Abilities
In Final Fantasy IX, abilities are learned from equipped weapons and armor, with one exception. (Quina, as a blue mage, can also learn abilities by eating enemies.) There are two different types of abilities - action abilities and support abilities. Action abilities can be used when the ability-teaching weapon or armor is equipped, and after the ability has been completely learned. Support abilities are similar, except they must be equipped with magic stones (from the ability section of the menu) if they are to be used when the appropriate item is no longer equipped. Each character has a certain number of magic stones, and this number increases as the character's level does. You can equip each character with as many abilities as the number of stones available will allow.
Most weapons and armor will teach abilities, though not all characters can learn all the abilities available from each piece of equipment. If the character in question cannot learn a particular ability, it will appear in gray, while those that can be learned will be white. Ability points (AP) gained through battle go toward the learning of an ability in the same way that experience points gained in battle contribute to a character's progress toward the next level. After an ability has acquired all the AP required, its gauge will be full and marked with stars. When a character has fully learned all the abilities available from the equipped item, another item should be equipped which will teach new abilities. Remember that to continue using the support abilities from the item being removed, you must equip them in the ability menu. The action abilities are yours to use once they are learned, provided you have the required MP to use them. To see what abilities a character has learned, press the X button while in the status menu. This will show the abilities learned or being learned, and which ones are currently equipped.
Most weapons and armor will teach abilities, though not all characters can learn all the abilities available from each piece of equipment. If the character in question cannot learn a particular ability, it will appear in gray, while those that can be learned will be white. Ability points (AP) gained through battle go toward the learning of an ability in the same way that experience points gained in battle contribute to a character's progress toward the next level. After an ability has acquired all the AP required, its gauge will be full and marked with stars. When a character has fully learned all the abilities available from the equipped item, another item should be equipped which will teach new abilities. Remember that to continue using the support abilities from the item being removed, you must equip them in the ability menu. The action abilities are yours to use once they are learned, provided you have the required MP to use them. To see what abilities a character has learned, press the X button while in the status menu. This will show the abilities learned or being learned, and which ones are currently equipped.
Name | Ability Stones | Description | Equipment | Z | D | V | S | Q | F | E | A |
Ability Up | 3 | Characters learn abilities faster. | Stardust Rod, Green Beret, Diamond Gloves, Silk Robe, Brigandine, Diamond Armor, Lapis Lazuli, Cachusha, Ribbon | 95 | 60 | 55 | 70 | 40 | 65 | 55 | 80 |
Absorb MP | 6 | Absorbs MP used by enemy. | Promist Ring | - | - | - | - | 80 | - | - | - |
Accuracy+ | 2 | Raises physical attack accuracy. | Diamond Helm, Black Hood, Power Wrist, Genji Armor, Lapis Lazuli | 30 | - | - | 40 | - | 30 | - | 30 |
