Mega Man Battle Network 3
เมกาแมนแบทเทิลเน็ตเวิร์ค 3
(as "Mega Man Battle Network 3: White, Black, Blue")
Platform:
Enemy List
Under slow and painful recontruction. if you have any of the information below, e-mail it it and win my eternal gratitude.
Name | Picture | HP | Attack | Chip dropped |
---|---|---|---|---|
AlphaBug | 180 | Leaps onto you and begins to suck away HP. It regernates HP very fast, so you must kill it in one attack. | - | |
AlphaBugΩ | 300 | Leaps onto you and begins to suck away HP. It regernates HP very fast, so you must kill it in one attack. | - | |
Basher | 150 | Targets head across row. if one of them lands on you then Basher will attack the whole row, cracking panels as well. | Magnum1 | |
BasherΩ | 300 | Targets head across row. if one of them lands on you then Basher will attack the whole row, cracking panels as well. | - | |
Beetle | 90 | Throws bomb at you in arc. When it lands bomb covers two squares vertically. | SnglBomb | |
BeetleΩ | 220 | Throws three bombs at you in arc. When it lands bomb covers two squares vertically. | - | |
BlueDemon | 250 | Can only be hurt by swords. Will appear on the spaces next to you and slash at you in various forms. | - | |
Boomer | 70 | Sends a boomerang-like projectile around the outside walls of the arena. Stay in the middle of your area to avoid this. | Boomer1 | |
BoomerΩ | 320 | Sends a boomerang-like projectile around the outside walls of the arena. Stay in the middle of your area to avoid this. | - | |
Breaker | 240 | Jumps up into the air. Where it lands a shockwave will be sent out towards you. | RockArm3 | |
Brushman | 120 | Squares on the enemy's side will turn to holy, but squares on your side will turn to poison where it touches. | HolyPanl | |
Brushman2 | 170 | Squares on the enemy's side will turn to holy, but squares on your side will turn to poison or ice where it touches. | HolyPanl | |
Brushman3 | 220 | Squares on the enemy's side will turn to holy, but squares on your side will turn to poison or lava where it touches. | HolyPanl | |
BrushmanΩ | 300 | Squares on the enemy's side will turn to holy, but squares on your side will turn to poison where it touches. | - | |
Bunny | 40 | Fires a stunning eletric attack towards you. | ZapRing1 | |
BunnyΩ | 220 | Fires a stunning eletric attack towards you. | - | |
CanoDumb | 60 | When you are on the same row as it, it sends out a targeting icon towars you. If the icon hits you then it fires at you. | Cannon | |
CanoDumb2 | 90 | When you are on the same row as it, it sends out a targeting icon towars you. If the icon hits you then it fires at you. | HiCannon | |
CanoDumb3 | 130 | When you are on the same row as it, it sends out a targeting icon towars you. If the icon hits you then it fires at you. | M-Cannon- | |
CanoDumbΩ | 180 | When you are on the same row as it, it sends out a targeting icon towars you. If the icon hits you then it fires at you. | ||
ColdHead | 120 | Invincible while blue. Attacks by turning red then opening it's mouth and firing a bomb at you that turns panels it touches to Ice. Is only attackable while red. | IceBall | |
Deetle | 130 | Fires twos of bombs towards you in an arc. When they land the explosions cover one square above and below the impact point. | DublBomb | |
DemonEye | 190 | Red dots 'target' horizontally along the row it is on and diagonally. If you cross the paths then you will be hit by a stunning attack. | Sensor2 | |
Dominerd | 100 | Stays at the back, invinsible. When you attack another virus it will appear in front of you with it's mouth open to attack and is vincible. | CrsShld1 | |
Dominerd2 | 170 | Stays at the back, invinsible. When you attack another virus it will appear in front of you with it's mouth open to attack and is vincible. | CrsShld2 | |
Dominerd3 | 220 | Stays at the back, invinsible. When you attack another virus it will appear in front of you with it's mouth open to attack and is vincible. | CrsShld3 | |
DominerdΩ | 300 | Stays at the back, invinsible. When you attack another virus it will appear in front of you with it's mouth open to attack and is vincible. | - | |
Doomer | 280 | Sends a boomerang-like projectile around the outside walls of the arena. Stay in the middle of your area to avoid this. | Boomer3 | |
