Enemies: Magician, Grand Creed(3), Bogenrau(2), Reacher(2), Pegasus
Experience: 40 points
Battle strategy: The Reachers are strong. It's not a hard battle, let Shishimaru get some experience because he's an excellent unit.
After the battle is over Brian and the rest will meet Tollman, who's recruiting people for the "Jackal Operation", Third Guerrilla Unit's next mission. They'll have to rescue Andera Balzak,  Father of the revolution, who's been held at Gilmore Island fortress. Jeda will join the party here and if your emblem is Law, Jenny will join as well. She has better agility than Chris, but is worse elsewhere, Chris is a better option because he'll become a very strong unit.
 


 

Area 4
"Operation jackal"

 

Notes: Reward in money will depend on how many enemies you kill, except when the mission is to kill all the enemies.

Everybody is curious about Brian and Tusk's relation. While they are heading to Gilmore Island Brian tells his comrades about Tusk. They arrive at the island... to fight again.
Battle 19
Place: Arbe beach
Mission: Kill all the enemies
Enemies: Grand Creed(3), Bogenrau(2), Reacher(2), Storm Troope(3), Granfix
Reward: 580 s
Experience: 35 points
Battle strategy: The sand is our enemy. The enemies will aim Brian or Ain no matter what and Ain's defense is still low for the moment so keep Ellis/Ryoukan close to the leaders to heal them. Shane/Teita could help you to kill those stronger enemies quickly, because the land effect is also valid for enemies and their defense will decrease. Use this as an advantage.
Move to Town of Arbeta. There's a shop here and new weapons. If you visit the house that's just north from the shop you'll hear about a woman called Aria. It seems like she has information about the fortress. Leave the town and move to Gilmore's chin, here is Aria's house. Aria is a woman that heals wounds using white magic and the imperial soldiers also visit her often.
 
Battle 20
Place: Gilmore's chin
Mission: Kill the 2 Storm Troopes
Enemies: Bogenrau(4), Wizard, Storm Troope(2), Brauhaut(2)
Experience: 40 points
Battle strategy: There are many strong enemies here and they can put you in a predicament, and the Wizard will attack you if you don't protect everyone with El's Magic Shield. Those Brauhaut have very high HP and give much experience. Kill them first if you think you can.
After the battle is over, visit Aria's house. Aria wants so badly to join the Liberation Army. She'll talk to the guards to drop the bridge to cross to the fortress and Brian lets her join the party in return. Move to Gilmore Jetty and fight.
Battle 21
Place: Gilmore jetty
Mission: Kill all the enemies
Enemies: Reacher(2), Bogenrau(2), Granfix, Storm Troope(3), Wizard(2)
Reward: 505 s
Experience: 45 points
Battle strategy: In large maps like this, keep your units together and advance without hurry. If your units aren't protected by the Magic Shield spell send somebody with good magic resistance to kill the mages.
There are some battles at the other side of the bridge. These are all Chaos battles but you can escape from those battles if you want a Law emblem. At the Fortress, east gate is the real battle.
Battle 22
Place: Fortress, east gate
Mission: Take an unit to the top of the right side wall
Enemies: Bogenrau(2), Delaitsat, Wizard(2), Storm troope, Granfix
Experience: 40 points
Battle strategy: If you have El, use his Magic Shield on strong units to kill the Wizards. A flying unit like Jeda will be fine. Then stand on the yellow square I marked on the map.
Enter to Gilmore Fort. Now that they entered the fortress, the Third Guerrilla is waiting for a secret agent that will supposedly contact them to help them in the rescue of Andera Balzak. They'll have to fight while they wait the secret agent.
Battle 23
Place: Gilmore fort
Mission: Wait until turn 5
Enemies: Bogenrau(3), Wizard(2), Pegasus(2), Granfix, Fankeln(2)
Experience: 30 points
Battle strategy: Just one thing: those Fankeln ARE VERY STRONG. They are as strong as Brian and hit very, very hard. Kill them first, fortunately they have low defense. If you want the experience just don't kill the Granfix and wait until turn 5. Heal if you must.
The secret agent, Arby Hexotzole wants to destoy the 2 sources that give the power to the Laser Cannon, a very powerful weapon that the imperial troopers from the fortress use. Talk to Arby and he'll ask you to go upstairs (the stairs are just ahead) to turn off the main source of power. Of course, there are lots of enemies to prevent this.
Battle 24 (Chaos)
Place: Gilmore fort 2
Mission: Kill all the enemies (Chaos mission)
Enemies: Grand Creed(2), Bogenrau(3), Pegasus, Granfix, Fankeln(4)
Reward: 329 s
Experience: -
Battle strategy: Try to keep your units together and wait for the flying enemies, the Pegasus and the Fankelns. Create a barrier with those units of higher defense, if you need to. Then advance and kill the rest of the enemies.
The laser cannon's power source has been turned off and now the mission is to rescue Andera Balzak. Arby will join us if the emblem is Law. He has decent strenght and later he'll get a very high defense, he has a special technique too. Go to the north building and then downstairs. We are at a basement and Andera is being kept here, somewhere.
Battle 25
Place: Gilmore fort 3
Mission: Kill the Brauhaut
Enemies: Wizard(2), Brauhaut, Fankeln(2), Lezoageru(4)
Experience: 50 points
Battle strategy: It's very hard to simply ignore these enemies, I'd say that you should kill some of them, those you consider more dangerous. Some squares of the map increase the defense. Use them.
Andera Balzak has been rescued and the Third Guerrilla Unit will take him to Skuderia. Now that the mission is over and Brian and Ain don't have any plans for the future they decide to stick around in the Liberation Army a little longer.

