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Lancer




Lancer Job Class (Final Fantasy Tactics)

Lancer Job Class – Final Fantasy Tactics

Fans of Final Fantasy IV rejoice! Lancers are awesome! Their jump attack does a lot of damage. Just make sure target's CT is below 50, or they might move out of the way before you land. Being absent from the battlefield during a jump allows them to evade any attacks aimed at them.

Male Lancer Job Class Sprite Female Lancer Job Class Sprite Male Lancer Job Class Sprite Female Lancer Job Class Sprite
Requirements: Thief Level Two
Weapons: Helmet
Armor: Armor, Robe

 

The Lancer Job Class takes its action abilities from the attacks of Dragons, jumping up in the air to crush their enemies below. The Lancer’s attacks can inflict a substantial amount of damage if timed accurately. Since there is no telling when exactly in the AT List the end of the attack will take place, luck plays a key role in the attack’s success.

 

Lancers are powerful fighters that can make use of the Spear weapon type, which has an attack radius of two panels. If you’re looking to add a strong physical ally to your Attack Team, the Lancer is a good choice.
  

Action Abilities: Jump

  • Level jump 2: jump 2 panels away from your target.
  • Level jump 3: jump 3 panels away from your target.
  • Level jump 4: jump 4 panels away from your target.
  • Level jump 5: jump 5 panels away from your target.
  • Level jump 8: jump 8 panels away from your target.
  • Vertical jump 2: jump 2 panels high.
  • Vertical jump 3: jump 3 panels high.
  • Vertical jump 4: jump 4 panels high.
  • Vertical jump 5: jump 5 panels high.
  • Vertical jump 6: jump 6 panels high.
  • Vertical jump 7: jump 7 panels high.
  • Vertical jump 8: jump 8 panels high.

Reaction Abilities

  • Dragon Spirit: Get an automatic Reraise after getting hit, quite useful.

Support Abilities

  • Equip Spear: Equip a spear, regardless of class.

Movement Abilities

  • Ignore Height: jump as high or drop down from very high, regardless of your jumping ability.

Baseline Statistics
Move Jump Speed C-EV AT +/- MA +/- HP +/- MP +/-
3 4 8 15% + +

 

Jump
Name Description Range Effect Vertical MP Speed JP
Level Jump 2 Allows the character to jump two panels horizontally. 2 1 0 150
Level Jump 3 Allows the character to jump three panels horizontally. 3 1 0 300
Level Jump 4 Allows the character to jump four panels horizontally. 4 1 0 450
Level Jump 5 Allows the character to jump five panels horizontally. 5 1 0 600
Level Jump 8 Allows the character to jump eight panels horizontally. 8 1 0 900
Vertical Jump 2 Allows the character to jump two panels vertically. 0 1 2 100
Vertical Jump 3 Allows the character to jump three panels vertically. 0 1 3 200
Vertical Jump 4 Allows the character to jump four panels vertically. 0 1 4 300
Vertical Jump 5 Allows the character to jump five panels vertically. 0 1 5 400
Vertical Jump 6 Allows the character to jump six panels vertically. 0 1 6 500
Vertical Jump 7 Allows the character to jump seven panels vertically. 0 1 7 600
Vertical Jump 8 Allows the character to jump eight panels vertically. 0 1 8 900






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Final Fantasy Tactics

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