Name |
MP |
Effect |
Absorb |
2 |
Caster absorbs MP of all spells cast on him |
Aerocross |
8 |
Does ~140 points of damage to one group |
Antidote |
2 |
Removes poison |
Bang |
5 |
Does ~25 points of damage to all enemies |
Barrier |
3 |
Protects everyone from Spell Damage |
Beat |
4 |
Attempts to instantly kills an enemy |
BeDragon |
18 |
Turns the user into a dragon |
Bikill |
6 |
Doubles ally's attack power |
Blaze |
2 |
Does ~15 points of damage to one enemy |
Blazemore |
4 |
Does ~80 points of damage to one enemy |
Blazemost |
10 |
Does ~190 points of damage to one enemy |
Blizzard |
12 |
Does ~100 points of damage to all enemies |
Boom |
8 |
Does ~60 points of damage to all enemies |
Bounce |
4 |
Reflects a spell back at the enemy |
Chance |
20 |
Completely random effects |
Confuse |
5 |
Confuses 1 Enemy group |
Day-Night |
3 |
Swithces between Day and Night |
Defeat |
7 |
Attempts to kill a group of enemies |
Defense |
4 |
Defense 25% down for a group of enemies |
Expel |
1 |
Removes one group of undead |
Explodet |
15 |
Does ~180 points of damage to one group |
Farewell |
All |
Revives everyone with full HP- Caster dies |
Firebal |
4 |
Does ~20 points of damage to one group |
Firebane |
6 |
Does ~40 points of damage to one group |
Firevolt |
10 |
Does ~100 points of damage to one group |
Identify |
3 |
Gives details on item |
Increase |
3 |
Raises defense of party by 25% |
Gale |
2 |
Does ~20 points of damage to one group |
Heal |
2 |
Heals ~40 HP to one ally |
Healall |
7 |
Heals all HP to one ally |
Healmore |
5 |
Heals ~80 HP to one ally |
Healus |
18 |
Heals ~100 HP to the party |
Healusall |
36 |
Heals all HP to the party |
Lightning |
15 |
Does ~200 points of damage to one group |
Numboff |
2 |
Removes paralysis of party |
Outside |
8 |
Teleports party outside dungeon |
Repel |
4 |
Repels monsters weaker than the party |
Return |
8 |
Return to a previously visited town |
Revive |
20 |
Revives a comrade with full HP |
RobMagic |
0 |
Steals enemy's MP |
Sacrifice |
1 |
The caster explodes doing massive damage to all enemies |
Sap |
3 |
Lowers an enemy's defense by 25% |
Sleep |
3 |
Puts one group of enemies to sleep |
Sleepmore |
5 |
Greater chance to put one group to sleep |
Snowblast |
5 |
Does ~50 points of damage to one group |
Stepguard |
2 |
Can walk over damage squares |
StopSpell |
3 |
Seals spells of one group |
Surround |
5 |
All enemies have a harder time hitting |
Thordain |
10 |
Does ~600 points of damage to one enemy (requires everyone to use) |
Tornado |
4 |
Does ~40 points of damage to one group |
Upper |
2 |
Raises an ally's defense |
Vivify |
10 |
Attempts to revive ally |
Zap |
8 |
Does ~80 points of damage to all enemies |