 

 

Area 5
"The return of the jackal"

 

Notes: Reward in money will depend on how many enemies you kill, except when the mission is to kill all the enemies.

The Liberation Army's cargo is taking the Third Guerrilla Unit to Skuderia, with Andera Balzak. The imperial troops were following Brian and they have to fight on the cargos to protect Andera.
Battle 26
Place: Air battle
Mission: Kill all the enemies
Enemies: Grand Creed(3), Bogenrau(2), Pegasus, Storm Troope(2)
Reward: 452 s
Experience: 40 points
Battle strategy: Most of the enemies are weak or have low defense, use this battle to train those units of lower level. Keep them together.
After the landing, some imperial troopers were waiting for their arrival here.
Battle 27
Place: Donene beach
Mission: Kill all the enemies EXCEPT the Storm Troopes
Enemies: Wizard(2), Storm Troope(2), Granfix(2), Brauhaut(3), Fankeln(3)
Reward: 683 s
Experience: 40 points
Battle strategy: Try to walk by the grass, not the sand. Those Brauhaut have high HP but Brian, Ain, Shishimaru or Loise can finish them off with their special techniques.
Brian and Ain interrogate the trooper and he is about to tell them what's going on but a poisoned dagger kills him before, and Ain was also affected by the poison, because he touched the dagger. Move to Village of Donene. There's a new shop here and just south from there, there's a house where Ain is being treated. Ain is dying because of the poison (;_;). Ain was poisoned by a plant called Dona. The man calls an alsidean girl named Conolly; she knows how to cure it but she'll need a flower called Tear Blossom that grows in the Forest of Ardenne, the home of a witch that scares all the people. Move to the forest.
Battle 28
Place: Forest of Ardenne
Mission: Take an unit to the flowers
Enemies: Reacher(2), Lezoageru(4)
Experience: 35 points
Battle strategy: I don't need to say that Ain is not available here. Well, we must reach the yellow flower, that is the Tear Blossom. A flying unit will get there easier and faster. Meanwhile, you can kill some Lezoageru with some units of low level, for example, Arby.
Now that we've got the flower, let's go back to the town to see Ain. Conolly will cure Ain and she'll want to join the party. Dora doesn't want to baby-sit but Ain is grateful because she saved his life and since Conolly is often pursued by imperial troopers they decide to let her join. Some people say that Conolly only joins if your emblem is Law but at least in this version she's neutral. Leave the town. If you want a Chaos emblem move to fight those troopers. If you want a Law emblem move again to the forest of Ardenne. Sonia, the witch is not letting Brian to go through the forest and she prefers to fight.
Battle 29
Place: Forest of Ardenne 2
Mission: Kill all the enemies
Enemies: Reacher(4), Lezoageru(3), Wyvern(2), Cyclops
Reward: 472 s
Experience: 35 points
Battle strategy: Yay, my little puppy Ain is back! It's hard to escape from the flying enemies because they can move easily through the forest. The Wyverns can attack from a range of 2. Other flying units like Jeda or Shane/Teita will move faster than the rest.
Sonia notices that Brian and Ain aren't like the imperial troops that destroy her forest. She'll join if your emblem is Chaos. She's useful because if you don't have El in the party Sonia also has the Magic Shield spell and she can be equipped with strong weapons. Move to Geppat Plains.
Battle 30
Place: Geppat plains
Mission: Kill the 3 Storm troopes
Enemies: Wizard(3), Storm Troope(3), Granfix(2), Fankeln(3), Bufeel
Experience: 40 points
Battle strategy: Just like before, kill those troublesome enemies and then kill the Storm Troopers. If your emblem is Chaos now you have Sonia, protect your units from magical damage.
Move to the Meeting Valley. Koumei will gladly meet Andera and will take him to Kethlel Base. Follow them. Enter to the building that has one door and talk to Koumei. The next mission is to take master Andera by carriage to Flats Metro, to a Liberation Army's Headquarters. Move to the Valley of Guru.
Battle 31
Place: Valley of Guru
Mission: Kill all the enemies
Enemies: Storm Troope(2), Brauhaut(3), Fankeln(3), Geltz Mage(2)
Reward: 787 s
Experience: 50 points
Battle strategy: The Geltz Mages have strong fire magic and Dan is in danger. Kill them quickly. Other than that, those Falkens are as strong as before. Several of your units can use a special technique by now. Use them to kill those Brauhauts.
Move to the Kethlel Bridge. There's a temple here and the entrance is blocked by a statue. Leave. Enter to the Jed Temple and talk to an old man that's inside that house. He'll tell you that the goddess statue is the key to enter the shrine. It seems that Tusk is doing something at the basement of the shrine. Return to the Kethlel Bridge.
Battle 32
Place: Kethrel bridge
Mission: Take one unit to the statue
Enemies: Cyclops(2), Wyvern(4), Bufeel(2), Geltz Mage(3), Durahan
Experience: 40 points
Battle strategy: There are strong enemies here. Keep your units together all the time and when you're close to the statue, send an unit with high movement to the statue.
Ain finds out how to open the shrine's gate by using the statue. They have to move to Jed Temple again. Imperial sages are carrying out a sacred ritual and some imperial troops need to stop Brian.
Battle 33
Place: Jed temple (inside)
Mission: Kill all the enemies
Enemies: Bufeel(4), Oval Kri(3), Crow(3), Holy Man, Zeltfix
Reward: 1039 s
Experience: 50 points
Battle strategy: Those Crows are Rasetsu's units and Rasetsu's units are almost all of them ninjas. They are really fast like Ain so you'll probably will miss your attacks unless you attack them with special techniques.
Go downstairs. The sacred ritual to release the powers of the sword, the Executor is about to begin and Brian and Ain were going to be its first sacrifices. But the sword is too strong and Tusk can't control its power. The place is about to collapse but Conolly saves Brian and Ain before the shrine vanishes. Move to Flats Metro. Enter the headquarters and koumei will officially ask Brian and Ain to become real Liberation Army soldiers. Brian and Ain accept to fight for the freedom of Skuderia.