ErthJelly | 270 | Sends out a wave covering all rows at you. | MudWave | |
Eleball | 80 | Moves diagonally. When ajacent to you, electric attacks affect all squares next to it in a circle pattern | Plasma1 | |
EleballΩ | 220 | Moves diagonally very fast. When ajacent to you, electric attacks affect all squares next to it in a circle pattern, | - | |
EleBee | 90 | Moves quickly around the arena. Will sometimes disappear then reappear in one of the spaces near you and charge. | .Arrow1 | |
ElebeeΩ | 230 | Moves quickly around the arena. Will sometimes disappear then reappear in one of the spaces near you and charge. | - | |
EleGlobe | 260 | Moves diagonally. When ajacent to you, electric attacks affect all squares next to it in a circle pattern | Plasma3 | |
EleHornet | 170 | Moves quickly around the arena. Will sometimes disappear then reappear in one of the spaces near you and charge. | Arrow3 | |
EleSphere | 150 | Moves diagonally. When ajacent to you, electric attacks affect all squares next to it in a circle pattern | Plasma2 | |
EleWasp | 130 | Moves quickly around the arena. Will sometimes disappear then reappear in one of the spaces near you and charge. | Arrow2 | |
Fishy | 90 | Charges up for a second, then flies forward and attacks you. When it passes you it will reppear at the other end of the arena and dash forward again. | DashAtk | |
Fishy2 | 170 | Moves quickly around the arena. Will sometimes disappear then reappear in one of the spaces near you and charge.Moves quickly around the arena. Will sometimes disappear then reappear in one of the spaces near you and charge.Charges up for a second, then flies forward and attacks you. When it passes you it will reppear at the other end of the arena and dash forward twice more. | Buner | |
Fishy3 | 240 | Charges up for a second, then flies forward and attacks you. It will repeat this several times. | Condor | |
FishyΩ | 300 | Charges up for a second, then flies forward and attacks you. It will repeat this several times. | - | |
Geetle | 170 | Fires three of bombs towards you in an arc. When they land the explosions cover one square above and below the impact point. | TrplBomb | |
Gloomer | 140 | Sends a boomerang-like projectile around the outside walls of the arena. Stay in the middle of your area to avoid this. | Booomer2 | |
GoofBall | 280 | Is invinsible while the mask is on. When it jumps forward the mask will come off slightly, and all the squares around it will be affected by poison. | - | |
HardHead | 80 | Invincible while grey. Attacks by turning red then opening it's mouth and firing a bomb at you.. Is only attackable while red. | CannBall | |
HardHeadΩ | 300 | Invincible while green. Attacks by turning blue then opening it's mouth and firing a bomb at you.. Is only attackable while blue. | - | |
HeatJelly | 220 | Sends out a wave covering all rows at you. | RedWave | |
Heavier | 150 | Moves up and down along the row it is on. it disappeares sometimes and appears directly above-below you and moves up and down across that row before moving back. | Shake2 | |
Heaviest | 200 | Moves up and down along the row it is on. it disappeares sometimes and appears directly above-below you and moves up and down across that row before moving back. | Shake3 | |
Heavy | 100 | Moves up and down along the row it is on. it disappeares sometimes and appears directly above-below you and moves up and down across that row before moving back. | Shake1 | |
HeavyΩ | 300 | Moves up and down along the row it is on. it disappeares sometimes and appears directly above-below you and moves up and down across that row before moving back. | - | |
Jelly | 170 | Sends out a wave covering all rows at you. | Wave | |
JellyΩ | 370 | Sends out a wave covering all rows at you. | - | |
JokerEye | 240 | Red dots 'target' horizontally along the row it is on and diagonally. If you cross the paths then you will be hit by a stunning attack. | Sensor3 | |
KillerEye | 140 | Red dots 'target' horizontally along the row it is on. If you cross the paths then you will be hit by a stunning attack. | Sensor1 | |