Add Status | 3 | Adds weapon's status to attack. Required for weapon's "Add ST" condition to occur. | Feather Hat, Twist Headband, Bone Wrist, Thunder Gloves, Chimera Armlet, Bracer, Glass Buckle | 35 | - | 25 | 50 | 35 | 25 | - | 20 |
Alert | 4 | Prevents back attacks. | Barbut, Ninja Gear, Germinas | 40 | - | - | 60 | - | - | - | 30 |
Antibody | 4 | Prevents Poison and Venom. | Mythril Helm, Mantra Band, Bronze Gloves, Glass Armlet, Survival Vest, Glutton's Robe, Glass Buckle | 20 | 15 | 30 | 35 | 20 | 15 | 20 | 25 |
Auto-Float | 6 | Automatically casts Float in battle. | Venetia Shield, Feather Boots | 20 | 20 | 20 | 20 | 40 | 20 | 25 | 35 |
Auto-Haste | 9 | Automatically casts Haste in battle. | Running Shoes | 55 | 55 | 55 | 65 | 70 | 75 | 65 | 70 |
Auto-Life | 12 | Automatically casts Life in battle. | Rebirth Ring | 130 | 105 | 70 | 155 | 165 | 125 | 100 | 140 |
Auto-Potion | 3 | Automatically uses Potion when hurt. | Mythril Vest, Magician Robe, Demon's Vest, White Robe, Running Shoes, Gold Choker, Extension | 30 | 20 | 10 | 20 | 30 | 30 | 30 | 30 |
Auto-Reflect | 15 | Automatically casts Reflect in battle. | Reflect Ring | 95 | 75 | 70 | 95 | 75 | 95 | 70 | 85 |
Auto-Regen | 10 | Automatically casts Regen in battle. | Golem's Flute, Golden Hairpin, Glutton's Robe, Light Robe, Carabini Mail, Brave Suit, Maiden Prayer, Angel Earrings | 25 | 35 | 30 | 75 | 30 | 25 | 35 | 35 |
Bandit | 5 | Raises success rate of Steal. | Mythril Dagger, N-Kai Armlet | 40 | - | - | - | - | - | - | - |
Beast Killer | 4 | Deals lethal damage to beasts. | Broad Sword, Flash Hat, Leather Wrist, Egoist's Armlet, Platina Armor, Moonstone, Black Belt | 30 | - | - | 55 | - | 25 | - | 10 |
Bird Killer | 3 | Deals lethal damage to flying enemies | Bronze Armor, Chain Mail, Adaman Vest, Yellow Scarf | 20 | - | - | 25 | - | 30 | - | 10 |
Body Temp | 4 | Prevents Freeze and Heat. | Holy Miter, Jade Armlet, Glutton's Robe, Genji Armor, Diamond, Fairy Earrings, Madain's Ring | 25 | 25 | 15 | 35 | 20 | 20 | 20 | 30 |
Boost | 12 | Raises strength of eidolons. | Pumice Piece | - | 190 | - | - | - | - | 150 | - |
Bright Eyes | 4 | Prevents Darkness. | Feather Hat, Iron Helm, Ritual Hat, Cachusha | 35 | - | - | 25 | - | 20 | - | 25 |
Bug Killer | 2 | Deals lethal damage to insects. | Bronze Helm, Mythril Gloves, Mythril Armlet | 35 | - | - | 50 | - | 25 | - | 10 |
Chemist | 4 | Doubles potency of medicinal items. | Cotton Robe, Grand Armor, Barette, Madain's Ring | - | 15 | - | 20 | - | 35 | - | - |
Clear Headed | 5 | Prevents Confusion. | Gold Helm, Lamia's Tiara, Green Beret, Circlet, Magic Armlet, Dark Gear, Magician Shoes | 25 | 25 | 15 | 30 | 25 | 35 | 15 | 30 |
Concentrate | 10 | Raises the strength of spells. | Robe of Lords, Rosetta Ring | - | 80 | - | - | - | - | 90 | - |
Counter | 8 | Counterattacks physical attacks. | Amarant's weapons except Rune Claws, Ritual Hat, Venetia Shield, Power Vest, Anklet, Power Belt | 70 | - | - | 100 | 55 | 85 | - | 240 |
Cover | 6 | You take damage in place of an ally. | Red Hat, Gauntlets, Linen Cuirass, Mythril Armor | - | - | - | 20 | - | 30 | - | 90 |
Devil Killer | 2 | Deals lethal damage to demons. | MPAttack, Thunder Gloves, Chain Plate, Demon's Vest | 25 | - | - | 30 | - | 30 | - | 10 |
Distract | 5 | Lowers enemy's physical accuracy. | Judo Uniform, Shield Armor, Diamond, Reflect Ring | 30 | - | - | 30 | - | 25 | - | - |