 

 

Area 6
"Trap of the Holy Land"

 

Notes: Reward in money will depend on how many enemies you kill, except when the mission is to kill all the enemies.

Third Guerrilla's next mission is to go see Pope Omotte for him to join the Liberation Movement. Although Brian felt a little like a bargaining tool he just followed orders. Meanwhile, Bart Baltukes who has great power in this region is preparing everything to confront the Liberation Army, and his son Richard Baltukes is going to be executed by Bart's troops because of treason. In the Village of Bilm the people is scared because of a band. The members of the band call themselves the Knights of Chris. Ain offers the elder of the town Liberation Army's help to save the village. Move to the Bandit's cave.
Battle 34
Place: Bandit's cave
Mission: Wait until turn 3
Enemies: Trooper(4), Storm Troope(4)
Experience: 30 points
Battle strategy: These enemies aren't worth to kill at all. Just wait until turn 3. Make a barrier with those units that have good defense if you really need to.
After defeating the bandits, their leader, Lance, will appear to confront Brian and Ain but he realizes that they are from the Liberation Army. The old Chris is very angry because some knights are attacking innocent people. Lance will recognize his master Chris but Chris doesn't remember him at all. Lance will be sorry and he'll join the party if your emblem is Chaos. Move to the Valley of Remu.
 
Battle 35
Place: Valley of Remu
Mission: Kill all the enemies
Enemies: Granfix, Storm Troope(3), Wyvern(3), Cyclops(2), Raintsat(2), Kenpu Troope
Reward: 1119 s
Experience: 50 points
Battle strategy: If you don't take El/Sonia to this battle...you're doomed. You NEED the Magic Shield here. If you have El and you used the Magic Shield as I told you, El should be at level 34, with 72 MP. Enough to protect all your units. You really have to level El/Sonia up. Well, I'll tell you why: see that Kenpu Trooper? You'll hate him forever. He has an extremely powerful special technique that can easily kill your units. Protect all your units with the Magic Shield before you do ANYTHING and keep your units together.

Move to the Forest of Remu. 

Battle 36
Place: Forest of Remu
Mission: Kill all the enemies
Enemies: Granfix, Wyvern(3), Bufeel(2), Durahan(3), Kenpu Troope
Reward: 985 s
Experience: 40 points
Battle strategy: Wait for that Kenpu Trooper and kill him with special techniques, Brian, Ain, Shishimaru or Loise will do it fine. Try no to separate your units.
Move to the Cross Point. Koumei wants to go to Banbuddah Town immediately but they hear from a soldier that Richard Baltukes is going to be executed at the Village of Banbuddah, the same place where Brian was arrested by Arnos. They decide to help Richard before they go to Cule.
Battle 37
Place: Village of Baddbudah
Mission: Kill the 6 troopers
Enemies: Storm Troope(4), Granfix, Wyvern(2), Geltz Mage, Kenpu Troope(2)
Experience: 40 points
Battle strategy: If you make your best units to stand on the grass and wait for all the Troopers it'll be easy. Be careful of the Kenpus and their special technique.
If your emblem is Law, Richard will join to help Brian to defeat Bart. He's very strong, a very good unit so return to Bilm Town and buy a new sword for Richard. Move to Banbuddah Town. Go to the shop. There's a strange weapon merchant here that offers "high-tech". Go to the tavern. At the second floor is the Chief. Talk to him to open the south gate of the town and leave. Move to the Cule Gate. It seems impossible to advance because the gate is closed but the merchant will appear again and will blow the gate with his cannon. Raven will join the party. He's a good unit, but fragile.
Battle 38
Place: Cule gate
Mission: Take all the units to the north
Enemies: Storm Troope(3), Granfix, Kenpu Troope(2), Gren Pegasus(4)
Experience: 35 points
Battle strategy: Another large map. Those Pegasus aren't weak and they have an extra 20% of defense because they can fly. There are Kenpu Troopers too. Just kill those enemies that could be a problem and be sure to let at least one enemy alive to gain the experience.
Move to Omotto Temple to fight again.
Battle 39
Place: Omotto temple
Mission: Kill all the enemies
Enemies: Storm Troope(2), Cyclops(3), Geltz Mage, Kenpu Troope(3), Gren Pegasus(3)
Reward: 891 s
Experience: 25 points
Battle strategy: Protect your units first. If you want you can wait for the enemies to come closer or else, you can make those with high defense to move first.
Enter Omotto Temple.
Battle 40
Place: Omotto temple
Mission: Take all the units to the staircase of the center
Enemies: Granfix, Cyclops(2), Wyvern(3), Bufeel(2), Kenpu Troope, Gren Pegasus(3)
Experience: 50 points
Battle strategy: You can make two groups. Send one group to the left and the other one to the right. Don't send all the stronger units to one side.
Finally Brian, Ain and Koumei can meet Pope Omotto. He's Cobalt's uncle but even when the Empire was interested in taking the Pope to its side the Pope was already in the Liberation's side. And so, Brian's mission ends for now. They have to stop Cobalt and get back the Executor.

