| Skill |
Effect |
| Fantail Formation |
Assume fantail formation and continuously attack the target area. |
| Rain of Arrows |
Deal damage to enemies in the target area inflicting Delay. |
| Stun Shot |
Deal damage to a target, inflicting Stun. |
| Concentrated Volley |
Deal damage to a target. Magickers take extra damage. |
| Backflip |
Deal damage to an enemy and move behind them, cancelling their next action and inflicting Immobilised. |
| Trap Caster |
Set a tripwire trap. Enemies who come into contact with the wire take damage, which increases as the cooldown timer ticks away. |
| Railgun |
Deal damage to enemies in the target area. The more enemies there are, the greater the damage inflicted. |
| Shell Shot |
Deal damage to enemies in the target area, then move behind them. The closer an enemy is to the unit, the greater the damage inflicted. |
| Headshot |
Deal damage to enemies in the target area. Critical hits deal double damage. |
| Chain Shot |
Send a shot ricocheting from one enemy to another in the target area, inflicting Weakness. |
| Chaos Cluster |
Deal damage to a target and randomly inflict either Burn, Delay, Poison, or Stun. The other statuses may also be inflicted, each with a 30% chance. |