Dragon Killer | 3 | Deals lethal damage to dragons. | Javelin, Barbut | - | - | - | - | - | 70 | - | - |
Eye 4 Eye | 5 | Raises Counter activation rate. | Kaiser Helm, Flash Hat, Ninja Gear, Rubber Suit | 60 | - | - | 35 | - | 35 | - | 50 |
Flee-Gil | 3 | Receive Gil even when escaping. | Wrist, Desert Boots, Gold Choker | 45 | - | - | - | - | - | - | 30 |
Gamble Defense | 1 | Raises Defense occasionally. | Twist Headband, Adaman Hat, Power Vest, Barette | 20 | - | - | - | 40 | 20 | - | 35 |
Guardian Mog | 3 | Mog protects with unseen forces. | Madain's Ring, Ribbon | - | - | - | - | - | - | 30 | - |
Half MP | 11 | Cuts MP use by half in battle. | Light Robe, Protect Ring | - | 125 | 140 | -- | 90 | - | 120 | - |
Healer | 2 | Restores target's HP. | Healing Rod, Garnet, Anklet | - | 30 | 20 | - | 60 | - | 20 | 40 |
High Jump | 4 | Jump higher to raise jump power. | Dragon Mail | - | - | - | - | - | 75 | - | - |
High Tide | 8 | Allows you to Trance faster. | All Forks, Partisan, Dark Hat, Grand Helm, Jade Armlet, Genji Gloves, Gaia Gear, Demon's Mail, Minerva's Plate, Sapphire | 35 | 30 | 25 | 35 | 250 | 20 | 30 | 60 |
HP + 10% | 4 | Increases HP by 10%. | Chain Mail, Judo Uniform, Aquamarine, Germinas Boots | - | - | - | 20 | - | 30 | - | 10 |
HP + 20% | 8 | Increases HP by 20%. | Mantra Band, Genji Helmet, Adaman Hat, Defense Gloves, Maximillian, Black Belt, Battle Boots | 40 | - | - | 60 | - | 75 | - | 40 |
Initiative | 5 | Raises the chance of first strike. | Battle Boots | - | - | - | - | - | 95 | - | - |
Insomniac | 5 | Prevents Sleep. | Mythril Helm, Bandana, Diamond Helm, Holy Miter, Magician Cloak, Gaia Gear, Coral Ring | 30 | 25 | 25 | 25 | 40 | 30 | 25 | 20 |
Jelly | 4 | Prevents Petrify and Gradual Petrify. | Dark Hat, Circlet, Diamond Gloves, Dragon Wrist, Bronze Vest, Mythril Armor, Dark Gear | 35 | 40 | 25 | 30 | 35 | 30 | 35 | 15 |
Level Up | 7 | Character levels up faster. | Iron Helm, Egoist's Armlet, Pearl Rouge, Fairy Earrings, Extension, Rosetta Ring | 75 | 50 | 30 | 50 | 60 | 40 | 65 | 50 |
Locomotion | 4 | Prevents Stop. | Black Hood, Golden Skullcap, Survival Vest, Plate Mail, Demon's Vest, Ninja Gear, Anklet | 30 | 30 | 35 | 35 | 20 | 25 | 15 | 20 |
Long Reach | 16 | Back row attacks like front row. | Thief Hat, Protect Ring | 170 | - | - | 200 | - | 210 | - | 210 |
Loudmouth | 4 | Prevents Silence. | Mage's Hat, Golden Hairpin, Silk Robe, White Robe, Pearl Rouge | - | 20 | 40 | - | 30 | - | 15 | - |
Mag Elem Null | 13 | Nullifies magic element. | Promist Ring, Protect Ring | - | - | 115 | - | - | - | - | - |
Man Eater | 2 | Deals lethal damage to humans. | Bandana, Coronet, Mythril Gloves, Coral Ring | 25 | - | - | 20 | - | 20 | - | 10 |
Master Thief | 5 | Steal better items. | Thief Gloves | 50 | - | - | - | - | - | - | - |
Millionaire | 5 | Receive more Gil after battle. | Yellow Scarf | - | - | - | - | 100 | - | - | - |
MP Attack | 5 | Uses own MP to raise Attack Pwr. | Cross Helm, Red Hat, Power Belt, Battle Boots | 45 | - | - | 50 | - | 20 | - | 60 |
MP + 10% | 4 | Increases MP by 10%. | Magician Cloak, Magician Robe, Emerald, Magician Shoes, Extension | - | - | - | - | 50 | 35 | 15 | - |
MP + 20% | 8 | Increases MP by 20%. | Black Robe, Angel Earrings | - | 45 | 30 | - | - | - | 50 | - |
Mug | 3 | Damages enemy when you Steal. | Thief Hat, Chimera Armlet, Survival Vest | 65 | - | - | - | - | - | - | - |
Odin's Sword | 5 | Causes Odin to do damage if his instant-kill attack fails. | Ancient Aroma | - | 50 | - | - | - | - | - | - |