 

Area 7
"Victory of Death"

 

Notes: Reward in money will depend on how many enemies you kill, except when the mission is to kill all the enemies.

Liberation Army's next goal is to create Chaos in Bellclade city. This city has much importance for the Imperial Army and they didn't seem to know the Liberation Army's plan.
Battle 41
Place: V shaped valley
Mission: Kill the Artemea Mages
Enemies: Granfix(2), Brauhaut(2), Cyclops, Kenpu Troope(2), Gren Pegasus(3), Artemea Mage(2)
Experience: 25 points
Battle strategy: This battle can be a real problem if you don't know how to handle it. Your units are all scattered and you cannot protect them from magic attacks. Wait the Kenpus to go after Brian and Ain and then move your southwestern units so that the enemies that are closer to them will attack them. Try to gather all your northern units and wait the Kenpus and the Artemea Mages without moving and when they are about to reach your units kill them ASAP.
From Shutaia Plains you can take 3 different paths. Go to the northern base.
Battle 42
Place: Shutaia base (North)
Mission: Kill all the enemies
Enemies: Granfix, Raintsat(3), Kenpu Troope(4), Gren Pegasus(2), Bogenhill(2)
Reward: 1259 s
Experience: 35 points
Battle strategy: Again, first protect all your units and then send some to the left and the rest to the right. The Bogenhills are strong like their relatives the Bogenraus. These are all strong enemies so play it cool.

Enter the building. This place is going to be destroyed. Brian and Ain meet a Ninja hound called Tobikage. He is looking for Rasetsu and seeks revenge because he killed his master. Tobikage joins the party.

Battle 43
Place: Shutaia base (West)
Mission: Kill all the enemies
Enemies: Granfix, Raintsat(2), Kenpu Troope(3), Artemea Mage(2), Alefgedo(2), Morg Raize
Reward: 1237 s
Experience: 35 points
Battle strategy: Not that hard. The Artemea mages can damage several of your units with only one hit, but you have El/Sonia, don't you?
This is important. Enter the building and look for the hidden items. Then move to the southern base.
Battle 44
Place: Shutaia base (South)
Mission: Kill all the enemies
Enemies: Durahan(3), Raintsat(3), Artemea Mage(2), Bogenhill(2), Morg Raize(2)
Reward: 1408 s
Experience: 35 points
Battle strategy: The enemies will be together almost all the time. If you have Raven in your party you can hit ALL the enemies using his special technique and then kill the rest.
Now enter the building and collect all the hidden weapons. Don't forget the powerful Calamity Edge. Move to the south. Now Brian is trapped in Flair's forest of illusion. Leave that forest. Move to the south. Here's Shelly, an old friend of Ain and she's in love with him n.n She'll join if your emblem is Chaos. Leave and fight at the Death Field.
Battle 45
Place: Death field (Forest of Illusion)
Mission: Kill all the enemies
Enemies: Zombie(4), Bagfoll(4), Skeleton(4)
Reward: 800 s
Experience: 25 points
Battle strategy: Those Skeleton must be killed quickly. They are really, really strong. But don't worry, they only have 5 HP. In the other hand, the Zombies are weak but they have high HP.
Now that the battle is over Brian and Ain need to find a way to espace from that forest. Shearch those darker trees and you'll find a crystal to escape. Go to Bellclade City. There's a shop here, very well hidden. It's at the end of the city, near the western gate. Leave the town. You'll find a new battle at a Shutaia Base, this is an optional battle.
Battle 46
Place: Shutaia base (West) 2
Mission: Kill all the enemies
Enemies: Granfix, Kenpu Troope(2), Raintsat(2), Bufeel(3), Bogenhill(2)
Reward: 847 s
Experience: 35 points
Battle strategy: Many long ranged enemies. Keep your units together, if you use the Magic Shield you shouldn't have problems with those Kenpu Troopers.
Now move to the Bellclade Castle. At the gate there are robots.
Battle 47
Place: Bellclade castle (entrance)
Mission: Kill all the enemies
Enemies: Zain(2), Vaua(4), Ramedo(4)
Reward: 762 s
Experience: 40 points
Battle strategy: Those Ramedo are very strong and have good defense. Use special techniques to kill them. El's lightning level 4 or Jeda's special technique are good against robots.
Now enter the castle.
Battle 48
Place: Bellclade castle (inside)
Mission: Kill all the enemies
Enemies: Granfix, Kenpu Troope(2), Geltz Mage(2), Raintsat(3), Bogenhill(2), Artemea Mage(2)
Reward: 1305 s
Experience: 35 points
Battle strategy: Many magic users. The Magic Shield comes in handy here.
Upstairs is Luke Hegkmeyar, Loise father. The Liberation's Army attack on Bellclade was a success and all the imperial power on the zone was released. It was time to subjugate Bellclade castle; Brian was about to fight against Luke, but trying to protect Loise, Brian is severely wounded by Luke and so, the Third Guerrilla units is defeated at Bellclade castle. Luke spares Brian's life and leaves.

 

 

Area 8
"Red mirage"

Notes: Reward in money will depend on how many enemies you kill, except when the mission is to kill all the enemies.

