Skip to main content

Shining Soul

Platform: 

Area 5: Glaybull Temple




Glaybull Temple 1
Treasures: 2

Normal Enemies Advance Enemies NO.
  LV EXP HP RES   LV EXP HP RES
25 18 180 - 62 30 560 - 7
27 19 200 << 64 31 600 << 14
26 19 150 << 63 31 500 << 11

Glaybull Temple 2
Treasures: 2

Normal Enemies Advance Enemies NO.
  LV EXP HP RES   LV EXP HP RES
25 18 180 - 62 30 560 - 11
26 19 150 << 63 31 500 << 14
27 20 75 - 64 32 340 - 4

Glaybull Temple 3
Treasures: 2

Normal Enemies Advance Enemies NO.
  LV EXP HP RES   LV EXP HP RES
25 18 180 - 62 30 560 - 11
27 19 200 << 64 31 600 << 14
26 19 110 << 63 31 420 << 6

Glaybull Temple 4
Treasures: 2

Normal Enemies Advance Enemies NO.
  LV EXP HP RES   LV EXP HP RES
27 19 200 << 64 31 600 << 8
26 19 150 << 63 31 500 << 19
30 20 110 << 67 32 420 << 7

Glaybull Temple 5
Treasures: 2

Normal Enemies Advance Enemies NO.
  LV EXP HP RES   LV EXP HP RES
26 19 150 << 63 31 500 << 18
30 20 110 << 67 32 420 << 4
26 19 110 << 63 31 420 << 8

Glaybull Temple 6
Treasures: 2

Normal Enemies Advance Enemies NO.
  LV EXP HP RES   LV EXP HP RES
27 19 200 - 64 31 600 - 11

Glaybull Temple 7
Treasures: 2

Normal Enemies Advance Enemies NO.
  LV EXP HP RES   LV EXP HP RES
29 20 240 << 66 32 680 << 17
27 20 260 < 64 32 720 < 8
28 35 250 - 65 47 700 < 15

Glaybull Temple 8
Treasures: 2

Normal Enemies Advance Enemies NO.
  LV EXP HP RES   LV EXP HP RES
26 19 110 << 63 31 420 << 20
27 20 260 < 64 32 720 < 6
28 35 250 - 65 47 700 < 18

Glaybull Temple 9
Treasures: 2

Normal Enemies Advance Enemies NO.
  LV EXP HP RES   LV EXP HP RES
27 20 75 - 64 32 340 - 10

Glaybull Temple 10
Treasures: 2

Normal Enemies Advance Enemies NO.
  LV EXP HP RES   LV EXP HP RES
27 19 200 - 64 31 600 - 8
27 19 200 << 64 31 600 << 9
29 20 240 << 66 32 680 << 9
26 19 150 << 63 31 500 << 6
30 20 110 << 67 32 420 << 3
27 20 260 < 64 32 720 < 6

Boss: Iom
Treasures: 1

Normal Boss Advance Boss
  LV EXP HP RES   LV EXP HP RES
46 600 1500 - 83 1200 2200 -

Shining Soul: Area Data

  • Always have an Angel Wing before the (re)entree of an area.
  • Defeat 'ed enemies to advance in an area.
  • Enemy RES ("Resistance(s)") are ordered by weaknesses to strengths, separated by "<". Equivalent resistances aren’t separated.
  • Click an enemy’s sprite for its relevant data in the bestiary.
  • In normal mode, remember to find Kagemaru prior to beginning a new area.


Area 1: Beast Mountain
Area 2: Labyrinth of Death
Area 3: Egual Dungeon
Area 4: Otherworldly Forest
Area 5: Glaybull Temple
Area 6: Deol Waterway
Area 7: Dark Tower
Area 8: Dark Castle






CREDIT:

Shining Soul

แนวทางการเล่น
WALKTHROUGH/GUIDES

ตัวละคร
Character

ข้อมูลเบื้องต้น
Basic information

ข้อมูลที่น่าสนใจ
ARRTICLE INTERESTING

ความลับ, โกงเกม
Secrets, Cheat Game

เว็บไซต์:ข้อมูลที่เกี่ยวข้อง
RELATED WEBSITES