Power Throw | 19 | Raises the strength of Throw. | Bracer | - | - | - | - | - | - | - | 125 |
Power Up | 3 | Raises the strength of Chakra. | Golden Skullcap | - | - | - | - | - | - | - | 30 |
Protect Girls | 4 | You take damage in place of a girl. | Butterfly Sword, Leather Shirt | 35 | - | - | - | - | - | - | - |
Reflectx2 | 17 | Doubles strength of spells using Reflect. | Black Robe, Rosetta Ring | - | - | 110 | - | - | - | - | - |
Reflect-Null | 7 | Nullifies Reflect and attacks. | Robe of Lords, Pearl Rouge | - | 45 | 30 | - | - | - | 55 | - |
Restore HP | 8 | Restores HP when Near Death. | Platinum Helm, Minerva's Plate, Brave Suit, Grand Armor, Promist Ring | 85 | - | - | 100 | - | 85 | - | 75 |
Return Magic | 9 | Returns magic used by enemy. | Coronet, Brigandine | - | - | 90 | - | - | - | - | 170 |
Steal Gil | 5 | Steal Gil along with items. | Glass Armlet, Yellow Scarf | 40 | - | - | - | - | - | - | - |
Stone Killer | 4 | Deals lethal damage to stone enemies. | Platinum Helm, Adaman Vest, Gold Armor, Power Vest | 30 | - | - | 20 | - | 20 | - | 10 |
Undead Killer | 2 | Deals lethal damage to undead enemies. | Head Gear, Ritual Hat, Silver Gloves, N-Kai Armlet, Plate Mail | 45 | - | - | 30 | - | 20 | - | 10 |
The following section will show action abilities by character. These include magic spells, special abilities, class skills, etc. Unlike the support abilities, these are character-specific. Quina's are a little different from everyone else's, as her abilities are learned from eating enemies.
Zidane
Dagger
Vivi
Steiner
Quina
Freya
Eiko
Amarant
Zidane
Dagger
Vivi
Steiner
Quina
Freya
Eiko
Amarant
Zidane
Ability Name |
AP | Description |
MP |
Equipment |
Flee | 40 | Escape from battle with high probability. | - | Dagger, Mage Masher, Zorlin Shape, Ultima Weapon, Germinas Boots |
Detect | 40 | See the enemy's items. | - | Mage Masher, Orichalcon |
What's That!? | 40 | Allows back attack. | 2 | Butterfly Sword |
Soul Blade | 35 | Draws out the hidden power in thief swords. | 6 | The Ogre |
Annoy | 50 | Causes Trouble to the target. | 4 | Gladius, Sargatanas |
Sacrifice | 55 | Sacrifice yourself to restore HP and MP to the other party members. | 32 | Exploda, Masamune |
Lucky Seven | 85 | Deals physical damage by luck. | 6 | Gladius, Exploda, Rune Tooth, The Tower, Thief Hat |
Thievery | 100 | Deals physical damage to the target based on amount of stealing done.. | 8 | Angel Bless, The Tower |
Ability Name |
AP | Description |
MP |
Equipment |
Shiva | 20 | Causes Ice damage to all enemies. | 24 | Opal |
Ifrit | 35 | Causes Fire damage to all enemies. | 26 | Topaz |
Ramuh | 30 | Causes Thunder damage to all enemies. | 22 | Peridot |
Atomos | 30 | Reduces all enemies' HP. Damage based on enemy HP. | 32 | Amethyst |
Odin | 30 | Causes KO to all enemies. | 28 | Dark Matter |
Leviathan | 40 | Causes Water damage to all enemies. | 42 | Aquamarine |
Bahamut | 80 | Causes Non-elemental damage to all enemies. | 56 | Garnet |
Ark | 100 | Causes Shadow damage to all enemies. | 80 | Pumice |
Cure | 30 | Restores HP of single/multiple targets. | 6 | Rod, Magic Racket, Silk Shirt |
Cura | 50 | Restores a lot of HP of single/multiple targets. | 10 | Healing Rod, Barette |
Curaga | 155 | Restores big-time HP of single/multiple targets. | 22 | Wizard Rod, Whale Whisker |
Life | 30 | Recover from KO. | 8 | Mythril Rod, Healing Rod, Whale Whisker, Cachusha, Rebirth Ring |
Scan | 25 | Scan enemy to determine HP, MP, and weaknesses. | 4 | Air Racket, Desert Boots |
Panacea | 15 | Removes Venom and Poison. | 4 | Rod, Air Racket |