Brian is being treated at Bellclade. Meanwhile, Ain and the rest have another mission; to find the Orion's eye, a piece that gives the main power to the Laser Eye, a weapon that the Liberation Army confiscated from the empire. Try to reach Geese Forest as soon as posible.
Battle 49
Place: Geese forest
Mission: Kill the 2 Samurai
Enemies: Holy Man, Bagfoll(2), Hougai(2), Roksen(5), Samurai(2)
Experience: 25 points
Battle strategy: Those are Rasetsu's troops and they are strong and fast. Use the grass as advantage. Kill some enemies and then finish those Samurai off.
Now move to Geese Temple. 
Battle 50
Place: Outside Geese temple
Mission: Wait until turn 4
Enemies: Reacher(4), Alefgedo(4)
Experience: 20 points
Battle strategy: Very easy. The Reachers will come closer, but they are nothing now.

Enter the shrine. Koumei will meet an old war buddy, Gust Darknoah. Ain will take Odin's eye and Gust will offer the help of a ancient creature called Meraneus. Now leave and move to Animal's Claw.

Battle 51
Place: Animal's claw
Mission: Kill the 2 Samurai
Enemies: Granfix, Holy Man(2), Hougai(3), Roksen(2), Samurai(2) 
Experience: 25 points
Battle strategy: Again, the Ninjas are strong and fast. The Hougais will advance faster, kill them and then kill the Samurais
Return to the Liberation Army's base. Next mission is Magenta Mission, the western Magenta gate must be destroyed. Odin's eye is sent to Bellclade. You must fight a chaos battle now.
Chaos Battle
Place: Animal's claw
Mission: Kill all the enemies
Enemies: Granfix, Holy Man(2), Hougai(3), Roksen(2), Samurai(2) 
Reward: 507 s
Experience: - points
Battle strategy: Strong enemies, they can easily kill your mages (and Tobikage). You better not fight near the trees, the enemy would have advantage.
Next goal in the Magenta Mission is to reach the Magenta Gate. move to Terra Plateau.
Battle 52
Place: Terra plateau
Mission: Kill the 3 Kenpu Troopers
Enemies: Granfix, Gren Pegasus(2), Morg Raize(2), Bagfoll(2),  Kenpu Troope(3) Zain(2)
Experience: 25 points
Battle strategy: Since the Kenpu Troopers are Centaurs they move well and will reach you soon. Kill them quickly.
Move to Eve Point.
Battle 53
Place: Eve point
Mission: Kill the two Gouto Pegasus
Enemies: Granfix, Vaua(2), Morg Raize(2), Raintsat(3), Bagfoll(2), Gouto Pegasus(2) 
Experience: 25 points
Battle strategy: Try to fight on flat terrain. There are many flying enemies and they will have advantage if you don't do it.
And finally move to Magenta western gate.
Battle 54
Place: Magenta W. gate
Mission: Take Ain in front of the gate
Enemies: Zain(2), Ramedo(4), Growth Ramedo
Experience: 50 points
Battle strategy: This is a hard battle. The enemies are very strong and they attack from a range of 3. That Growth Ramedo must be killed no matter what! Kill it with Ain's special technique. My Ain is currently at level 40 and he got a huge boost in his defense (11 points). If your Ain is at level 40 you can use him as a shield.
Ain placed the napalm bombs in front of the gate. They were about to leave but Bart's elite army appears and a new battle begins.
Battle 55
Place: Magenta W. gate 2
Mission: Kill all the enemies
Enemies: Oval Kri(2), Kenpu Troope(2), Growth Ramedo
Reward: 770 s
Experience: 40 points
Battle strategy: There are few enemies but they can be a problem. Again, that Growth Ramedo is dangerous and those Kenpu Troopers may kill your units with the Quadra Slice. Since you are far from the enemies you'll have enough time to cast the Magic Shield on all your units. Keep them together and use the unit with the highest defense to lure the Growth Ramedo and kill it.
Ain and the Liberation Army escapes and the Laser Cannon is launched against the gate by no other than Brian (Weee, he's back!). The Magenta operation failed because the Magenta Gate is made from an unknown matter. Move to Diana City. There's a shop, buy the Calamity Edge for your swords users. You'll see an old woman standing in front of a school. Talk to her and she'll ask you for help. Bart's reminder troops took hostages all the students and they want Brian and the rest of the Liberation Army out of the town. Shim Ems, the students' teacher will help you and she'll join if your emblem is Law. She's an excellent unit! Enter the school. 
Battle 56
Place: School at town of Diana
Mission: Kill the 4 Kenpu Troopers
Enemies: Kenpu Troope(4), Morg Raize(3), Gren Pegasus(4), Zeltfix
Experience: 30 points
Battle strategy: Let Shim to kick some ass and gain some experience. This map is short, you'll need the Magic Shield again. Kill the Zeltfix, because he gives much experience.
Since the Magenta Mission failed it would take longer for Brian, Ain and the Liberation Army to reach Luksodole. But now, Hope was growing stronger inside the Liberation Army's heart.

 

 

Area 9
"Roaring Sinba"

 

Notes: Reward in money will depend on how many enemies you kill, except when the mission is to kill all the enemies.

