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Shining Soul

Platform: 

Area 8: Dark Castle




Dark Castle 1
Treasures: 1

Normal Enemies Advance Enemies NO.
  LV EXP HP RES   LV EXP HP RES
36 22 150 < 73 34 500 < 3
38 23 300 - 75 35 800 - 7
38 25 350 < 82 37 900 < 3

Dark Castle 2
Treasures: 2

Normal Enemies Advance Enemies NO.
  LV EXP HP RES   LV EXP HP RES
36 22 150 < 73 34 500 < 7
37 24 300 - 80 36 800 - 22
40 26 500 < 90 38 1200 < 1
37 24 300 << 81 36 800 << 10

Dark Castle 3
Treasures: 2

Normal Enemies Advance Enemies NO.
  LV EXP HP RES   LV EXP HP RES
38 23 300 - 75 35 800 - 22
38 25 350 << 80 37 900 << 9
41 30 380 < 90 42 960 << 1
38 25 350 < 82 37 900 < 8

Dark Castle 4
Treasures: 1

Normal Enemies Advance Enemies NO.
  LV EXP HP RES   LV EXP HP RES
37 24 300 - 80 36 800 - 6
60 120 1100 << 97 240 2200 < 1

Dark Castle 5
Treasures: 2

Normal Enemies Advance Enemies NO.
  LV EXP HP RES   LV EXP HP RES
34 22 100 - 71 34 400 - 5
36 24 320 < 73 36 840 < 7
38 25 350 < 82 37 900 < 17
40 26 400 << 93 38 1000 < 6

Dark Castle 6
Treasures: 1

Normal Enemies Advance Enemies NO.
  LV EXP HP RES   LV EXP HP RES
50 100 1000 < 87 200 2200 << 1

Dark Castle 7
Treasures: 1

Normal Enemies Advance Enemies NO.
  LV EXP HP RES   LV EXP HP RES
36 22 150 < 73 34 500 < 4
38 23 300 - 75 35 800 - 8
37 24 300 - 80 36 800 - 14
40 26 500 < 90 38 1200 < 1

Dark Castle 8
Treasures: 2

Normal Enemies Advance Enemies NO.
  LV EXP HP RES   LV EXP HP RES
38 25 200 << 82 37 600 << 7
39 24 200 << 76 36 600 << 7
39 25 210 << 76 37 620 << 20

Dark Castle 9
Treasures: 1

Normal Enemies Advance Enemies NO.
  LV EXP HP RES   LV EXP HP RES
50 100 1000 < 87 200 2200 << 2

Dark Castle 10
Treasures: 2

Normal Enemies Advance Enemies NO.
  LV EXP HP RES   LV EXP HP RES
40 26 500 < 90 38 1200 < 8
45 31 750 << 95 43 1700 << 1
38 25 350 << 80 37 900 << 8
39 26 350 << 91 38 900 << 35

Dark Castle 11
Treasures: 2

Normal Enemies Advance Enemies NO.
  LV EXP HP RES   LV EXP HP RES
38 23 300 - 75 35 800 - 23
37 24 300 - 80 36 800 - 8
38 25 200 << 82 37 600 << 7
39 25 210 << 76 37 620 << 13

Dark Castle 12
Treasures: 1

Normal Enemies Advance Enemies NO.
  LV EXP HP RES   LV EXP HP RES
60 120 1100 << 97 240 2200 < 1

Dark Castle 13
Treasures: 3

Normal Enemies Advance Enemies NO.
  LV EXP HP RES   LV EXP HP RES
38 25 200 << 82 37 600 << 1
40 27 250 << 92 39 700 << 6
40 26 500 < 90 38 1200 < 7
45 31 750 << 95 43 1700 << 1
40 26 400 << 93 38 1000 < 14
39 26 350 << 91 38 900 << 17

Dark Castle 14
Treasures: 1

Normal Enemies Advance Enemies NO.
  LV EXP HP RES   LV EXP HP RES
39 24 200 << 76 36 600 << 6
38 25 350 << 80 37 900 << 2
41 30 380 < 90 42 960 << 3

Dark Castle 15
Treasures: 3

Normal Enemies Advance Enemies NO.
  LV EXP HP RES   LV EXP HP RES
70 150 1300 < 107 300 2800 << 1

Boss: Dark Dragon
Treasures: 0

Normal Boss Advance Boss
  LV EXP HP RES   LV EXP HP RES
70 960 1200 - 107 1920 2400 -

Shining Soul: Area Data

  • Always have an Angel Wing before the (re)entree of an area.
  • Defeat 'ed enemies to advance in an area.
  • Enemy RES ("Resistance(s)") are ordered by weaknesses to strengths, separated by "<". Equivalent resistances aren’t separated.
  • Click an enemy’s sprite for its relevant data in the bestiary.
  • In normal mode, remember to find Kagemaru prior to beginning a new area.


Area 1: Beast Mountain
Area 2: Labyrinth of Death
Area 3: Egual Dungeon
Area 4: Otherworldly Forest
Area 5: Glaybull Temple
Area 6: Deol Waterway
Area 7: Dark Tower
Area 8: Dark Castle






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Shining Soul

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