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Traits [Weapon]




Workshop : Bruiser |  Hunter | Shooter | Warrior | Scout |

Weapon Traits [1]
Bonus Attack [Warrior]
Ranged attacks which inflicts guaranteed Critical Hit

Brain Stab [Scout]
Guaranteed Critical Hit. Deals extra damage
Bulldoze [Assault]
Damage and stun enemies, pushing them one one space away
Bullet Barage [Assault]
Power charge attacks that deals very high damage but does not stun.
Bullet Blizzard [Shooter]
 Bonus attack which inflictis guaranteed Critical Hit and does not attract walkers.
Crippling Round Concussion Round [Hunter]
Ranged attacks that damages and stuns the target and the adjacent enemies around the target.
Critical Attack [Shooter]
Fires a short-range projectile that hits several enemies in a line
Critical Attack [Hunter]
Powerful attack which deals guaranteed Critical Hit against all targets.
Critical Attack [Scout]
Fires a powerful projectile in a straight line,reaching up to 6 spaces away and dealing guaranteed cCritical Hit to every target.
Crippling Round [Hunter]
Ranged attacks that damages and cripples the target and the adjacent enemies around the target.
Decimate [Assault]
Can be targetted anywhere on the ground within range, demaging and stunning enemies
Definitively Discombobulate
Damages enemies in a radius around the target.Charge attack also stuns enemies
Root Attack [Hunter]
Single target acttack which inflicts guaranteed Critical Hit. The target is rooted for one turn. The root effect can be applied to any walker tupe. Requires 2 Charge Points.
Free Attack [Shooter]
Bonus attack which inflictis guaranteed Critical Hit and does not attract walkers.
Free Attack [Warrior]
Bonus attack which inflictis guaranteed Critical Hit. Requires 2 Charge points to be activated
Free Attack [Bruiser]
A bonus attack that stuns all targets and  inflicts guaranteed Critical Hit in a three-space arc ahead of the user
Herd Smash [Bruiser]
Damage and syun every enemy adjacent to the target. Hard enemies within a 2-space radius from the target. Stunned and stun resistant enemies will not be herded.
Obliterate [Assault]
A circular-area attack that can be targeted anywhere on the ground, damaging and Stunning enemies. The attack has extended range.
Pulverize  [Shooter]
A small circular-area attack that can be targeted anywhere on the ground, damaging and crippling enemies.
Silencung Stab [Scout]
Guaranteed Critical hIT. Deals extra damage. if a charge attack kills an enemy, threat is reduced by 1
Smash [Bruiser]
Damage and stun every enemy adjacent the target.
Stoppinh Power [Assault]
Roots all targets for 1 turn (while rooter, the targets cannot move)
Stun Attack [Assault]
Damage and stun enemies
Vermint Blast
Ranged attack that samages ans sets on fire every enemy adjacent to the target
Weapon Traits [2]
Accurate
Increases critical chance by [% specified].  Total critical chance cannot exceed [% specified].
Charging
[% specified] chance to get an extra Charge Point from Kill; total damage for charge attacks is increased by [% specified]
Concussuon
Your stunning attacks have a [% specified] chance of  incapacitating the enemy for an additional turn.
Crippling
Attacks that are Body Shots have a [% specified] Chance to Cripple the target. Cripple limits enemy's movement to 1 space per turn.
Destructive
Tatal Damage dealt by critical Hits is increased by [% specified]
Ensnare
Non-bodyshot attacks roots for 1 turns. The chance is [% specified] for melee and [% specified] for ranged classes
High Powered
Increases range by [specified numbers] spaces.
Incendiary
Attacks have a [% specified] chance to ignite the target.
Interruptor
Overwatch attack have a  [% specified] chance of forcing the enemy to end their turn early.
Large Caliber
Widens the hit area by [specified numbers] meters.
Lethal
Attacks deal + [% specified] total demage.
Lucky
Improves the chances that other traits will take effect by [% specified].
Piercing
Reduces the chance that your attacks will result in Body Shots by [% specified]
Point Blank Shot
Attacks towards enemies within 3 spaces(s) of you deal + [% specified] additional weapon damage.
  Primed
When you are out of action points,you have a 50% chance to activate overwatch
Razor
Reduces the chance that your attacks will result in Body Shots by [% specified]. Attacks ignore the first [% specified] of the target's Damage Reduction.
Silenced
Has [% specified] chance of not creating threat.
Swift Strike

Tactical
This sirviver takes [% specified] less damage. They may also move after attacking. if they did not move before attack. Total damage resistance cannot exceed [% specified]
Threat Reduction
[% specified] Chance when killing an enemy to reduce threat by 1.
Wide Arc
Widens attack cone by [specified numbers] Degree
Wide Spread
Widens attack cone by  [specified numbers] Degree

 

 

 







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