| Skill | 
Effect | 
| Fantail Formation | 
Assume fantail formation and continuously attack the target area. | 
| Rain of Arrows | 
Deal damage to enemies in the target area inflicting Delay. | 
| Stun Shot | 
Deal damage to a target, inflicting Stun. | 
| Concentrated Volley | 
Deal damage to a target. Magickers take extra damage. | 
| Backflip | 
Deal damage to an enemy and move behind them, cancelling their next action and inflicting Immobilised. | 
| Trap Caster | 
Set a tripwire trap. Enemies who come into contact with the wire take damage, which increases as the cooldown timer ticks away. | 
| Railgun | 
Deal damage to enemies in the target area. The more enemies there are, the greater the damage inflicted. | 
| Shell Shot | 
Deal damage to enemies in the target area, then move behind them. The closer an enemy is to the unit, the greater the damage inflicted. | 
| Headshot | 
Deal damage to enemies in the target area. Critical hits deal double damage. | 
| Chain Shot | 
Send a shot ricocheting from one enemy to another in the target area, inflicting Weakness. | 
| Chaos Cluster | 
Deal damage to a target and randomly inflict either Burn, Delay, Poison, or Stun. The other statuses may also be inflicted, each with a 30% chance. |