KillerEyeΩ | 300 | Red dots 'target' horizontally along the row it is on and diagonally. If you cross the paths then you will be hit by a stunning attack. | - | |
LowBlow | 140 | Sucks air and you towards it, and then spits out three tornados. | AirStrm2 |
Name | Picture | HP | Attack | Chip dropped |
---|---|---|---|---|
Mashy | 100 | Jumps forward onto panel next to you and attacks all panels in sequence. | Spice1 | |
MegaBunny | 160 | Fires stunning projectile towards you. | ZapRing3 | |
Mettaur | 40 | Fires slow-moving projectile across the row. | ShockWav | |
Mettaur2 | 60 | Fires average-moving projectile across the row. | SonicWav | |
Mettaur3 | 120 | Fires fast-moving projectile across the row. | DynaWave | |
MettaurΩ | 160 | Fires fast-moving projectile across the row. Where the shockwave touches, the squares are cracked. | - | |
Metrod | 200 | When it collapses, meteors fall on Megaman's location. Move quickly to dodge them. | HoleMetr | |
MetrodΩ | 300 | When it collapses, meteors will fall randomly onto panels. | - | |
Metrodo | 250 | When it collapses, meteors fall randomly. | ShotMetr | |
MoBlow | 180 | Sucks in air (but not you), then spits out three whirlwinds that fly towards you across the row. | AirStrm3 | |
Momogra | 60 | When you attack, Momogra pops up beind you and slashes at you. | Mole1 | |
MomograΩ | 250 | When you attack, Momogra pops up beind you and slashes at you. | - | |
Momogre | 160 | When you attack, Momogre pops up beind you and slashes at you. | Mole3 | |
Momogro | 130 | When you attack, Momogro pops up beind you and slashes at you. | Mole2 | |
Moshy | 160 | Jumps forward onto panel next to you and attacks all panels in sequence. Causes confusion | Spice3 | |
Motrod | 200 | When it collapses, meteors will fall on the space you are on. | HoleMetr | |
Mushy | 50 | Jumps forward onto panel next to you and attacks all panels in sequence. Causes confusion | Spice1 | |
Mushy Ω | 200 | Jumps forward onto panel next to you and attacks all panels in sequence. Causes confusion. Moves very fast. | - | |
N. 0-1 | 120 | Sends out copy of itself to hit you. Copy travels in a straight line. | NoBeam1 | |
N. 0-2 | 160 | Sends out copy of itself to hit you. Copy travels in a straight line. | NoBeam2 | |
N. 0-3 | 200 | Sends out copy of itself to hit you. Copy travels in a straight line. | NoBeam3 | |
N. 0-Ω | 300 | Sends out copy of itself to hit you. Copy travels in a straight line. | - | |
Needler | 90 | Fires needles horizontally and vertically. On occassion will rush forwards and attempt to catch you on the row you stand on. | Needler1 | |
NeedlerΩ | 400 | Fires needles horizontally and vertically. On occassion will rush forwards and attempt to catch you on the row you stand on. | - | |
Nailer | 140 | Fires needles horizontally and vertically. On occassion will rush forwards and attempt to catch you on the row you stand on. | Needler2 | |
Number | Varies | Can only be destroyed with an attack that kills it instantly. The number displayed on it varies. | - | |
Number | Varies | Can only be destroyed with an attack that kills it instantly. The number displayed on it varies. | - | |
Number | Varies | Can only be destroyed with an attack that kills it instantly. The number displayed on it varies. | - | |
Number | Varies | can only be destroyed with an attack that kills it instantly. The number displayed on it varies. | - | |
Penga | 100 | Shoots icicles at you that wave between the row yu are on and the another. Is invincible on Ice against all except Navi chips. |
IceWave2 | |
Pengi | 80 | Shoots icicles at you that wave between the row yu are on and the another. Is invincible on Ice against all except Navi chips. |
IceWave1 | |
PengiΩ | 260 | First will turn stage to ice, then will shoot icicle at you that 'waves' between the row you and on and another next to it. Is invincible on Ice against all except Navi chips. |
- | |
Pengon | 130 | First will turn stage to ice, then will shoot icicle at you that 'waves' between the row you and on and another next to it. Is invincible on Ice against all except Navi chips. |
IceWav3 | |
Poofball | 220 | Invincible while mask is on. When the mask comes off, areas immediately around it will be poisoned | PoisFace | |