Stona | 25 | Removes Petrify and Gradual Petrify. | 8 | Multina Racket |
Shell | 35 | Reduces damage from magic attacks. | 6 | Mythril Rod, Multina Racket, Mythril Racket, Wizard Rod, Cotton Robe, Moonstone, Gold Choker |
Protect | 30 | Reduces damage from physical attacks. | 6 | Rod, Mythril Racket, Wizard Rod, Steepled Hat, Desert Boots |
Silence | 30 | Causes Silence, which disables magic in single/multiple targets. | 8 | Mythril Rod, Asura's Rod, Priest's Racket, Magic Armlet |
Mini | 40 | Makes single/multiple targets smaller. | 8 | Magic Racket, Asura's Rod, Feather Boots |
Reflect | 20 | Reflects magic attacks back onto caster. | 6 | Stardust Rod, Mythril Racket, Ruby, Reflect Ring |
Confuse | 35 | Causes Confuse, which makes single/multiple targets erratic. | 8 | Asura's Rod, Lamia's Tiara |
Berserk | 30 | Causes single/multiple targets to attack uncontrollably. | 6 | Magic Racket |
Blind | 40 | Causes Darkness, which hinders accuracy of physical attacks. | 6 | Multina Racket, Magician Shoes |
Float | 20 | Allows single/multiple targets to float in the air. | 6 | Stardust Rod, Lamia's Tiara, Feather Boots |
Ability Name |
AP | Description |
MP |
Equipment |
Fire | 25 | Causes Fire damage to single/multiple targets. | 6 | Mage Staff, Leather Hat |
Fira | 50 | Causes a lot of Fire damage to single/multiple targets. | 12 | Flame Staff, Mage's Hat, Power Belt, Topaz |
Firaga | 75 | Causes big-time Fire damage to single/multiple targets. | 24 | Octagon Rod |
Sleep | 20 | Puts single/multiple targets to sleep. | 10 | Flame Staff |
Blizzard | 25 | Causes Ice damage to single/multiple targets. | 6 | Leather Wrist |
Blizzara | 50 | Causes a lot of Ice damage to single/multiple targets. | 12 | Ice Staff, Opal |
Blizzaga | 85 | Causes big-time Ice damage to single/multiple targets. | 24 | Octagon Rod |
Slow | 20 | Slows down ATB gauge. | 6 | Ice Staff, Magus Hat |
Thunder | 25 | Causes Thunder damage to single/multiple targets. | 6 | Silk Shirt, Glass Buckle |
Thundara | 50 | Causes a lot of Thunder damage to single/multiple targets. | 12 | Lightning Staff, Peridot |
Thundaga | 80 | Causes big-time Thunder damage to single/multiple targets. | 24 | Octagon Rod |
Stop | 25 | Stops targets from taking any action. | 8 | Oak Staff |
Poison | 35 | Causes Poison to single/multiple targets. | 8 | Lightning Staff |
Bio | 40 | Causes Non-elemental damage and Poison to sing./mult. targets. | 18 | Oak Staff |
Osmose | 70 | Absorbs MP from the target and transfers it to the spell caster. | 2 | High Mage Staff, Gaia Gear |
Drain | 60 | Drains HP from the target and transfers it to the spell caster. | 14 | Oak Staff |
Demi | 30 | Amount of damage depends on the target's HP. | 18 | Cypress Pile, Black Belt, Amethyst |
Comet | 55 | Causes Non-elemental damage. | 16 | Cypress Pile |
Death | 45 | KO's the target. | 20 | Black Hood |
Break | 30 | Causes Petrify. | 18 | Cypress Pile |
Water | 55 | Causes Water damage to single/multiple targets. | 22 | N-Kai Armlet |
Meteor | 95 | Causes Non-elemental damage to all enemies. | 42 | High Mage Staff |
Flare | 95 | Causes Non-elemental damage. | 40 | Black Robe |
Doomsday | 150 | Causes Shadow damage to all targets. | 72 | Mace of Zeus |
Ability Name |
AP | Description |
MP |
Equipment |
Darkside | 30 | Reduces your HP to cause Shadow damage to the enemy. | - | Bloodsword |
Minus Strike | 35 | Damages with the difference between your max HP and current HP. | 8 | Iron Sword, Excalibur II, Rubber Helm |
