| Name | 
Cost | 
Description | 
Level up | 
 Barrier | 
8000 | 
Protection from special attacks | 
Accuracy and protection increase | 
 Basuna | 
800 | 
Cures temporary status effects | 
Higher success: Cure more ailments | 
 Cure | 
200 | 
Restores hp to target | 
More HP is restored | 
 Blink | 
400 | 
Increases evasion | 
Higher success | 
 Dispel | 
3000 | 
Removes magical effects on target | 
Higher success | 
 Esuna | 
800 | 
Removes permanent status ailments | 
Higher success: more effects cured | 
 Faze | 
1500 | 
Reduces targets mp | 
Higher success rate: more MP removed | 
 Fear | 
800 | 
Cause target to run in terror | 
Higher success | 
 Fog | 
3000 | 
Causes target to forget what they are doing | 
Higher success | 
 Holy | 
20000 | 
Strikes enemy with divine judgement | 
Higher success: Greater damage | 
 Life | 
1500 | 
Revive fallen members | 
Revived with higher HP | 
 Mini | 
3000 | 
Causes target to shrink | 
Higher success | 
 Shell | 
400 | 
Raises magic defense | 
Higher success: increased Mag. Def | 
 Shield | 
400 | 
Raises physical defense | 
Higher success: greater Phys. Def | 
 Silence | 
800 | 
Prevents spell casting | 
Higher success | 
 Slow | 
3000 | 
Slows time between attacks | 
Higher success: more time lost | 
 swap | 
8000 | 
Switches casters hp/mp with targets | 
Higher success | 
 Ultima | 
- | 
Unleashes wrath of the ancient ones | 
Greater damage caused | 
 Wall | 
8000 | 
Raises defense against Black Magic | 
Higher success: increased defense | 
 Warp | 
1500 | 
Warp out of dungeons. Warps targets out of fights | 
Higher success in battles |