In the road to Luksodole the Liberation Army arrives on an island. They find their good imperial friends and fight. Gust will join the party if your emblem is Chaos.
Battle 57
Place: Ragoras island
Mission: Kill the 2 Artemea Mages
Enemies: Artemea Mage(2), Vaua(2), Zain(3), Ramedo(2)
Experience: 25 points
Battle strategy: Another hard battle. It's hard to move because of the sand, and your main target, the Artemea Mages won't move. If you want to finish this battle quickly take your best flying units to kill the mages. Teita or Meraneus will be fine. Oh, and try to stand on the grass because I've already told you that the sand decreases the defense.
Now move to Ragoras base.
Battle 58
Place: Ragoras base
Mission: Take all the units to the base
Enemies: Zain(3), Ramedo(3), Gouto Pegasus(2)
Experience: 35 points
Battle strategy: It's hard to move if you don't walk over the path. Just reach the base with all your units. If some enemies get annoying just kill them.
The imperial troops were making cargos in the base. There's a cargo that only works using psychic energy and Conolly is going to control it. Brian's plan is to break the imperial force's fortress at Ray Kyavinov using the cargo.
Battle 59
Place: Reikyabinof
Mission: Kill all the enemies
Enemies: Zain(2), Ramedo(4), Kenpu Troope(4), Gouto Pegasus(2)
Reward: 1232 s  
Experience: 35 points
Battle strategy: You already know how to counteract the Quadra Slice, don't you? When the enemies come closer just kill them and kill the Ramedos using your best special techniques.
The building of the right has hidden items inside. Go to the left building to fight.
Battle 60
Place: Reikyabinof, west door.
Mission: Wait until turn 4
Enemies: Kenpu Troope(3), Jackal(2), Faldo Mage(3)
Experience: 35 points
Battle strategy: Just dangerous enemies here. The always powerful Kenpu Troopers with Quadra Slice, those Jackals that have very high attack and resistance and those Faldo Mages with powerful magic spells. Use the Magic Shield before you begin to move and be sure not to move mages or any unit with low defense first because the Jackals have an attack range of 3.
Move to the Liberation Army Fort. Talk to Tollman. He's inside a tent. Inside another tent there's a man that will give you some Food Bags and Antidotes (sent to the Storage). Now you can choose if you want to use the Bee Jayro (the bees in a corral) to reach Rasetsu's castle or you can go by ground and fight. If you want a chaos reputation just fight Rasetsu's men. If you want a Law emblem use the Bee Jayro and avoid those battles. There's a errant merchant that sells useful stuff. But if you want a Law emblem you'll have to escape from Rasetsu's castle first: Shop 10. That tent in the blue circle is the shop. Don't forget to buy as much Chrome Fists as you can.
Chaos battle
Place: Kyabonof mountain, next to Rasetsu's castle
Mission: Kill all the enemies
Enemies: Roksen(4), Death Wizard(2), Gouji(2)
Reward: 480 s
Battle strategy: Is convenient to fight this one because of the shop. You can avoid it, anyway.
Enter Rasetsu's castle and fight his men.
Battle 61
Place: Rasetsu's castle (outside)
Mission: Kill the 2 Gougies
Enemies: Hougai(2), Roksen(3), Granfix, Death Wizard(2), Gouji(2)
Experience: 40 points
Battle strategy: This is important. If you bought Chrome Fists be sure you equip these in battle. This is a short map. The Death Wizards have a special technique similar to Dora's and they can paralyze your units but again, the Magic Shield will save the day.
Inside Rasetsu's castle, Tusk and Rasetsu have a conversation. Tusk is working hard to finally control the Executor. He leaves. Brian and Ain are ready to fight Rasetsu but Rasetsu wants to play with them.
Battle 62
Place: Rasetsu's castle (inside)
Mission: Kill all the enemies
Enemies: Roksen(3), Zeltfix, Death Wizard(2), Gougi(4), Jaou(2)
Reward: 995 s
Experience: 40 points
Battle strategy: A very large map. You have enough time to cast the Magic Shield. Keep your units together. If your emblem is Chaos this mission will be of chaos as well. Be sure you don't send weak units alone. Those Jaous are very strong.
When the battle is over, Tobikage will ask you to take him to fight Rasetsu. You don't have to take Tobikage if you don't want to. Enter Rasetsu's room. Rasetsu uses illusion to terrify Brian, Ain and Tobikage but these illusion are nothing for Brian :-) Rasetsu is impressed and he decides to fight them.
Battle 63
Place: Inside Rasetsu's castle 2
Mission: Kill Rasetsu
Enemies: Rasetsu, Roksen(2), Zeltfix(2), Death Wizard(2), Jaou(3), Virude Lich(2)
Experience: 45 points
Battle strategy: Rasetsu is a very powerful foe. He has very high stats. You must kill those Zeltfix before you kill Rasetsu because they are good healers and the battle will be much longer with those Zeltfix bothering. Rasetsu has a VERY high agility and you'll likely miss your hits unless you use special techniques on him. Brian, Ain, Loise, Shishimaru, Dan, Arby, Shim and Ryoukan are good candidates to kill him.
After Rasetsu is defeated, Tobikage finish him off. Rasetsu, one of the four Commodores dies heroically. The Liberation Army heads toward Luksodole, but there was still three commodores waiting for the Liberation Army.

 

Area 10
"Battle of illusion"

 

Notes: Reward in money will depend on how many enemies you kill, except when the mission is to kill all the enemies.