Iai Strike | 40 | Knocks Out the target. | 16 | Rune Blade |
Power Break | 40 | Reduces the enemy's Attack Pwr. | 8 | Diamond Sword |
Armor Break | 30 | Reduces the enemy's Defense. | 4 | Mythril Sword |
Mental Break | 45 | Reduces the enemy's Magic Def. | 8 | Ice Brand, Gold Helm |
Magic Break | 25 | Reduces the enemy's Magic. | 4 | Flame Saber |
Charge! | 30 | Makes all Near Death party members 'Attack.' | 10 | Coral Sword, Aegis Gloves |
Thunder Slash | 30 | Causes Thunder damage to the enemy. | 24 | Defender, Ragnarok |
Stock Break | 35 | Causes Non-elemental damage to all enemies. | 26 | Ultima Sword, Excalibur II |
Climhazzard | 70 | Causes Non-elemental damage to all enemies. | 32 | Excalibur, Excalibur II |
Shock | 60 | Deals physical damage to the enemy. | 46 | Ragnarok |
Blue Magic |
Description |
MP |
Enemy |
Goblin Punch | Causes Non-elemental damage to the enemy. | 4 | Goblin, Goblin Mage |
Lv5 Death | KOs all enemies whose levels are multiples of 5. | 20 | Dracozombie, Lich, Stroper, Whale Zombie |
Lv4 Holy | Causes Holy damage to enemies whose levels are multiples of 4. | 22 | Amdusias, Feather Circle, Torama |
Lv3 Def-less | Reduces Defense of enemies whose levels are multiples of 3. | 12 | Carve Spider, Lamia, Lizard Man, Grand Dragon, Ochu, Sand Scorpion |
Doom | Casts Doom on the target. | 12 | Ash, Veteran |
Roulette | Randomly KOs a target. | 18 | Ghost, Hecteyes, Zombie |
Aqua Breath | Causes Water damage to all enemies. | 14 | Axolotl, Clipper, Sahagin, Vepal |
Mighty Guard | Casts Shell and Protect on all party members. | 64 | Antlion, Gargoyle, Gigan Octopus, Myconid, Serpion |
Matra Magic | Reduces the target's HP to 1. | 8 | Armstrong, Dragonfly, Land Worm, Ogre, Trick Sparrow, Zaghnol |
Bad Breath | Causes Confuse, Darkness, Poison, Slow, and Mini to the enemy. | 16 | Anemone, Malboro, Worm Hydra |
Limit Glove | Causes Non-elemental damage to the target when your HP is 1. | 10 | Axe Beak, Blazer Beetle, Catoblepas, Jabberwock, Mandragora, Mu |
1,000 Needles | Reduces the enemy's HP by 1,000. | 8 | Cactuar |
Pumpkin Head | Damages with the difference between your max HP and current HP. | 12 | Bandersnatch, Basilisk, Hedgehog Pie, Ladybug, Python, Skeleton, Yeti |
Night | Causes Sleep to all targets. | 14 | Abomination, Grimlock, Nymph, Seeker Bat |
Twister | Causes Wind damage to all enemies. | 22 | Abadon, Red Dragon, Tiamat |
Earth Shake | Causes Earth damage to all enemies. | 20 | Adamantoise, Earth Guardian, Shell Dragon |
Angel's Snack | Uses Remedy on all party members. | 4 | Behemoth, Epitaph, Ironite, Mistodon |
Frog Drop | Amount of damage depends on the number of frogs you have caught. | 10 | Gigan Toad |
White Wind | Restores HP of all party members. | 14 | Garuda, Griffin, Zemzelett, Zuu |
Vanish | Makes a party member disappear. | 8 | Drakan, Gnoll, Hornet, Troll, Vice |
Frost | Causes Freeze to the enemy. | 8 | Chimera, Kraken, Wraith |
Mustard Bomb | Causes Heat to the enemy. | 10 | Bomb, Grenade, Maliris, Red Vepal, Wraith |
Magic Hammer | Reduces the enemy's MP. | 2 | Magic Vice, Ring Leader |
Auto-Life | Casts Life when KO'd. | 14 | Carrion Worm, Cerberus, Gimme Cat, Stilva, Yan |
Ability Name |
AP | Description |
MP |
Equipment |
Reis's Wind | 40 | Casts Regen on all party members. | 12 | Mythril Spear, Holy Lance, Gold Helm, Angel Earrings |
Lancer | 20 | Reduces the enemy's HP and MP. | 10 | Partisan, Dragon Wrist, Coral Ring |
White Draw | 90 | Restores MP of all party members. | 36 | Ice Lance, Kain's Lance, Emerald |
