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Shining Soul

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Area 2: Labyrinth of Death




Labyrinth of Death 1
Treasures: 2

Normal Enemies Advance Enemies NO.
  LV EXP HP RES   LV EXP HP RES
9 13 60 < 46 25 320 < 17
8 12 45 < 45 24 290 < 11
10 14 40 < 47 26 280 < 1
12 15 85 << 49 27 370 << 1

Labyrinth of Death 2
Treasures: 2

Normal Enemies Advance Enemies NO.
  LV EXP HP RES   LV EXP HP RES
9 13 60 < 46 25 320 < 15
19 14 100 << 56 26 400 - 1
8 12 45 < 45 24 290 < 15
10 14 40 < 47 26 280 < 2

Labyrinth of Death 3
Treasures: 2

Normal Enemies Advance Enemies NO.
  LV EXP HP RES   LV EXP HP RES
9 13 60 < 46 25 320 < 14
18 13 90 < 55 25 380 - 2
19 14 100 << 56 26 400 - 1
8 12 45 < 45 24 290 < 12
10 14 40 < 47 26 280 < 2
12 15 85 << 49 27 370 << 2
21 15 55 - 52 27 280 - 1

Labyrinth of Death 4
Treasures: 0

Normal Enemies Advance Enemies NO.
  LV EXP HP RES   LV EXP HP RES
4 11 30 << 41 23 260 << 10
6 12 40 << 43 24 280 << 1
20 16 75 << 57 28 350 << 1

Labyrinth of Death 5
Treasures: 2

Normal Enemies Advance Enemies NO.
  LV EXP HP RES   LV EXP HP RES
9 13 60 < 46 25 320 < 19
8 12 45 < 45 24 290 < 5
10 13 50 << 47 25 300 << 5
10 14 40 < 47 26 280 < 3
12 15 85 << 49 27 370 << 4
21 15 55 - 52 27 280 - 4
27 20 75 - 64 32 340 - 1

Labyrinth of Death 6
Treasures: 2

Normal Enemies Advance Enemies NO.
  LV EXP HP RES   LV EXP HP RES
10 13 50 << 47 25 300 << 15
12 15 85 << 49 27 370 << 30
27 19 200 << 64 31 600 << 1
21 15 55 - 52 27 280 - 4

Labyrinth of Death 7
Treasures: 2

Normal Enemies Advance Enemies NO.
  LV EXP HP RES   LV EXP HP RES
9 13 60 < 46 25 320 < 14
18 13 90 < 55 25 380 - 16
20 16 130 << 57 28 460 - 1
8 12 45 < 45 24 290 < 9
10 13 50 << 47 25 300 << 5
10 14 40 < 47 26 280 < 6
12 15 85 << 49 27 370 << 20
21 15 55 - 52 27 280 - 5

Boss: Colossus
Treasures: 1

Normal Boss Advance Boss
  LV EXP HP RES   LV EXP HP RES
24 240 800 < 61 480 1400 -

Shining Soul: Area Data

  • Always have an Angel Wing before the (re)entree of an area.
  • Defeat 'ed enemies to advance in an area.
  • Enemy RES ("Resistance(s)") are ordered by weaknesses to strengths, separated by "<". Equivalent resistances aren’t separated.
  • Click an enemy’s sprite for its relevant data in the bestiary.
  • In normal mode, remember to find Kagemaru prior to beginning a new area.


Area 1: Beast Mountain
Area 2: Labyrinth of Death
Area 3: Egual Dungeon
Area 4: Otherworldly Forest
Area 5: Glaybull Temple
Area 6: Deol Waterway
Area 7: Dark Tower
Area 8: Dark Castle







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Shining Soul

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