Arcadia Liberation Army has liberated most of Skuderia from the Empire. But this is not enough to end the war. Andera, Tollman and Koumei ask Pope Omott to be the governor of Skuderia. Omott is willing to help as much as he can. To have the senate's approval for Omott to be the governor, they decide to retrieve the Executor from Cobalt and Omott ask Arcadia Liberation Army to liberate the world from Colbalt. Meanwhile, Brian and Ain arrived at the town of Saint Paul. They have to wait for Koumei here, but some enemies appear.
Note: There's an Assault Zac for Shim in the Storage.
Battle 64
Place: Town of Saint Paul
Mission: Fight until turn 5
Enemies: Scar Belt(3), Riktohaken(2), Necromancer(2), Neinharse(3)
Experience: 40 points
Battle strategy: Those enemies are very good to get experience. Kill as much enemies as you can. This battle will end soon, the Neinharse are strong and have high HP but attack them from the grass and you'll be OK.
There's a new shop here and plenty of new weapons. If you enter the house that's in the middle of the town you'll hear from an old man a legend about a judgemental sword. A white dragon is bond to the sword. Brian and Ain decide to search for that dragon. You'll have to fight again at Volvoza mountains.
 
Battle 65
Place: Volvoza mountains
Mission: Take all the units to the north
Enemies: Necromancer(2), Neinharse(4)
Experience: 30 points
Battle strategy: This is a large map. You can't just escape and ignore the enemies. Kill some Neinharses and use the Magic Shield against the Necromancers because they have Gaia magic and they can hit many of your units.
Move to Volvoza Summit. Conolly will say that something has been calling for her. It's the white dragon and he tells Conolly not to use the Executor because it is very dangerous. The white dragon gives Conolly a power to resist the power of the Sword. Return to Saint Paul town. You'll meet Koumei and the third guerrilla has a new mission: to attack Luksodole. They'll have to fight Flair. 
Battle 66
Place: Hades plains
Mission: Kill the 2 Necromancers
Enemies: Necromancer(2), Scar Belt(3), Veil Cape(3), Growth Au(2)
Experience: 40 points
Battle strategy: Those Growth Au must be killed no matter what (much experience!). The rest is nothing, except for those Scar Belts that will be a problem if your units have low defense.
You'll have to fight a Chaos battle before you reach Flair's castle.
Chaos battle
Place: Hades plains
Mission: Kill all the enemies
Enemies: Virude Lich(4), Veil Cape(4), Necromancer(2)
Reward: 580 s
Battle strategy: Again, not a hard battle but those Virude Liches can be annoying. The Magic Shield will help you against those Necromancers, as usual.
Enter Flair's Castle. Flair has decided to kill the Liberation Army on behalf of Rasetsu.
Battle 67
Place: Flair's castle
Mission: Kill all the enemies
Enemies: Riktohaken(2), Scar Belt(3), Neinharse(2), Veil Cape(2), Steidalt(3)
Reward: 1407 s
Experience: 50 points
Battle strategy: Kill those Steidalts with Brian and Ain. You'll need the Magic Shield again. Your units should be strong now. Just use their special techniques and kill them all.
Inside Flair's castle Brian, Ain, and the others are sent to a world of illusion.
Battle 68
Place: Inside Flair's castle
Mission: Fight until turn 6
Enemies: Illusion Flair 1(3), Illusion Flair 2(2)
Experience: 60 points
Battle strategy: None of these Flair is the real Flair. There are two kind of Flair here. One is very strong but has low magic resistance. The other is weaker but has powerful fire spells. It's hard to avoid those Flair, just escape from them until turn 6.
Thanks to Conolly they escape from that world and now is time to fight the real Flair.
Battle 69
Place: Flair's castle
Mission: Kill Flair
Enemies: Artemea Mage(2), Virude Lich(3), Algast(3), Flair
Experience:60 points
Battle strategy: You'll need the Magic Shield here because Flair has good spells. The enemies are very strong, kill them first. Flair will eventually come closer. Attack her with all your best special techniques. The magic spells won't make her a great damage. Flair is not as hard as Rasetsu
The castle collapses and Conolly saves the Third Guerrilla unit. Flair is dead but Cobalt has been too quiet all this time..

 

Area 11
"Violent clash"

 

Notes: Reward in money will depend on how many enemies you kill, except when the mission is to kill all the enemies.

The Rebel movement has been a success, but Cobalt is somewhere, waiting for the chance to cast a "miracle spell", using the Executor...and Tusk.
(This is very important, check the Storage and you'll find 3 Survival Packs and the powerful Doom Blade, this is Ain's best weapon and only he can use this sword)
We are at Elmeran city. There's a shop here. You'll find Mamirena inside a house, she's the girl who took care of Brian. You must enter to a house, near the entrance, where Koumei and Andera have news for Brian and Ain: the war is over but the Third Guerrilla Unit still has one last mission, they must kill Cobalt and get the Executor back from him.
Battle 69
Place: Dragon Hill
Mission: Kill the Gouto Pegasus
Enemies: Gouto Pegasus(2), Virude Lich(2), Jackal(2), Feig Tsat(4), Mark Trooper(2)
Experience: 60 points
Battle strategy: Those Mark Troopers are just like the Kenpu Troopers, very dangerous or even more, because they are stronger and have very high HP. Kill them with Brian, Ain, Shishimaru or Loise's special techniques so that they will gain much experience. Remember this: Brian must be as strong as possible, with a very decent weapon, a Shade Flare if possible because Tusk is waiting for him. Again, keep your units together because the enemies are though and don't forget that the Magic Shield will save your units from the Quadra Slice.
Move to the Glory Road.
 