Luna | 30 | Causes Berserk to all targets. | 12 | Trident |
Six Dragons | 25 | Drains HP and MP from two party members to give to other two. | 28 | Heavy Lance |
Cherry Blossom | 40 | Causes Non-elemental damage to all enemies. | 46 | Obelisk, Kain's Lance |
Dragon's Crest | 45 | Deals physical damage to the enemy based on number of dragons killed. | 16 | Holy Lance, Kain's Lance |
Dragon Breath | 205 | Reduces HP of all enemies. | 78 | Dragon's Hair |
Ability Name |
AP | Description |
MP |
Equipment |
Carbuncle | 35 | Casts Reflect, Haste (Emerald), Protect (Moonstone), or Vanish (Diamond) on all party members. | 24 | Ruby |
Fenrir | 55 | Causes Earth damage or Wind Damage (Maiden Prayer) to all enemies. | 30 | Sapphire |
Phoenix | 40 | Causes Fire damage to all enemies, and all party members recover from KO. | 32 | Phoenix Pinion |
Madeen | 120 | Causes Holy Damage to all enemies. | 54 | Ribbon |
Cure | 20 | Restores HP of single/multiple targets. | 6 | Magic Racket, Silk Shirt |
Cura | 40 | Restores a lot of HP of single/multiple targets. | 10 | Golem's Flute, Barette |
Curaga | 80 | Restores big-time HP of single/multiple targets. | 22 | Hamelin, Angel Flute |
Regen | 25 | Gradually restores HP. | 14 | Fairy Flute, Fairy Earrings |
Life | 35 | Recover from KO. | 8 | Golem's Flute, Rebirth Ring, Cachusha |
Full-life | 90 | Recover from KO with full HP. | 24 | Siren's Flute, Light Robe |
Panacea | 15 | Remove Venom and Poison. | 4 | Air Racket |
Stona | 25 | Removes Petrify and Gradual Petrify. | 8 | Multina Racket, Lamia's Flute |
Esuna | 80 | Removes various abnormal status effects. | 20 | Fairy Flute, Siren's Flute, Angel Flute, Rubber Suit |
Shell | 20 | Reduces damage from magic attacks. | 6 | Multina Racket, Mythril Racket, Cotton Robe, Gold Choker, Moonstone |
Protect | 20 | Reduces damage from physical attacks. | 6 | Mythril Racket, Steepled Hat, Desert Boots |
Haste | 30 | Speeds up ATB gauge. | 8 | Fairy Flute, Running Shoes, Emerald |
Silence | 25 | Causes Silence, which disables magic in single/multiple targets. | 8 | Priest's Racket, Lamia's Flute, Magic Armlet |
Mini | 35 | Makes single/multiple targets smaller. | 8 | Magic Racket, Feather Boots |
Reflect | 25 | Reflects magic attacks back onto caster. | 6 | Mythril Racket, Reflect Ring, Ruby |
Float | 25 | Allows single/multiple targets to float in the air. | 6 | Lamia's Flute, Feather Boots |
Dispel | 35 | Removes abnormal status caused by magic attacks. | 16 | Tiger Racket, Siren's Flute |
Might | 25 | Raises physical attack power. | 14 | Priest's Racket, Hamelin |
Jewel | 50 | Extracts Ore from a target. | 4 | Hamelin |
Holy | 110 | Causes Holy damage. | 36 | Angel Flute, White Robe |
Ability Name |
AP | Description |
MP |
Equipment |
Chakra | 30 | Restores HP and MP of one party member. | 4 | Cat's Claws, Leather Plate |
Spare Change | 90 | Causes Non-elemental damage to the enemy by using gil. | - | Poison Knuckles, Rune Claws |
Curse | 20 | Makes the enemy weak against some elemental property. | 12 | Mythril Claws, Kaiser Knuckles |
Aura | 25 | Casts Auto-Life and Regen on one party member. | 12 | Scissor Fangs, Duel Claws |
No Mercy | 25 | Causes Non-elemental damage to the enemy. | 12 | Dragon's Claws, Duel Claws |
Revive | 35 | Recover from KO. | 20 | Tiger Fangs, Rune Claws, Rebirth Ring |
Demi Shock | 50 | Amount of damage depends on the enemy's HP. | 20 | Avenger, Rune Claws |
Countdown | 40 | Casts Doom on the enemy. | 16 | Kaiser Knuckles |
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