Puffball | 120 | Invincible while mask is on. When the mask comes off, areas immediately surrounding it will be poisoned. | PoisMask | |
PuffballΩ | 400 | Invincible while mask is on. When the mask comes off, areas immediately around it will be poisoned | - | |
Quaker | 80 | Jumps up and sends shockwave along row on landing. | RockArm1 | |
QuakerΩ | 360 | Jumps up and sends shockwave along row on landing. Panels the shockwave passes on are cracked | - | |
Ratty | 40 | Fires homing projectile at you horizontally then vertically to hit you. | Ratton1 | |
Ratty2 | 100 | Fires homing projectile at you horizontally then vertically to hit you. | Ratton2 | |
Ratty3 | 160 | Fires homing projectile at you horizontally then vertically to hit you. | Ratton3 | |
RattyΩ | 230 | Fires homing missle that travels horizontally then vertically to get at you. | - | |
RedDevil | 170 | Can only be hurt by swords. Will appear on the spaces next to you and slash at you in various forms. | - | |
Scuttle | 300 | Has an aura of 100. Shoots block of ice towards you. If it misses, the block will stay at the back of the arena. | LifeaAura (rarely dropped) |
|
ScuttleΩ | 400 | Has an aura of 200. Fires energy beam straight towards you. | - | |
Scuttler | 300 | Has an aura of 100. When it tenses, three bolts of stunning lightening home in on where you stand. | LifeaAura (rarely dropped) |
|
Scuttlest | 300 | Has an aura of 100. Fires energy beam straight towards you. | LifeaAura (rarely dropped) |
|
Scuttzer | 300 | Has an aura of 100. Sends out a vine that will hunt you down (like PlantMan did). | LifeaAura (rarely dropped) |
|
Scutz | 300 | Has an aura of 100. Sends out a line of fire towards you. The line will also home in on you if you move to a different row. | LifeaAura (rarely dropped) |
|
Shadow | 130 | Appears in various weapon-shaped forms next to you and attacks. Can only be hurt by sword attacks. |
Shadow | |
ShadowΩ | 250 | Appears in various weapon-shaped forms next to you and attacks. Can only be hurt by sword attacks. |
- | |
Shaker | 140 | Jumps up into the air. Where it lands a shockwave will be sent out towards you | RockArm2 | |
Shrimpy | 100 | Fires bouncing water globules towards you that hit you/an object and anything behind you or the object | Bubbler | |
Shrimpy2 | 130 | Fires bouncing water globules towards you that hit you/an object and anything diagonally behind you or the object. | BubV | |
Shrimpy3 | 160 | Fires bouncing water globules towards you that hit you/an object and anything to either side of you or the object | BublSide | |
ShrimpyΩ | 200 | Fires bouncing water globules towards you. | - | |
Slimer | 90 | Will hop towards you, turning squares to enemy colour as it does, until it reaches the last row. Then it will hop towards you and hit you to inflict damage. | MetaGel1 | |
SlimerΩ | 300 | Will hop towards you, turning squares to enemy colour as it does, until it reaches the last row. Then it will hop towards you and hit you to inflict damage. | - | |
Slimest | 220 | Will hop towards you, turning squares to enemy colour as it does, until it reaches the last row. Then it will hop towards you and hit you to inflict damage. | MetaGel3 | |
Slimy | 150 | Will hop towards you, turning squares to enemy colour as it does, until it reaches the last row. Then it will hop towards you and hit you to inflict damage. | MetaGel2 | |
Smasher | 200 | Targets head across row. if one of them lands on you then Basher will attack the whole row, cracking panels as well. | Magnum2 | |
SnowBlow | 100 | Sucks in air (but not you), then spits out three whirlwinds that fly towards you across the row. | AirStrm1 | |
SnowBloΩ | 300 | Sucks in air (but not you), then spits out three whirlwinds that fly towards you across the row. | - | |
Spiker | 200 | Fires needles horizontally and vertically. On occassion will rush forwards and attempt to catch you on therow you stand on. | Needler3 | |
Spikey | 90 | Fires fireball at you across row. | HeatShot | |
Spikey2 | 140 | Fires average-speed fireball at you across row. | Heat-V | |
Spikey3 | 190 | Fires fast-moving fireball at you across row. | HeatSide | |
SpikeyΩ | 260 | Fires very fast-moving fireball towards you. | - | |