Battle 70
Place: Glory road
Mission: Kill the 2 Artemea Mages
Enemies: Artemea Mage(2), Morg Raize(3), Algast(4), Veil Natz(3)
Experience: 60 points
Battle strategy: Another hard battle, don't send your units alone. Those Veil Natz are the most dangerous enemies here. Kill them at once.
Move to Grand Cobalt Gate.
Battle 71
Place: Grand Cobalt gate
Mission: Take all the units to the gate
Enemies: Zeltfix, Jackal(6), Mark Trooper(2)
Experience: 80 points
Battle strategy: If you want, you can just advance and ignore those Jackals, but you can also kill some of them. Use the Magic Shield and move all your units in front of the gate.
Keep moving and fight again.
Battle 72
Place: Inside Cobalt gate
Mission: Kill all the enemies
Enemies: Zeltfix, Riktohaken(2), Faldo Mage(2), Morg Raize(2), Mark Trooper(2)
Reward: 1540 s
Experience: 80 points
Battle strategy: A large battle. It will be longer unless you send a group for the left side and another one for the right side but don't forget to use the Magic Shield before you start moving.
Go upstairs. Tusk has been waiting for Brian and now the old friends will have to fight until one of them die...
Battle 73
Place: Inside Cobalt gate 2
Mission: Kill Tusk
Enemies: Tusk
Reward: 200 s
Experience: -- points
Battle strategy: This battle is not hard if Brian has enough MP. Luckily, Brian attacks first. I don't suggest to attack Tusk  without the Sword Impulse because his agility is very high and Brian will likely miss the hit. Attack him with the Sword Impulse, then Tusk will attack Brian with the Spiral Edge, very similar to the Sword Impulse, maybe stronger, then attack with Brian's special technique again and the battle will be over.
Tusk dies, but he believes that Brian can defeat Cobalt using the Executor. Brian swears that he'll destroy Cobalt no matter what.

 

Area 12
"The Emblem of Justice"

 

Notes: Reward in money will depend on how many enemies you kill, except when the mission is to kill all the enemies.

Brian and the Liberation Army finally arrived at Luksodole City. Bart Baltukes, Luke Hegkmeyar and Cobalt were just waiting for them, in silence.
Be sure you search the storage. You'll find the Excecutor; give it to Brian. Move to the Cobalt Plaza
Battle 74
Place: Cobalt plaza
Mission: Kill Bart
Enemies: Zeltfix(2), Mark Trooper(3), Brauelt(3), Oval Raize(3), Bart
Experience: 70 points
Battle strategy: This is the final battle against Bart. He's a very powerful warrior and has a special lightning technique, so use the Magic Shield on all your units. But be sure you kill those Zeltfix first, they could fully recover Bart from the damage inflicted.
After Bart is defeated, move to the next point, Luksodole.
 
Chaos battle
Place: Luksodol
Mission: Kill all the enemies
Enemies: Mark Trooper(3), Zeltfix, Feig Tsat(2), Veil Natz(2), Morg Creed(4)
Reward: 1750 s
Experience: -- points (Chaos battle)
Battle strategy: Many strong enemies, like the Veil Natz, the Morg Creeds and the always annoying Mark Troopers. Protect your units with the Magic Shield and move units with high HP and defense, like Brian, Ain, Dan or Arby and when the enemies come closer, kill them :-P
Move to the Cobalt Temple.
Battle 75
Place: Cobalt temple
Mission: Kill all the enemies
Enemies: Growth Au(3), Growth Ramedo(4), Growth Zain(4), Collosus
Reward: 2420 s
Experience: 75 points
Battle strategy: This battle is as hard as the boss: Collosus. I hope you have bought some Chrome Fists, because you'll need them (Remember that if you bought new weapons and sold the previous, that unit's Chrome Fist will be unequipped). The enemies give lots of experience. The Growth Ramedo is very dangerous. Don't use magic spells on them because it won't do any damage, but special techniques are very effective. Anyway, save your MP to attack the Collosus. Physical damage on the Collosus will be almost nothing, so attack him with special techniques after you took care of the rest of the enemies. The Collosus has a special technique, so use the Magic Shield before you start your assault.
Enter the Cobalt Temple. Here is Luke. He decided to fight like a warrior until the end, as well as Bart.
Battle 76
Place: Inside Cobalt temple
Mission: Kill Luke
Enemies: Growth Ramedo(4), Feig Tsat(3), Zeltfix, Mark Trooper(3), Luke
Experience: 90 points
Battle strategy: Many strong enemies. The place doesn't make things easier either. Be sure you have many units with good special techniques and one or two healers. Use El/Sonia (Magic Shield) and protect your units, because Luke has a powerful special technique similar to Brian's Sword Impulse, with a range of 3. Again, move an unit with good defense/HP and wait for the enemies to come closer, then kill them. After that, kill Luke with your best special techniques.
After Luke dies, be sure you don't have to revive any of your units, if so, enter the next room. Here's Cobalt, who wants the Excecutor from Brian. Of course, Brian won't give it to Cobalt and the final battle begins.
Battle 77
Place: Cobalt temple
Mission: Kill Cobalt
Enemies: Zeltfix(2), Faldo Mage(3), Growth Ramedo(3), Mark Trooper(3), Cobalt
Experience: --
Battle strategy: With the Magic Shield, Cobalt will be the less dangerous enemy here. Get rid of the Zeltfix, that will undoubtly heal Cobalt and ALL of his army. When you think you're ready to attack Cobalt, just move towards him. You can use Ryoukan's Death Wave on Cobalt. This is very funny, Ryoukan will almost kill Cobalt. Then finish him off with a special technique (with Brian or Ain will be more dramatic X-D). I don't suggest to use Magic techniques or physical attacks on Cobalt,. because his resistance and agility are very high and his MP seem to be infinite.
 



THE END






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