| A Charger | 
'Charge' Restores 50 Fuel | 
| S Charger | 
'Charge' Restores 100 Fuel | 
| X Charger | 
'Charge' Restores 200 Fuel | 
| Z Charger | 
'Charge' Restores 500 Fuel | 
| Frame HP10 | 
Restores 10% of Frame HP | 
| Frame HP30 | 
Restores 30% of Frame HP | 
| Frame HP50 | 
Restores 50% of Frame HP | 
| Frame HP70 | 
Restores 70% of Frame HP | 
| Frame HP90 | 
Restores 90% of Frame HP | 
| Lite Ar+1 | 
Armor Defense+15, Response +5 | 
| Lite Ar+2 | 
Armor Defense+40, Response +5 | 
| Lite Ar+3 | 
Armor Defense+60, Response +5 | 
| Extra Ar | 
Armor Defense+2 | 
| Extra Ar+1 | 
Armor Defense+5 | 
| Extra Ar+2 | 
Armor Defense+8 | 
| Extra Ar+3 | 
Armor Defense+10 | 
| Extra Ar+4 | 
Armor Defense+20 | 
| Extra Ar+5 | 
Armor Defense+30 | 
| Extra Ar+6 | 
Armor Defense+50 | 
| Extra Ar+7 | 
Armor Defense+80 | 
| Extra Ar DX | 
Armor Defense+100 | 
| Lite Alloy | 
Armor Defense+30 | 
| Heavy Alloy | 
Armor Defense+30 | 
| Cast Ar | 
Armor Defense+2 | 
| Ether Ar | 
Armor EthDef +50 | 
| Ether Ar+1 | 
Armor EthDef +100 | 
| Ether Ar+2 | 
Armor EthDef +150 | 
| Ether Ar+3 | 
Armor EthDef +200 | 
| Wind Veil Ar | 
Defense vs. Earth Ether | 
| EarthVeil Ar | 
Defense vs. Wind Ether | 
| Fire Veil Ar | 
Defense vs. Water Ether | 
| WaterVeil Ar | 
Defense vs. Fire Ether | 
| Insulated Ar | 
Electric Damage down 30%, Armor Defense+10 | 
| InsulateAr+1 | 
Electric Damage down 30%, Armor Defense+50 | 
| Seal Ar | 
Seal Damage down 50% | 
| Silver Ar | 
Gel Damage down 50% | 
| Silver Ar+1 | 
Gel Damage down 50%, Armor Defense+50 | 
| Beam Coat | 
Beam Damage down 50% | 
| Mirror Ar | 
Beam Damage down 50%, Armor Defense+50 | 
| Beam Jammer | 
Beam Damage down 80% | 
| Mica | 
Electric Damage down 30% | 
| Ground | 
Electric Damage down 50% | 
| Seal Barrier | 
Seal Damage down 100% | 
| Gold Plate | 
Gel Damage down 100% | 
| Noise Filter | 
Sonic Damage down 100% | 
| Angel Ar | 
Angel damage down 30%, Armor Defense+50 | 
| Angel Ar+1 | 
Angel damage down 50%, Armor Defense+100 | 
| AntiAngelSys | 
Angel damage down 100% | 
| A Circuit | 
Increases Agility in Barrens | 
| B Circuit | 
Increases Agility in Snow | 
| C Circuit | 
Increases Agility in Desert | 
| C Circuit+1 | 
Increases Agility in Desert | 
| D Circuit | 
Increases Agility in Water | 
| E Circuit | 
Increases Eth Mach & EthDef | 
| A/C | 
Increases Agility in Desert | 
| O2 Cylinder | 
Increases Agility in water | 
| Old Circuit | 
Increases Response & Defense | 
| Resp Circuit | 
Increases Response | 
| Def Circuit | 
Increases Defense | 
| MagneticCoat | 
Increases Response | 
| Power Magic | 
Increases Ether Mach Strength, EthAmp +8 | 
| Engine Guard | 
Protects Gear's Engine | 
| Tank Guard | 
Stops Fuel Leaks and Drainage | 
| Ar Repairer | 
Prevents Loss of Armor Def | 
| Motion Guard | 
Prevents 'Slow' Status | 
| Lens Cover | 
Prevents Camera Damage | 
| Pilot Shield | 
Prevents Pilot Confusion | 
| Magic Guard | 
Protects Ether Machine | 
| Veil Doubler | 
Doubles Elemental Defense | 
| Deathblower1 | 
Enables Level 1 D.Blows | 
| Deathblower2 | 
Enables Level 2 D.Blows | 
| Deathblower3 | 
Enables Level 3 D.Blows | 
| GNRS20 | 
Engine Output up 20% | 
| GNRS50 | 
Engine Output up 50% | 
| FX Cleaner | 
'Charge' removes Status FX |