StormBox | 300 | Sends you to the back of the arena | - | |
Swordy | 90 | Slashes forwards two squares. | LongSwrd | |
Swordy2 | 140 | Slashes forwards two squares. Has fire element | FireSwrd | |
Swordy3 | 220 | Slashes forwards two squares. Has water element | AquaSwrd | |
SwordyΩ | 320 | Slashes forwards two squares. | - | |
Totam | 160 | Throws fire at you across three rows, starting with one row, then another, then another. When you damage it it will turn around the begin to heal itself, so use powerful chips. | Totem2 | |
Totem | 100 | Throws fire at you across three rows, starting with one row, then another, then another. When you damage it, it will turn around and begin to heal itself, so use powerful chips. | Totem1 | |
TotemΩ | 300 | Throws fire at you across three rows, starting with one row, then another, then another. When you damage it, it will turn around and begin to heal itself, so use powerful chips. | - | |
Totun | 250 | Throws fire at you across three rows, starting with one row, then another, then another. When you damage it it will turn around the begin to heal itself, so use powerful chips. | Totem3 | |
Trasher | 250 | Targets head across row. if one of them lands on you then Basher will attack the whole row, cracking panels as well. | Magnum3 | |
Tromby | 200 | When it sounds, the screen shakes. | Timpani | |
Trumpy | 90 | When it sounds, enemies become invincible. | Fanfare | |
TrumpyΩ | 300 | When it sounds, enemies become invincible. | - | |
Tuby | 150 | When it sounds, causes confusion | Discord | |
Twinner | 150 | Always come in groups of two. Attack using slow-moving reticules, like CanoDumb. Both must be destroyed at the same time or else the destroyed one will regerenate. | - | |
Twinnest | 200 | Always come in groups of two. Attack using slow-moving reticules, like CanoDumb. Both must be destroyed at the same time or else the destroyed one will regerenate. | - | |
Twins | 100 | Always come in groups of two. Attack using slow-moving reticules, like CanoDumb. Both must be destroyed at the same time or else the destroyed one will regerenate. | Team1 or Team2 | |
TwinsΩ | 300 | Attack using slow-moving reticules, like CanoDumb. Both must be destroyed at the same time or else the destroyed one will regerenate. | - | |
VacuunFan | 100 | Sucks you towards itself, no matter what row you're on. | - | |
Viner | 160 | Creeping vines follow you. if hit, MegaMan is stunned there. You must hit the vines, not the body to, win. |
Rope2 | |
Vinert | 200 | Creeping vines follow you. if hit, MegaMan is stunned. You must hit the vines, not the body to, win. |
Rope3 | |
Viney | 120 | Creeping vines follow you. if hit, MegaMan is stunned there. You must hit the vines, not the body to, win. |
Rope1 | |
VineyΩ | 300 | Creeping vines follow you. if hit, MegaMan is stunned. You must hit the vines, not the body to, win. |
- | |
Volcaner | 180 | Throws a single fireball at you in an arc (like a Bomb). Where it hits the ground a ring of fire will remain on the square. | LavaCan2 | |
Volcanest | 230 | Throws two fireballs at you and behind you in an arc (like a Bomb). Where it hits the ground a ring of fire will remain on the square. | LavaCan3 | |
Volcano | 130 | Throws a single fireball at you in an arc (like a Bomb) | LavaCan1 | |
VolcanoΩ | 330 | Throws a single fireball at you in an arc (like a Bomb). Where it hits the ground a ring of fire will remain on the square. | - | |
Windbox | 100 | Blows you towards the back row. | Wind | |
WindΩ | 500 | Sucks you towards it. | - | |
Yart | 210 | Yo-yo attack fires forward three squares, then retracts back to the Yart. | Yo-Yo3 | |
Yort | 120 | Yo-yo attack fires forwards three squares, then retracts back to the Yort. | Yo-Yo1 | |
YortΩ | 420 | Yo-yo attack fires forwards three squares, then retracts back to the YortΩ. | - | |
Yurt | 160 | Yo-yo attack fires forwards three squares, then retracts back to the Yurt. | Yo-Yo2 | |
???? #1 | 100 | Leap forwards and latch onto you, draining health. They regerenate instantly and so must be killed with one hit. | - | |
???? #2 | 140 | Leap forwards and latch onto you, draining health. They regerenate instantly and so must be killed with one hit. | - |